Difference between revisions of "TC Wildlands"
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| Name = TC_Wildlands | | Name = TC_Wildlands | ||
| Environment = Rolling Hills | | Environment = Rolling Hills | ||
− | | Temperature = | + | | Temperature = 25°C |
| Planet = Tamarind | | Planet = Tamarind | ||
| Coords = | | Coords = | ||
Line 30: | Line 30: | ||
Capturing the western D4/E4 bases can be advantageous as they have good sightlines over the battlefield. Stay mobile, consider backcapping via alternative routes to break stomps. | Capturing the western D4/E4 bases can be advantageous as they have good sightlines over the battlefield. Stay mobile, consider backcapping via alternative routes to break stomps. | ||
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==Bases== | ==Bases== | ||
− | === | + | <div style="margin-bottom:10px></div> |
− | '''Type:''' [[ | + | <div style="-webkit-columns: 340px 3; -moz-columns: 340px 3; columns: 340px 3; font-size:0.95em; min-width:325px; white-space: nowrap"> |
− | '''Defenses:''' | + | |
− | ''' | + | <div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;> |
− | '''Can build:''' all [[Mechs]], | + | <div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>A4</div> |
− | '''Services:''' [[Repair]], [[Rearm]] | + | *'''Type:''' [[IS]] home base |
+ | *'''Defenses:''' 4x [[Turrets#LAMS Turret|LAMS]], 7x [[Turrets#Calliope|Calliope]], 2x [[Turrets#Eagle Eye|Eagle Eye]] | ||
+ | *'''Capture weight''': --- | ||
+ | *'''Spawn''': Yes | ||
+ | *'''Can build:''' all [[Mechs]], [[Vehicles]], [[ASF]]s and [[VTOL]]s | ||
+ | *'''Services:''' [[Repair]], [[Rearm]]</div> | ||
+ | |||
+ | <div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;> | ||
+ | <div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>C6</div> | ||
+ | *'''Type:''' neutral outpost | ||
+ | *'''Defenses:''' 1x [[Turrets#Hellgiver|Hellgiver]] | ||
+ | *'''Capture weight''': 1 | ||
+ | *'''Spawn''': Yes | ||
+ | *'''Can build:''' none | ||
+ | *'''Services:''' [[Repair]]</div> | ||
− | == | + | <div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;> |
− | '''Type:''' | + | <div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>D4</div> |
− | '''Defenses:''' 2x [[Turrets# | + | *'''Type:''' neutral base |
− | ''' | + | *'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]], 1x [[Turrets#Hawk Eye|Hawk Eye]] |
− | '''Can build:''' | + | *'''Capture weight''': 0.5 |
− | '''Services:''' [[Repair]], [[Rearm]] | + | *'''Spawn''': Yes |
+ | *'''Can build:''' ≤70t [[Mechs]] and [[Vehicles]] (+[[Partisan]]) | ||
+ | *'''Services:''' [[Repair]], [[Rearm]]</div> | ||
− | == | + | <div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;> |
− | '''Type:''' neutral | + | <div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>E4</div> |
− | '''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]] | + | *'''Type:''' neutral outpost |
− | ''' | + | *'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]] |
− | '''Can build:''' none | + | *'''Capture weight''': 1.5 |
− | '''Services:''' | + | *'''Spawn''': Yes |
+ | *'''Can build:''' none | ||
+ | *'''Services:''' none</div> | ||
− | == | + | <div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;> |
− | '''Type:''' neutral | + | <div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>E6</div> |
− | '''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]] | + | *'''Type:''' neutral outpost |
− | ''' | + | *'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]] |
− | '''Can build:''' | + | *'''Capture weight''': 1.5 |
− | '''Services:''' | + | *'''Spawn''': Yes |
+ | *'''Can build:''' none | ||
+ | *'''Services:''' none</div> | ||
+ | <div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;> | ||
+ | <div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>F4</div> | ||
+ | *'''Type:''' neutral base | ||
+ | *'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]], 1x [[Turrets#Hawk Eye|Hawk Eye]] | ||
+ | *'''Capture weight''': 0.5 | ||
+ | *'''Spawn''': Yes | ||
+ | *'''Can build:''' ≤70t [[Mechs]] and [[Vehicles]] (+[[Partisan]]) | ||
+ | *'''Services:''' [[Repair]], [[Rearm]]</div> | ||
− | == | + | <div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;> |
− | '''Type:''' neutral | + | <div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>F6</div> |
− | '''Defenses:''' | + | *'''Type:''' neutral outpost |
− | ''' | + | *'''Defenses:''' 1x [[Turrets#Hellgiver|Hellgiver]] |
− | '''Can build:''' none | + | *'''Capture weight''': 1 |
− | '''Services:''' | + | *'''Spawn''': Yes |
+ | *'''Can build:''' none | ||
+ | *'''Services:''' [[Repair]]</div> | ||
− | == | + | <div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;> |
− | '''Type:''' | + | <div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>H5</div> |
− | '''Defenses:''' | + | *'''Type:''' [[Clan]] home base |
− | ''' | + | *'''Defenses:''' 4x [[Turrets#LAMS Turret|LAMS]], 7x [[Turrets#Calliope|Calliope]], 2x [[Turrets#Eagle Eye|Eagle Eye]] |
− | '''Can build:''' | + | *'''Capture weight''': --- |
− | '''Services:''' [[Repair]] | + | *'''Spawn''': Yes |
+ | *'''Can build:''' all [[Mechs]], [[Vehicles]], [[ASF]]s and [[VTOL]]s | ||
+ | *'''Services:''' [[Repair]], [[Rearm]]</div> | ||
+ | </div> | ||
− | + | {{Clear}} | |
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− | == | + | ==Gallery== |
+ | <gallery mode="packed" heights=170px style="margin-top:10px; margin-left:5%; margin-right:5%; margin-bottom:30px"> | ||
+ | File:TC_Wildlands-1.jpg | ||
+ | File:TC_Wildlands-2.jpg | ||
+ | File:TC_Wildlands-3.jpg | ||
+ | File:TC_Wildlands-4.jpg | ||
+ | File:TC_Wildlands-5.jpg | ||
+ | File:TC_Wildlands-6.jpg | ||
+ | File:TC_Wildlands-7.jpg | ||
+ | File:TC_Wildlands-8.jpg | ||
+ | </gallery> | ||
Revision as of 22:04, 10 July 2019
TC Wildlands | ||
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Environment: | Rolling Hills | |
Temperature: | 25°C | |
Planet: | Tamarind | |
Size: | 6000 x 6000 | |
Game Modes: | ||
First Available In: | 0.6.0 | |
Assets | ||
Assets: | ||
Number of Bases: | IS: 1 Clan: 1 Neutral: 6 | |
Tactical Map | ||
"Clan forces attempt to capture a vital strategic defense network and logistical base." |
— Map Introduction |
Overview
Wildlands is a long ranged north/south oriented battlezone with rolling hills with all available assets. Visibility is excellent. Cover is available via the trees and small rivers. Multiple cap points allow for a flow and ebb in the battlelines.
Capturing the western D4/E4 bases can be advantageous as they have good sightlines over the battlefield. Stay mobile, consider backcapping via alternative routes to break stomps.
Bases
A4
C6
D4
E4
- Type: neutral outpost
- Defenses: 1x Sentinel
- Capture weight: 1.5
- Spawn: Yes
- Can build: none
- Services: none
E6
- Type: neutral outpost
- Defenses: 1x Sentinel
- Capture weight: 1.5
- Spawn: Yes
- Can build: none
- Services: none
F4
F6
Gallery