Difference between revisions of "TC Lunacy"
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==Overview== | ==Overview== | ||
A Terran Control map moderately popular in Organized Drops as in public games. All factories it features are spaced away from the center, so swiftly moving assets have a distinct advantage. The vastly spacious capture areas mean not only you get there sooner, but so does your adversary too.<br> | A Terran Control map moderately popular in Organized Drops as in public games. All factories it features are spaced away from the center, so swiftly moving assets have a distinct advantage. The vastly spacious capture areas mean not only you get there sooner, but so does your adversary too.<br> | ||
− | One | + | One of its less common features are the acid puddles and the few underground caverns and passages. You generally want to steer clear of either.<br> |
− | Thanking to | + | Thanking to its smooth rolling hills, the game usually devolves into a missile and snipe fest with occasional back cap expeditions of varying size and tonnage. Voice coordinated matches can really shine on this map.<br> |
− | Gravity is lower than on Terra | + | Gravity is lower than on Terra. Heat is somewhat slower to dissipate but the ambient is somewhat cooler to make up for that. |
==Bases== | ==Bases== |
Latest revision as of 17:29, 15 January 2020
TC Lunacy | ||
---|---|---|
Latest Version: | 1.0 | |
Created By: | Finalizer | |
Environment: | Low gravity moon | |
Temperature: | -75°C | |
Size: | 4096 x 4096 | |
Game Modes: | ||
Download Link: | TC_Lunacy | |
Assets | ||
Assets: | ||
Number of Bases: | IS: 1 Clan: 1 Neutral: 7 | |
Tactical Map | ||
|
"MechWarrior 4 conversion by Finalizer." |
— Map Introduction |
Overview
A Terran Control map moderately popular in Organized Drops as in public games. All factories it features are spaced away from the center, so swiftly moving assets have a distinct advantage. The vastly spacious capture areas mean not only you get there sooner, but so does your adversary too.
One of its less common features are the acid puddles and the few underground caverns and passages. You generally want to steer clear of either.
Thanking to its smooth rolling hills, the game usually devolves into a missile and snipe fest with occasional back cap expeditions of varying size and tonnage. Voice coordinated matches can really shine on this map.
Gravity is lower than on Terra. Heat is somewhat slower to dissipate but the ambient is somewhat cooler to make up for that.
Bases
- Type: neutral repair bay
- Defenses: none
- Capture weight: 0
- Spawn: No
- Can build: none
- Services: Repair
- Type: neutral capture zone
- Defenses: none
- Capture weight: 1
- Spawn: No
- Can build: none
- Services: none
- Type: neutral capture zone
- Defenses: none
- Capture weight: 1
- Spawn: No
- Can build: none
- Services: none
- Type: neutral capture zone
- Defenses: none
- Capture weight: 1
- Spawn: No
- Can build: none
- Services: none
- Type: neutral capture zone
- Defenses: none
- Capture weight: 1
- Spawn: No
- Can build: none
- Services: none
- Type: neutral capture zone
- Defenses: none
- Capture weight: 1
- Spawn: No
- Can build: none
- Services: none
- Type: neutral repair bay
- Defenses: none
- Capture weight: 0
- Spawn: No
- Can build: none
- Services: Repair