Difference between revisions of "TC DeathValley"
From MechWarrior: Living Legends Wiki
m (minor style tweaks) |
m (→Bases: updated defences) |
||
Line 37: | Line 37: | ||
<div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>B5</div> | <div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>B5</div> | ||
*'''Type:''' neutral base | *'''Type:''' neutral base | ||
− | *'''Defenses:''' | + | *'''Defenses:''' 1x [[Turrets#Hellgiver|Hellgiver]], 1x [[Turrets#Sentinel|Sentinel]], 1x [[Turrets#Hawk Eye|Hawk Eye]] |
*'''Captureable:''' Yes | *'''Captureable:''' Yes | ||
*'''Can build:''' all [[Mechs]] and [[Vehicles]] | *'''Can build:''' all [[Mechs]] and [[Vehicles]] |
Revision as of 18:14, 7 July 2019
TC DeathValley | ||
---|---|---|
Environment: | Desert | |
Temperature: | 55°C | |
Planet: | Caph | |
Coords: | 13.04, 00.52 | |
Size: | 8192 x 8192 | |
Game Modes: | ||
First Available In: | 0.4.0 | |
Assets | ||
Assets: | ||
Number of Bases: | IS: 1 Clan: 1 Neutral: 5 | |
Tactical Map | ||
"This arena is set on a blistering hot desert on a small planet close to a nearby star. It challenges everyones abilities and sanity." |
— Map introduction |
Contents
Overview
A popular Terran Control map, Death Valley is much like its namesake; a lifeless, barren hellscape.
Gameplay
Death Valley's mixture of flat open terrain and claustrophobic bases means that both long and short-range combat is viable. Fast assets are recommended, as the bases are widely spaced out.
Bases
B5
C2
D4
- Type: neutral base
- Defenses: none
- Captureable: Yes
- Can build: none
- Services: Repair
E1
E8
F7