Difference between revisions of "Template:Mech"
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− | <includeonly>{| style="border:2px solid #e69710; text-align:left; font-size:9pt; width: 350px; margin: 0px 0px | + | <includeonly> |
+ | <div style="width: 350px; float:right; font-size:9pt; margin: 0px 0px 15px 20px; text-align:right"> | ||
+ | {| style="border:2px solid #e69710; text-align:left; font-size:9pt; width: 350px; margin: 0px 0px 0px 0px;" cellpadding="4" cellspacing="1" rules="all" align="right" | ||
! colspan="3" style="background:#2a2a2a; text-align:center; width: 350px; font-size:12pt" | {{PAGENAME}} | ! colspan="3" style="background:#2a2a2a; text-align:center; width: 350px; font-size:12pt" | {{PAGENAME}} | ||
|- | |- | ||
− | | colspan="3" style="text-align:center; padding:0" | [[{{{Image}}} | 350px]] | + | | colspan="3" style="text-align:center; padding:0" | <div style="height:350px; width:350px; background: black; position:relative;"> |
+ | <div style="position:absolute; bottom:0; z-index:auto">{{#if: {{{ImageGif|}}} | [[{{{ImageGif}}} | 350px |link={{{Image}}}]] | [[{{{Image}}} | 350px]]}} | ||
+ | <div style="position:absolute; bottom:0; z-index:2">{{#if: {{{ImageGif|}}} | [[File:360.png | 350px |link={{{Image}}}]] |}} | ||
+ | </div> | ||
+ | <div class="asset" style="transition:opacity 0.4s; z-index:3">[[{{{Image}}} | 350px]] | ||
+ | <div style="position:absolute; bottom:0; z-index:4">{{#if: {{{ImageGif|}}} | [[File:360.png | 350px |link={{{Image}}}]] |}} | ||
+ | </div></div></div></div> | ||
|- | |- | ||
| Class: || colspan="2" style="background:#383838" | [[Mechs#{{{Class}}} Mechs|{{{Class}}} Mech]] | | Class: || colspan="2" style="background:#383838" | [[Mechs#{{{Class}}} Mechs|{{{Class}}} Mech]] | ||
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| Torso yaw: || colspan="2" style="background:#383838" | {{{Rotation}}}° | | Torso yaw: || colspan="2" style="background:#383838" | {{{Rotation}}}° | ||
|- style="vertical-align:top;" | |- style="vertical-align:top;" | ||
− | | Torso pitch: || colspan="2" style="background:#383838" | {{{PitchStand}}} while standing | + | | Torso pitch: || colspan="2" style="background:#383838" | {{{PitchStand}}} while standing<br>{{{PitchCrouch}}} while crouching |
|- | |- | ||
! style="background:#2a2a2a;text-align:center;font-size:10pt" colspan="3" | '''Variant Armament''' | ! style="background:#2a2a2a;text-align:center;font-size:10pt" colspan="3" | '''Variant Armament''' | ||
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| Variant || style="background:#383838; min-width:100px" | Weapons || style="background:#333333; min-width:100px" | Equipment | | Variant || style="background:#383838; min-width:100px" | Weapons || style="background:#333333; min-width:100px" | Equipment | ||
|- style="vertical-align:top; " | |- style="vertical-align:top; " | ||
− | | style="font-size:8pt" | Prime:<br> Price: {{{Price Prime}}} CBills<br> Total | + | | style="font-size:8pt" | Prime:<br> Price: {{{Price Prime}}} CBills<br> Total armor: {{{ArmorT Prime}}} <br> [[Engines|Engine Size]]: {{{Engine Prime|}}} {{#if: {{{AltSpeed Prime|}}} | <br> Speed: {{{AltSpeed Prime}}} km/h|}} |
| style="background:#383838" | {{{Weapons Prime}}} | | style="background:#383838" | {{{Weapons Prime}}} | ||
| {{{Equip Prime}}} | | {{{Equip Prime}}} | ||
|- style="vertical-align:top;" | |- style="vertical-align:top;" | ||
{{#if: {{{Weapons A|}}} | | {{#if: {{{Weapons A|}}} | | ||
− | {{!}} style="font-size:8pt" {{!}} A:<br> Price: {{{Price A}}} CBills<br> Total | + | {{!}} style="font-size:8pt" {{!}} A:<br> Price: {{{Price A}}} CBills<br> Total armor: {{{ArmorT A}}}<br> [[Engines|Engine Size]]: {{{Engine A|}}} {{#if: {{{AltSpeed A|}}} | <br> Speed: {{{AltSpeed A}}} km/h|}} |
{{!}} style="background:#383838" {{!}} {{{Weapons A}}} | {{!}} style="background:#383838" {{!}} {{{Weapons A}}} | ||
{{!}} {{{Equip A}}} | {{!}} {{{Equip A}}} | ||
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|- style="vertical-align:top;" | |- style="vertical-align:top;" | ||
{{#if: {{{Weapons B|}}} | | {{#if: {{{Weapons B|}}} | | ||
− | {{!}} style="font-size:8pt" {{!}} B:<br> Price: {{{Price B}}} CBills<br> Total | + | {{!}} style="font-size:8pt" {{!}} B:<br> Price: {{{Price B}}} CBills<br> Total armor: {{{ArmorT B}}}<br> [[Engines|Engine Size]]: {{{Engine B|}}} {{#if: {{{AltSpeed B|}}} | <br> Speed: {{{AltSpeed B}}} km/h|}} |
{{!}} style="background:#383838" {{!}} {{{Weapons B}}} | {{!}} style="background:#383838" {{!}} {{{Weapons B}}} | ||
{{!}} {{{Equip B}}} | {{!}} {{{Equip B}}} | ||
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|- style="vertical-align:top;" | |- style="vertical-align:top;" | ||
{{#if: {{{Weapons C|}}} | | {{#if: {{{Weapons C|}}} | | ||
− | {{!}} style="font-size:8pt" {{!}} C:<br> Price: {{{Price C}}} CBills<br> Total | + | {{!}} style="font-size:8pt" {{!}} C:<br> Price: {{{Price C}}} CBills<br> Total armor: {{{ArmorT C}}}<br> [[Engines|Engine Size]]: {{{Engine C|}}} {{#if: {{{AltSpeed C|}}} | <br> Speed: {{{AltSpeed C}}} km/h|}} |
{{!}} style="background:#383838" {{!}} {{{Weapons C}}} | {{!}} style="background:#383838" {{!}} {{{Weapons C}}} | ||
{{!}} {{{Equip C}}} | {{!}} {{{Equip C}}} | ||
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|- style="vertical-align:top;" | |- style="vertical-align:top;" | ||
{{#if: {{{Weapons D|}}} | | {{#if: {{{Weapons D|}}} | | ||
− | {{!}} style="font-size:8pt" {{!}} D:<br> Price: {{{Price D}}} CBills<br> Total | + | {{!}} style="font-size:8pt" {{!}} D:<br> Price: {{{Price D}}} CBills<br> Total armor: {{{ArmorT D}}}<br> [[Engines|Engine Size]]: {{{Engine D|}}} {{#if: {{{AltSpeed D|}}} | <br> Speed: {{{AltSpeed D}}} km/h|}} |
{{!}} style="background:#383838" {{!}} {{{Weapons D}}} | {{!}} style="background:#383838" {{!}} {{{Weapons D}}} | ||
{{!}} {{{Equip D}}} | {{!}} {{{Equip D}}} | ||
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|- style="vertical-align:top;" | |- style="vertical-align:top;" | ||
{{#if: {{{Weapons E|}}} | | {{#if: {{{Weapons E|}}} | | ||
− | {{!}} style="font-size:8pt" {{!}} E:<br> Price: {{{Price E}}} CBills<br> Total | + | {{!}} style="font-size:8pt" {{!}} E:<br> Price: {{{Price E}}} CBills<br> Total armor: {{{ArmorT E}}}<br> [[Engines|Engine Size]]: {{{Engine E|}}} {{#if: {{{AltSpeed E|}}} | <br> Speed: {{{AltSpeed E}}} km/h|}} |
{{!}} style="background:#383838" {{!}} {{{Weapons E}}} | {{!}} style="background:#383838" {{!}} {{{Weapons E}}} | ||
{{!}} {{{Equip E}}} | {{!}} {{{Equip E}}} | ||
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|- style="vertical-align:top;" | |- style="vertical-align:top;" | ||
{{#if: {{{Weapons F|}}} | | {{#if: {{{Weapons F|}}} | | ||
− | {{!}} style="font-size:8pt" {{!}} F:<br> Price: {{{Price F}}} CBills<br> Total | + | {{!}} style="font-size:8pt" {{!}} F:<br> Price: {{{Price F}}} CBills<br> Total armor: {{{ArmorT F}}}<br> [[Engines|Engine Size]]: {{{Engine F|}}} {{#if: {{{AltSpeed F|}}} | <br> Speed: {{{AltSpeed F}}} km/h|}} |
{{!}} style="background:#383838" {{!}} {{{Weapons F}}} | {{!}} style="background:#383838" {{!}} {{{Weapons F}}} | ||
{{!}} {{{Equip F}}} | {{!}} {{{Equip F}}} | ||
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|- style="vertical-align:top;" | |- style="vertical-align:top;" | ||
{{#if: {{{Weapons G|}}} | | {{#if: {{{Weapons G|}}} | | ||
− | {{!}} style="font-size:8pt" {{!}} G:<br> Price: {{{Price G}}} CBills<br> Total | + | {{!}} style="font-size:8pt" {{!}} G:<br> Price: {{{Price G}}} CBills<br> Total armor: {{{ArmorT G}}}<br> [[Engines|Engine Size]]: {{{Engine G|}}} {{#if: {{{AltSpeed G|}}} | <br> Speed: {{{AltSpeed G}}} km/h|}} |
{{!}} style="background:#383838" {{!}} {{{Weapons G}}} | {{!}} style="background:#383838" {{!}} {{{Weapons G}}} | ||
{{!}} {{{Equip G}}} | {{!}} {{{Equip G}}} | ||
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|- style="vertical-align:top;" | |- style="vertical-align:top;" | ||
{{#if: {{{Weapons H|}}} | | {{#if: {{{Weapons H|}}} | | ||
− | {{!}} style="font-size:8pt" {{!}} H:<br> Price: {{{Price H}}} CBills<br> Total | + | {{!}} style="font-size:8pt" {{!}} H:<br> Price: {{{Price H}}} CBills<br> Total armor: {{{ArmorT H}}}<br> [[Engines|Engine Size]]: {{{Engine H|}}} {{#if: {{{AltSpeed H|}}} | <br> Speed: {{{AltSpeed H}}} km/h|}} |
{{!}} style="background:#383838" {{!}} {{{Weapons H}}} | {{!}} style="background:#383838" {{!}} {{{Weapons H}}} | ||
{{!}} {{{Equip H}}} | {{!}} {{{Equip H}}} | ||
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|- style="vertical-align:top;" | |- style="vertical-align:top;" | ||
{{#if: {{{Weapons I|}}} | | {{#if: {{{Weapons I|}}} | | ||
− | {{!}} style="font-size:8pt" {{!}} I:<br> Price: {{{Price I}}} CBills<br> Total | + | {{!}} style="font-size:8pt" {{!}} I:<br> Price: {{{Price I}}} CBills<br> Total armor: {{{ArmorT I}}}<br> [[Engines|Engine Size]]: {{{Engine I|}}} {{#if: {{{AltSpeed I|}}} | <br> Speed: {{{AltSpeed I}}} km/h|}} |
{{!}} style="background:#383838" {{!}} {{{Weapons I}}} | {{!}} style="background:#383838" {{!}} {{{Weapons I}}} | ||
{{!}} {{{Equip I}}} | {{!}} {{{Equip I}}} | ||
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|- style="vertical-align:top;" | |- style="vertical-align:top;" | ||
{{#if: {{{Weapons J|}}} | | {{#if: {{{Weapons J|}}} | | ||
− | {{!}} style="font-size:8pt" {{!}} J:<br> Price: {{{Price J}}} CBills<br> Total | + | {{!}} style="font-size:8pt" {{!}} J:<br> Price: {{{Price J}}} CBills<br> Total armor: {{{ArmorT J}}}<br> [[Engines|Engine Size]]: {{{Engine J|}}} {{#if: {{{AltSpeed J|}}} | <br> Speed: {{{AltSpeed J}}} km/h|}} |
{{!}} style="background:#383838" {{!}} {{{Weapons J}}} | {{!}} style="background:#383838" {{!}} {{{Weapons J}}} | ||
{{!}} {{{Equip J}}} | {{!}} {{{Equip J}}} | ||
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{{!}}- | {{!}}- | ||
{{!}} colspan="3" style="text-align:center; padding:0" {{!}} {{Annotated image infobox | {{!}} colspan="3" style="text-align:center; padding:0" {{!}} {{Annotated image infobox | ||
− | | image = Mech_700.png | + | | image = {{#switch: {{{Pods|}}} | Both=Mech_700.png | LE=Mech_700_LE.png | RE=Mech_700_RE.png | Mech_700_BT.png }} |
| image-width = 350 | | image-width = 350 | ||
| width = 350 | | width = 350 | ||
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|}} | |}} | ||
|} | |} | ||
+ | All stats current as of release {{{Version153|0.15.3}}} | ||
+ | </div> | ||
[[Category:{{{Class}}} Mechs]] | [[Category:{{{Class}}} Mechs]] | ||
[[Category:{{{Faction}}} Mechs]]</includeonly><noinclude> | [[Category:{{{Faction}}} Mechs]]</includeonly><noinclude> |
Latest revision as of 02:57, 20 July 2024
This infobox template contains all essential information for MWLL's Mech assets.
Usage
Mech | ||
---|---|---|
Class: | Medium Mech | |
Faction: | Snek God | |
Ticket cost: | All tickets upon destruction | |
Tier: | God Tier | |
Speed: | Fast km/h (Heckin Fast km/h with MASC) | |
Torso yaw: | 360° | |
Torso pitch: | -75° to +80° while standing -75° to +85° while crouching | |
Variant Armament | ||
Variant | Weapons | Equipment |
Prime: Price: 65,000 CBills Total armor: 100,000 Engine Size: Std |
||
A: Price: 65,000 CBills Total armor: 100,000 Engine Size: |
||
Armor Points Distribution | ||
|
All stats current as of release 0.15.3
Blank template
{{Mech | Image = | Tonnage = | Class = | Faction = | Tickets = | Tier = | Speed = | SpeedWithMasc = | Rotation = | PitchStand = min° to max° | PitchCrouch = min° to max° | Price Prime = | ArmorT Prime = | Engine Prime = | Weapons Prime = <ul> <!-- Weapons and equipment must be added in this format as the standard bullet list format displays incorrectly. --> <li> <li> <li> </ul> | Equip Prime = <ul> <li> <li> <li> </ul> | Price A = | ArmorT A = | Engine A = | Weapons A = <ul> <li> <li> <li> </ul> | Equip A = <ul> <li> <li> <li> </ul> | Price B = | ArmorT B = | Engine B = | Weapons B = <ul> <li> <li> <li> </ul> | Equip B = <ul> <li> <li> <li> </ul> | Price C = | ArmorT C = | Engine C = | Weapons C = <ul> <li> <li> <li> </ul> | Equip C = <ul> <li> <li> <li> </ul> | Pods = | Armor CT = | Armor LRT = | Armor LT = | Armor RT = | Armor LRA = | Armor LRL= | Armor H = | Armor B = | Armor INT = | Armor LE = | Armor RE = | Version = }}
Armor values
These armor values will display overlayed on an armor layout chart below the variant information. The Armor total to the right of each variant is not always the same so all armor values should be taken from the Prime variant. Mechs without external pods will not display values for pods on the chart. Keep in mind that the armor total does not take external pods into account. The formatting for Armor is as follows:
Armor CT = Center torso armor, number only Armor LRT = Left and right torso armor if symmetrical, number only Armor LT = Left torso armor if asymmetrical, number only Armor RT = Right torso armor if asymmetrical, number only Armor LRA = Left and right arm armor, number only Armor LRL= Left and right leg armor, number only Armor H = Head armor, number only Armor B = Back armor, number only Armor INT = Internal leg armor, number only Armor LE = Left external pod armor, number only (use only if all variants have external pods) Armor RE = Right external pod armor, number only (use only if all variants have external pods)
Parameters
As noted before some parameters are optional, however some must be included. The following is a list of parameters, their functions, and whether or not they are required.
Parameter | Required | Function |
---|---|---|
Image | Yes | Image name: File:abc.jpg, File:xpz.png, Image:123.gif; Image name must be prefixed with Image: or File: to function. Image should be Prime variant on white, black, or transparent background.
|
ImageSize | No | (NOTE: ImageSize is no longer used. Infobox is now fixed to 350px width.) Image size is the width of the image. Will also determine the width of the infobox. Defaults to 350px when omitted. |
Tonnage | No | Tonnage (mass) of the Mech in question. |
Class | Yes | Creates a link to the category page of the Mech's class. Light, Medium, Heavy, or Assualt are the only options that should be entered here for the link to function properly. |
Faction | Yes | The faction of the Mech's creators. Either Inner Sphere or Clan. Creates a link to the Faction's page. |
Tickets | Yes | The number of tickets this asset gives on destruction in the TC gametype. |
Tier | Yes | The asset tier for purposes of score and cbill adjustment. |
Speed | Yes | The top speed of the Mech. |
SpeedWithMasc | No | The top speed of the Mech when MASC is activated. |
Rotation | Yes | The torso rotation of the Mech in degrees. (minimum)° to (maximum)° |
PitchStand | Yes | The torso pitch of the Mech, in degrees, while standing. (minimum)° to (maximum)° |
PitchCrouch | Yes | The torso pitch of the Mech, in degrees, while crouched. (minimum)° to (maximum)° |
Price Prime | Yes | Price of the Prime variant. |
ArmorT Prime | Yes | Total Armor of the Prime variant. |
Engine Prime | No* | Engine size for the Prime variant. Can be omitted, but "Engine size:" will still be shown in the infobox. |
Weapons Prime | Yes | Weapons used by the Prime variant. Weapons and Equipment require <ul> and <li> to function properly as unordered lists. |
Equip Prime | Yes | Equipment used by the Prime variant. Weapons and Equipment require <ul> and <li> to function properly as unordered lists. |
Price A... J | No | Price for each additional variant (up to 9). |
ArmorT A... J | No | Total Armor for each additional variant (up to 9). Total armor is the sum of armor points for components sans the external pods armor (to avoid confusion between variants with and without external pods). |
Engine A... J | No* | Engine size for each additional variant (up to 9). |
Weapons A... J | No* | Weapons for each additional variant (up to 9). Variants will not display if this field is blank or omitted. Weapons and Equipment require <ul> and <li> to function properly as unordered lists. |
Equip A... J | No | Equipment for each additional variant (up to 9). Weapons and Equipment require <ul> and <li> to function properly as unordered lists. |
Pods | Yes* | Use to display Mech paperdolls in the armor box with no, one, or both externals. Must be used if Armor CT has a value. "Pods = Both" shows both externals; "Pods = RE" shows only right external; "Pods = LE" shows only left external; "Pods = None" or blank shows no externals. |
Armor CT = | Yes* | Armor value for Mech's Center Torso. Number only. Required for armor diagram to be displayed. |
Armor LRT = | No | Armor value for Mech's Left and Right Torso when torso armor is symmetrical. Number only. Will be overwritten by Armor LT or Armor RT when those parameters are filled. |
Armor LT = | No | Armor value for Mech's Left Torso when torso armor is asymmetrical. Number only. Will overwrite Left Torso of LRT value if filled. |
Armor RT = | No | Armor value for Mech's Right Torso when torso armor is asymmetrical. Number only. Will overwrite Right Torso of LRT value if filled. |
Armor LRA = | No | Armor value for Mech's Arms. Number only. |
Armor LRL= | No | Armor value for Mech's Legs. Number only. |
Armor H = | No | Armor value for Mech's Head. Number only. Displayed as "HD" on chart. |
Armor B = | No | Armor value for Mech's Back Torso. Number only. Displayed as "BT" on chart. |
Armor INT = | No | Armor Value for Mech's Internal Armor (Legs). Number only. |
Armor LE = | No | Armor value for Mech's Left External Pod. Number only. Will not display if left blank. |
Armor RE = | No | Armor value for Mech's Right External Pod. Number only. Will not display if left blank. |
Version = | No | Value informing that stats are up to date for this version. Will default to 0.11.0 currently if left blank. |
The above documentation is transcluded from Template:Mech/doc. (edit | history) Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages. Please add categories to the /doc subpage. Subpages of this template. |