Difference between revisions of "TC Wildlands"
RickHunter (talk | contribs) (→Overview) |
RickHunter (talk | contribs) (→Bases) |
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==Bases== | ==Bases== | ||
− | === | + | ===H5=== |
'''Type:''' [[Clan]] home base<br> | '''Type:''' [[Clan]] home base<br> | ||
'''Defenses:''' 2x [[Turrets#LAMS Turret|LAMS]], 2x [[Turrets#Calliope|Calliope]], 2x [[Turrets#Hellgiver|Hellgiver]]<br> | '''Defenses:''' 2x [[Turrets#LAMS Turret|LAMS]], 2x [[Turrets#Calliope|Calliope]], 2x [[Turrets#Hellgiver|Hellgiver]]<br> | ||
Line 50: | Line 50: | ||
'''Services:''' [[Repair]], [[Rearm]] | '''Services:''' [[Repair]], [[Rearm]] | ||
− | === | + | ===A4=== |
'''Type:''' [[IS]] home base<br> | '''Type:''' [[IS]] home base<br> | ||
'''Defenses:''' 2x [[Turrets#LAMS Turret|LAMS]], 2x [[Turrets#Calliope|Calliope]], 2x [[Turrets#Hellgiver|Hellgiver]]<br> | '''Defenses:''' 2x [[Turrets#LAMS Turret|LAMS]], 2x [[Turrets#Calliope|Calliope]], 2x [[Turrets#Hellgiver|Hellgiver]]<br> | ||
Line 57: | Line 57: | ||
'''Services:''' [[Repair]], [[Rearm]] | '''Services:''' [[Repair]], [[Rearm]] | ||
− | === | + | ===C6=== |
'''Type:''' neutral base<br> | '''Type:''' neutral base<br> | ||
'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]<br> | '''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]<br> | ||
'''Captureable:''' Yes<br> | '''Captureable:''' Yes<br> | ||
− | '''Can build:''' | + | '''Can build:''' none<br> |
− | '''Services:''' [[ | + | '''Services:''' [[Repair]] |
− | === | + | ===D4=== |
'''Type:''' neutral base<br> | '''Type:''' neutral base<br> | ||
'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]<br> | '''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]<br> | ||
'''Captureable:''' Yes<br> | '''Captureable:''' Yes<br> | ||
− | '''Can build:''' | + | '''Can build:''' 65t<br> |
− | '''Services:''' [[Repair]] | + | '''Services:''' [[Repair]], [[Rearm]] |
− | === | + | ===E4=== |
'''Type:''' neutral base<br> | '''Type:''' neutral base<br> | ||
'''Defenses:''' none<br> | '''Defenses:''' none<br> | ||
Line 79: | Line 79: | ||
'''Services:''' none | '''Services:''' none | ||
− | === | + | ===E6=== |
'''Type:''' neutral base<br> | '''Type:''' neutral base<br> | ||
'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]<br> | '''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]<br> | ||
Line 86: | Line 86: | ||
'''Services:''' [[Repair]] | '''Services:''' [[Repair]] | ||
− | === | + | ===F4=== |
'''Type:''' neutral base<br> | '''Type:''' neutral base<br> | ||
'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]<br> | '''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]<br> | ||
'''Captureable:''' Yes<br> | '''Captureable:''' Yes<br> | ||
'''Can build:''' 65t<br> | '''Can build:''' 65t<br> | ||
− | '''Services:''' [[Rearm]] | + | '''Services:''' [[Repair]], [[Rearm]] |
+ | |||
+ | ===F6=== | ||
+ | '''Type:''' neutral base<br> | ||
+ | '''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]<br> | ||
+ | '''Captureable:''' Yes<br> | ||
+ | '''Can build:''' none<br> | ||
+ | '''Services:''' [[Repair]] | ||
==Points of Interest== | ==Points of Interest== |
Revision as of 22:20, 22 June 2019
TC Wildlands | ||
---|---|---|
Environment: | Rolling Hills | |
Temperature: | +25? | |
Planet: | Tamarind | |
Size: | 6000 x 6000 | |
Game Modes: | ||
First Available In: | 0.6.0 | |
Assets | ||
Assets: | ||
Number of Bases: | IS: 1 Clan: 1 Neutral: 7 | |
Tactical Map | ||
"Clan forces attempt to capture a vital strategic defense network and logistical base." |
— Map Introduction |
Contents
Overview
Wildlands is a long ranged north/south oriented battlezone with rolling hills with all available assets. Visibility is excellent. Cover is available via the trees and small rivers. Multiple cap points allow for a flow and ebb in the battlelines.
Capturing the western D4/E4 bases can be advantageous as they have good sightlines over the battlefield. Stay mobile, consider backcapping via alternative routes to break stomps.
Gallery
Bases
H5
Type: Clan home base
Defenses: 2x LAMS, 2x Calliope, 2x Hellgiver
Captureable: No
Can build: all Mechs, all Vehicles, all ASF, all VTOL
Services: Repair, Rearm
A4
Type: IS home base
Defenses: 2x LAMS, 2x Calliope, 2x Hellgiver
Captureable: No
Can build: all Mechs, all Vehicles, all ASF, all VTOL
Services: Repair, Rearm
C6
Type: neutral base
Defenses: 1x Sentinel
Captureable: Yes
Can build: none
Services: Repair
D4
Type: neutral base
Defenses: 1x Sentinel
Captureable: Yes
Can build: 65t
Services: Repair, Rearm
E4
Type: neutral base
Defenses: none
Captureable: Yes
Can build: none
Services: none
E6
Type: neutral base
Defenses: 1x Sentinel
Captureable: Yes
Can build: none
Services: Repair
F4
Type: neutral base
Defenses: 1x Sentinel
Captureable: Yes
Can build: 65t
Services: Repair, Rearm
F6
Type: neutral base
Defenses: 1x Sentinel
Captureable: Yes
Can build: none
Services: Repair