TC Mirage
TC Mirage | ||
---|---|---|
350px | ||
Environment: | Sand / Valley | |
Temperature: | 36 | |
Planet: | Blackjack | |
Coords: | -158.31, 367.73 | |
Size: | 4096 x 4096 | |
Game Modes: | ||
First Available In: | 0.5.6 | |
Assets | ||
Assets: | ||
Number of Bases: | IS: 2 Clan: 2 Neutral: 5 | |
Tactical Map | ||
"Set in a heavily eroded canyon, this expansive battleground has been cut by wind, water, and time. An intricate system of deep valleys funneling into a wide open center make for as diverse and deadly a killing field as can be found on Blackjack." |
— Map introduction |
Contents
Overview
Bases
C2
Type: Clan home base
Defenses: 2x Calliope, 1x LAMS
Captureable: No
Can build: all Mechs, all Vehicles
Services: Repair, Rearm
C2
Type: Clan airfield
Defenses: 2x Eagle Eye
Captureable: No
Can build: all ASF, all VTOL
Services: Repair, Rearm
F6
Type: IS home base
Defenses: 2x Calliope, 1x LAMS
Captureable: No
Can build: all Mechs, all Vehicles
Services: Repair, Rearm
G5
Type: IS airfield
Defenses: 2x Eagle Eye
Captureable: No
Can build: all ASF, all VTOL
Services: Repair, Rearm
C4
Type: neutral base
Defenses: 3x Sentinel (2 aiming at E4)
Captureable: Yes
Can build: none
Services: Repair
E2
Type: neutral base
Defenses: 1x Sentinel
Captureable: Yes
Can build: light/medium Mechs, light/medium Vehicles
Services: Repair, Rearm
This point is worth 1.25x the normal amount of tickets.
E4
Type: neutral base
Defenses: none
Captureable: Yes
Can build: none
Services: none
This point is worth 1.25x the normal amount of tickets.
E6
Type: neutral base
Defenses: 1x Sentinel
Captureable: Yes
Can build: light/medium Mechs, light/medium Vehicles
Services: Repair, Rearm
This point is worth 0.5x the normal amount of tickets.
F4
Type: neutral base
Defenses: 3x Sentinel (2 aiming at E4)
Captureable: Yes
Can build: none
Services: Repair