Difference between revisions of "Template:ASF"

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m (what *is* "distruction?")
m (add tonnage field)
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|-
 
|-
 
| Ticket cost: || colspan="2" style="background:#383838" | [[Tickets|{{{Tickets}}} upon destruction]]
 
| Ticket cost: || colspan="2" style="background:#383838" | [[Tickets|{{{Tickets}}} upon destruction]]
 +
|-
 +
| Tonnage: || colspan="2" style="background:#383838" | {{{Tonnage}}} tons
 
|-
 
|-
 
| colspan="3" style="background:#2a2a2a;text-align:center;font-size:9pt" | '''Variant Armament'''
 
| colspan="3" style="background:#2a2a2a;text-align:center;font-size:9pt" | '''Variant Armament'''
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| Faction = Clan
 
| Faction = Clan
 
| Tickets = 5
 
| Tickets = 5
 +
| Tonnage = 45
  
 
| Class Prime = Fighter
 
| Class Prime = Fighter
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| Faction = '''Inner Sphere or Clan'''<br>
 
| Faction = '''Inner Sphere or Clan'''<br>
 
| Tickets = '''Number only'''<br>
 
| Tickets = '''Number only'''<br>
 +
| Tonnage = '''Number only'''<br>
 
<br>
 
<br>
 
| Class Prime= '''Fighter/Attacker/Bomber'''<br>
 
| Class Prime= '''Fighter/Attacker/Bomber'''<br>

Revision as of 04:24, 22 October 2017



ASF
MWLL logo large.png
MWLL logo large.png
Faction Clan
Ticket cost: 5 upon destruction
Tier: {{{Tier}}}
Tonnage: 45 tons
Variant Armament
Variant Weapons Equipment
Prime:
Class: Fighter
Price: 65,000 CBills
Total Armor: 10,000
Maneuverability: 7.2
Max Speed: 400 km/h
Opt. Turning:
A:
Class: Bomber
Price: 75,000 CBills
Total Armor: 16,000
Maneuverability: 5.2
Max Speed: 300 km/h
Opt. Turning:

All stats current as of release 0.15.3


Usage

{{ASF
| Image = [[File:Name Of Image.png]]
| ImageSize = Number only (in px; optional; default 350)
| Faction = Inner Sphere or Clan
| Tickets = Number only
| Tonnage = Number only

| Class Prime= Fighter/Attacker/Bomber
| Price Prime = Price of prime, number only (commas accepted)
| ArmorT Prime = Total Armor, number only (commas accepted)
| Maneuver = Number only
| MaxSpeed = Number only
| Equip Prime = Equipment*
| Weapons Prime = Weapon* (required)
| Class A = Fighter/Attacker/Bomber
| Price A = Price of A, number only (commas accepted)
| ArmorT A = Total Armor, number only (commas accepted)
| Maneuver A = Number only
| MaxSpeed A = Number only
| Equip A = Equipment*
| Weapons A = Weapon* (required to be shown)
| Class B = Fighter/Attacker/Bomber
| Price B = Price of B, number only (commas accepted)
| ArmorT B = Total Armor, number only (commas accepted)
| Maneuver B = Number only
| MaxSpeed B = Number only
| Equip B = Equipment*
| Weapons B = Weapon* (required to be shown)
| Class C = Fighter/Attacker/Bomber
| Price C = Price of C, number only (commas accepted)
| ArmorT C = Total Armor, number only (commas accepted)
| Maneuver C = Number only
| MaxSpeed C = Number only
| Equip C = Equipment*
| Weapons C = Weapon* (required to be shown)
. . .
| Class J = Fighter/Attacker/Bomber
| Price J = Price of J, number only (commas accepted)
| ArmorT J = Total Armor, number only (commas accepted)
| Maneuver J = Number only
| MaxSpeed J = Number only
| Equip J = Equipment*
| Weapons J = Weapon* (required to be shown)

NOTE: Armor currently not working!
| Armor CT = Center torso armor, number only
| Armor LRT = Left and right torso armor if symmetrical, number only
| Armor LT = Left torso armor if asymmetrical, number only
| Armor RT = Right torso armor if asymmetrical, number only
| Armor LRA = Left and right arm armor, number only
| Armor LRL= Left and right leg armor, number only
| Armor H = Head armor, number only
| Armor B = Back armor, number only
| Armor LE = Left external armor, number only (use only if all variants have external pods)
| Armor RE = Right external armor, number only (use only if all variants have external pods)
}}

Notes

  • Use proper name for Faction as this is used for categorization.
  • Image should be Prime variant on white, black, or transparent background.
  • Total Armor - sum of armor points for components minus the external pods armor (to avoid confusion between variants with and without external pods).
  • Weapons and Equipment require <ul> and <li> to function properly as unordered lists (see template).
  • Variants will not display if no Weapons are listed.


Template

{{ASF
| Image = 
| ImageSize = 
| Faction = 
| Tickets = 

| Class Prime = 
| Price Prime = 
| ArmorT Prime = 
| Maneuver Prime = 
| MaxSpeed Prime = 
| Weapons Prime = <ul>
<li>
<li>
<li>
</ul>
| Equip Prime = <ul>
<li>
<li>
<li>
</ul>
| Class A = 
| Price A = 
| ArmorT A = 
| Maneuver A = 
| MaxSpeed A = 
| Weapons A = <ul>
<li>
<li>
<li>
</ul>
| Equip A = <ul>
<li>
<li>
<li>
</ul>
| Class B = 
| Price B = 
| ArmorT B = 
| Maneuver B = 
| MaxSpeed B = 
| Weapons B = <ul>
<li>
<li>
<li>
</ul>
| Equip B = <ul>
<li>
<li>
<li>
</ul>
| Class C = 
| Price C = 
| ArmorT C = 
| Maneuver C = 
| MaxSpeed C = 
| Weapons C = <ul>
<li>
<li>
<li>
</ul>
| Equip C = <ul>
<li>
<li>
<li>
</ul>
}}