Difference between revisions of "TC Kagoshima"
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RickHunter (talk | contribs) (→Gallery) |
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| Name = TC_Kagoshima | | Name = TC_Kagoshima | ||
| Environment = Forest | | Environment = Forest | ||
− | | Temperature = | + | | Temperature = 25°C |
| Planet = Pesit | | Planet = Pesit | ||
| Coords = 207.68, 312.70 | | Coords = 207.68, 312.70 | ||
Line 29: | Line 29: | ||
A unique map featuring six control points and a changing day and night cycle. There are plenty of opportunities to flank opponents and the cascading ridges can be manipulated by mechs with jump jets. The Clan and Inner Sphere sides are divided by a dammed river with two bridge crossings. Kagoshima features one capturable forward [[Structures|mechbay]] per side of the river. These mechbays are noteworthy due to their inability to produce heavy and assault class mechs. However, players are free to purchase any other armored or mech asset. | A unique map featuring six control points and a changing day and night cycle. There are plenty of opportunities to flank opponents and the cascading ridges can be manipulated by mechs with jump jets. The Clan and Inner Sphere sides are divided by a dammed river with two bridge crossings. Kagoshima features one capturable forward [[Structures|mechbay]] per side of the river. These mechbays are noteworthy due to their inability to produce heavy and assault class mechs. However, players are free to purchase any other armored or mech asset. | ||
− | == | + | ==Bases== |
− | < | + | <div style="margin-bottom:10px></div> |
− | + | <div style="-webkit-columns: 340px 3; -moz-columns: 340px 3; columns: 340px 3; font-size:0.95em> | |
− | + | ||
− | + | <div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;> | |
− | + | <div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>B2</div> | |
− | + | *'''Type:''' neutral outpost | |
− | </ | + | *'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]] |
+ | *'''Capture weight''': 2 | ||
+ | *'''Spawn''': Yes | ||
+ | *'''Can build:''' none | ||
+ | *'''Services:''' [[Repair]]</div> | ||
− | = | + | <div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;> |
− | = | + | <div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>C6</div> |
− | '''Type:''' | + | *'''Type:''' neutral outpost |
− | '''Defenses:''' 2x | + | *'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]] |
− | ''' | + | *'''Capture weight''': 2 |
− | '''Can build:''' | + | *'''Spawn''': Yes |
− | '''Services:''' [[Repair]] | + | *'''Can build:''' none |
+ | *'''Services:''' [[Repair]]</div> | ||
− | == | + | <div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;> |
− | '''Type:''' [[IS]] home base | + | <div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>C8</div> |
− | '''Defenses:''' 2x [[Turrets#LAMS Turret|LAMS]], | + | *'''Type:''' [[IS]] home base |
− | ''' | + | *'''Defenses:''' 2x [[Turrets#LAMS Turret|LAMS]], 4x [[Turrets#Hellgiver|Hellgiver]], 4x [[Turrets#Sentinel|Sentinel]], 2x [[Turrets#Eagle Eye|Eagle Eye]] |
− | '''Can build:''' all [[Mechs]], | + | *'''Capture weight''': --- |
− | '''Services:''' [[Repair]], [[Rearm]] | + | *'''Spawn''': Yes |
+ | *'''Can build:''' all [[Mechs]], [[Vehicles]], [[ASF]]s and [[VTOL]]s | ||
+ | *'''Services:''' [[Repair]], [[Rearm]]</div> | ||
− | == | + | <div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;> |
− | '''Type:''' neutral base | + | <div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>D3</div> |
− | '''Defenses:''' | + | *'''Type:''' neutral base |
− | ''' | + | *'''Defenses:''' 3x [[Turrets#Sentinel|Sentinel]] |
− | '''Can build:''' | + | *'''Capture weight''': 2 |
− | '''Services:''' [[Repair]] | + | *'''Spawn''': Yes |
+ | *'''Can build:''' ≤70t [[Mechs]] and [[Vehicles]] (+[[Partisan]]) | ||
+ | *'''Services:''' [[Repair]], [[Rearm]]</div> | ||
− | == | + | <div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;> |
− | '''Type:''' neutral base | + | <div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>E6</div> |
− | '''Defenses:''' | + | *'''Type:''' neutral base |
− | ''' | + | *'''Defenses:''' 3x [[Turrets#Sentinel|Sentinel]] |
− | '''Can build:''' | + | *'''Capture weight''': 2 |
− | '''Services:''' [[Repair]] | + | *'''Spawn''': Yes |
+ | *'''Can build:''' ≤70t [[Mechs]] and [[Vehicles]] (+[[Partisan]]) | ||
+ | *'''Services:''' [[Repair]], [[Rearm]]</div> | ||
− | == | + | <div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;> |
− | '''Type:''' | + | <div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>F1</div> |
− | '''Defenses:''' 3x [[Turrets#Sentinel|Sentinel]] | + | *'''Type:''' [[Clan]] home base |
− | ''' | + | *'''Defenses:''' 3x [[Turrets#LAMS Turret|LAMS]], 4x [[Turrets#Hellgiver|Hellgiver]], 4x [[Turrets#Sentinel|Sentinel]], 2x [[Turrets#Eagle Eye|Eagle Eye]] |
− | '''Can build:''' | + | *'''Capture weight''': --- |
− | '''Services:''' [[Repair]], [[Rearm]] | + | *'''Spawn''': Yes |
+ | *'''Can build:''' all [[Mechs]], [[Vehicles]], [[ASF]]s and [[VTOL]]s | ||
+ | *'''Services:''' [[Repair]], [[Rearm]]</div> | ||
− | == | + | <div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;> |
− | '''Type:''' neutral | + | <div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>F3</div> |
− | '''Defenses:''' | + | *'''Type:''' neutral outpost |
− | ''' | + | *'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]] |
− | '''Can build:''' | + | *'''Capture weight''': 2 |
− | '''Services:''' [[Repair]] | + | *'''Spawn''': Yes |
+ | *'''Can build:''' none | ||
+ | *'''Services:''' [[Repair]]</div> | ||
− | == | + | <div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;> |
− | '''Type:''' neutral | + | <div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>G7</div> |
− | '''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]] | + | *'''Type:''' neutral outpost |
− | ''' | + | *'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]] |
− | '''Can build:''' none | + | *'''Capture weight''': 2 |
− | '''Services:''' [[Repair]] | + | *'''Spawn''': Yes |
+ | *'''Can build:''' none | ||
+ | *'''Services:''' [[Repair]]</div> | ||
+ | </div> | ||
− | + | {{Clear}} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | == | + | ==Gallery== |
+ | <gallery mode="packed" heights=180px style="margin-top:10px; margin-left:5%; margin-right:5%; margin-bottom:30px"> | ||
+ | File:TC-Kagoshima-Base-Details.png | ||
+ | File:TC-Kagoshima-Bridge.png | ||
+ | File:TC-Kagoshima-Landscape.jpg | ||
+ | File:TC-Kagoshima-Landscape2.png | ||
+ | File:TC-Kagoshima-Mountains.png | ||
+ | </gallery> | ||
Revision as of 22:10, 8 July 2019
TC Kagoshima | ||
---|---|---|
Environment: | Forest | |
Temperature: | 25°C | |
Planet: | Pesit | |
Coords: | 207.68, 312.70 | |
Size: | 2048 x 2048 | |
Game Modes: | ||
First Available In: | 0.4.0 | |
Assets | ||
Assets: | ||
Number of Bases: | IS: 1 Clan: 1 Neutral: 6 | |
Tactical Map | ||
"Set on the border of Draconis Combine space, the rugged terrain and deep forested glades of this wayward planet are about to be turned into a fierce battlefield. Use cover and flanking to out-fight and out-manouever your enemies and don't become distracted by the idyllic vistas, they may be the last thing you see..." |
— Map introduction |
Overview
A unique map featuring six control points and a changing day and night cycle. There are plenty of opportunities to flank opponents and the cascading ridges can be manipulated by mechs with jump jets. The Clan and Inner Sphere sides are divided by a dammed river with two bridge crossings. Kagoshima features one capturable forward mechbay per side of the river. These mechbays are noteworthy due to their inability to produce heavy and assault class mechs. However, players are free to purchase any other armored or mech asset.
Bases
B2
C6
C8
D3
E6
F1
F3
Gallery