Difference between revisions of "TC Lunacy"

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{{Map|
 
{{Map|
| Image = File:MWLL-_logo.png
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| Image = File:TC_Lunacy1.jpg
 
| Name = TC_Lunacy
 
| Name = TC_Lunacy
 
| Created By = Finalizer
 
| Created By = Finalizer
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{{quote|"MechWarrior 4 conversion by Finalizer."|Map Introduction}}
 
{{quote|"MechWarrior 4 conversion by Finalizer."|Map Introduction}}
  
 +
==Overview==
 +
A Terran Control map moderately popular in Organized Drops as in public games. All factories it features are spaced away from the center, so swiftly moving assets have a distinct advantage. The vastly spacious capture areas mean not only you get there sooner, but so does your adversary too.<br>
 +
One of its less common features are the acid puddles and the few underground caverns and passages. You generally want to steer clear of either.<br>
 +
Thanking to its smooth rolling hills, the game usually devolves into a missile and snipe fest with occasional back cap expeditions of varying size and tonnage. Voice coordinated matches can really shine on this map.<br>
 +
Gravity is lower than on Terra. Heat is somewhat slower to dissipate but the ambient is somewhat cooler to make up for that.
  
 
==Bases==
 
==Bases==
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<gallery mode="slideshow" showthumbnails heights=50px style="display: block; margin-top:3px; margin-left:2%; margin-right:2%; text-align: center; font-size:18px; padding:0px;">
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File:TC_Lunacy1.jpg|link={{filepath:TC_Lunacy1.jpg}}
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File:TC_Lunacy7.jpg|link={{filepath:TC_Lunacy7.jpg}}
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{{Navbox Maps}}
 
{{Navbox Maps}}
  
 
[[Category:Maps]]
 
[[Category:Maps]]

Latest revision as of 17:29, 15 January 2020

TC Lunacy
TC Lunacy1.jpg
Latest Version: 1.0
Created By: Finalizer
Environment: Low gravity moon
Temperature: -75°C
Size: 4096 x 4096
Game Modes:
Download Link: TC_Lunacy
Assets
Assets:
Number of Bases: IS: 1
Clan: 1
Neutral: 7
Tactical Map


"MechWarrior 4 conversion by Finalizer."
— Map Introduction

Overview

A Terran Control map moderately popular in Organized Drops as in public games. All factories it features are spaced away from the center, so swiftly moving assets have a distinct advantage. The vastly spacious capture areas mean not only you get there sooner, but so does your adversary too.
One of its less common features are the acid puddles and the few underground caverns and passages. You generally want to steer clear of either.
Thanking to its smooth rolling hills, the game usually devolves into a missile and snipe fest with occasional back cap expeditions of varying size and tonnage. Voice coordinated matches can really shine on this map.
Gravity is lower than on Terra. Heat is somewhat slower to dissipate but the ambient is somewhat cooler to make up for that.

Bases

B2
  • Type: neutral repair bay
  • Defenses: none
  • Capture weight: 0
  • Spawn: No
  • Can build: none
  • Services: Repair
B3
  • Type: neutral capture zone
  • Defenses: none
  • Capture weight: 1
  • Spawn: No
  • Can build: none
  • Services: none
B7
D2
  • Type: neutral capture zone
  • Defenses: none
  • Capture weight: 1
  • Spawn: No
  • Can build: none
  • Services: none
E5
  • Type: neutral capture zone
  • Defenses: none
  • Capture weight: 1
  • Spawn: No
  • Can build: none
  • Services: none
E7
  • Type: neutral capture zone
  • Defenses: none
  • Capture weight: 1
  • Spawn: No
  • Can build: none
  • Services: none
G2
G6
  • Type: neutral capture zone
  • Defenses: none
  • Capture weight: 1
  • Spawn: No
  • Can build: none
  • Services: none
G7
  • Type: neutral repair bay
  • Defenses: none
  • Capture weight: 0
  • Spawn: No
  • Can build: none
  • Services: Repair


Gallery