Difference between revisions of "TC Mirage"

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Revision as of 17:10, 21 June 2019

TC Mirage
TC Mirage.jpg
Environment: Sand / Valley
Temperature: 36
Planet: Blackjack
Coords: -158.31, 367.73
Size: 4096 x 4096
Game Modes:
First Available In: 0.5.6
Assets
Assets:
Number of Bases: IS: 2
Clan: 2
Neutral: 5
Tactical Map


"Set in a heavily eroded canyon, this expansive battleground has been cut by wind, water, and time. An intricate system of deep valleys funneling into a wide open center make for as diverse and deadly a killing field as can be found on Blackjack."
— Map introduction

Overview

Bases

C2

Type: Clan home base
Defenses: 2x Calliope, 1x LAMS
Captureable: No
Can build: all Mechs, all Vehicles
Services: Repair, Rearm

C2

Type: Clan airfield
Defenses: 2x Eagle Eye
Captureable: No
Can build: all ASF, all VTOL
Services: Repair, Rearm

F6

Type: IS home base
Defenses: 2x Calliope, 1x LAMS
Captureable: No
Can build: all Mechs, all Vehicles
Services: Repair, Rearm

G5

Type: IS airfield
Defenses: 2x Eagle Eye
Captureable: No
Can build: all ASF, all VTOL
Services: Repair, Rearm

C4

Type: neutral base
Defenses: 3x Sentinel (2 aiming at E4)
Captureable: Yes
Can build: none
Services: Repair

E2

Type: neutral base
Defenses: 1x Sentinel
Captureable: Yes
Can build: light/medium Mechs, light/medium Vehicles
Services: Repair, Rearm

This point is worth 1.25x the normal amount of tickets.

E4

Type: neutral base
Defenses: none
Captureable: Yes
Can build: none
Services: none

This point is worth 1.25x the normal amount of tickets.

E6

Type: neutral base
Defenses: 1x Sentinel
Captureable: Yes
Can build: light/medium Mechs, light/medium Vehicles
Services: Repair, Rearm

This point is worth 0.5x the normal amount of tickets.

F4

Type: neutral base
Defenses: 3x Sentinel (2 aiming at E4)
Captureable: Yes
Can build: none
Services: Repair

Points of Interest

See also

TSA_Mirage