Difference between revisions of "Template:ASF"
Bird Thing (talk | contribs) m (what *is* "distruction?") |
Bird Thing (talk | contribs) m (add tonnage field) |
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|- | |- | ||
| Ticket cost: || colspan="2" style="background:#383838" | [[Tickets|{{{Tickets}}} upon destruction]] | | Ticket cost: || colspan="2" style="background:#383838" | [[Tickets|{{{Tickets}}} upon destruction]] | ||
+ | |- | ||
+ | | Tonnage: || colspan="2" style="background:#383838" | {{{Tonnage}}} tons | ||
|- | |- | ||
| colspan="3" style="background:#2a2a2a;text-align:center;font-size:9pt" | '''Variant Armament''' | | colspan="3" style="background:#2a2a2a;text-align:center;font-size:9pt" | '''Variant Armament''' | ||
Line 89: | Line 91: | ||
| Faction = Clan | | Faction = Clan | ||
| Tickets = 5 | | Tickets = 5 | ||
+ | | Tonnage = 45 | ||
| Class Prime = Fighter | | Class Prime = Fighter | ||
Line 138: | Line 141: | ||
| Faction = '''Inner Sphere or Clan'''<br> | | Faction = '''Inner Sphere or Clan'''<br> | ||
| Tickets = '''Number only'''<br> | | Tickets = '''Number only'''<br> | ||
+ | | Tonnage = '''Number only'''<br> | ||
<br> | <br> | ||
| Class Prime= '''Fighter/Attacker/Bomber'''<br> | | Class Prime= '''Fighter/Attacker/Bomber'''<br> |
Revision as of 04:24, 22 October 2017
ASF | ||
---|---|---|
Faction | Clan | |
Ticket cost: | 5 upon destruction | |
Tier: | {{{Tier}}} | |
Tonnage: | 45 tons | |
Variant Armament | ||
Variant | Weapons | Equipment |
Prime: Class: Fighter Price: 65,000 CBills Total Armor: 10,000 Maneuverability: 7.2 Max Speed: 400 km/h Opt. Turning: |
||
A: Class: Bomber Price: 75,000 CBills Total Armor: 16,000 Maneuverability: 5.2 Max Speed: 300 km/h Opt. Turning: |
All stats current as of release 0.15.3
Usage
{{ASF
| Image = [[File:Name Of Image.png]]
| ImageSize = Number only (in px; optional; default 350)
| Faction = Inner Sphere or Clan
| Tickets = Number only
| Tonnage = Number only
| Class Prime= Fighter/Attacker/Bomber
| Price Prime = Price of prime, number only (commas accepted)
| ArmorT Prime = Total Armor, number only (commas accepted)
| Maneuver = Number only
| MaxSpeed = Number only
| Equip Prime = Equipment*
| Weapons Prime = Weapon* (required)
| Class A = Fighter/Attacker/Bomber
| Price A = Price of A, number only (commas accepted)
| ArmorT A = Total Armor, number only (commas accepted)
| Maneuver A = Number only
| MaxSpeed A = Number only
| Equip A = Equipment*
| Weapons A = Weapon* (required to be shown)
| Class B = Fighter/Attacker/Bomber
| Price B = Price of B, number only (commas accepted)
| ArmorT B = Total Armor, number only (commas accepted)
| Maneuver B = Number only
| MaxSpeed B = Number only
| Equip B = Equipment*
| Weapons B = Weapon* (required to be shown)
| Class C = Fighter/Attacker/Bomber
| Price C = Price of C, number only (commas accepted)
| ArmorT C = Total Armor, number only (commas accepted)
| Maneuver C = Number only
| MaxSpeed C = Number only
| Equip C = Equipment*
| Weapons C = Weapon* (required to be shown)
. . .
| Class J = Fighter/Attacker/Bomber
| Price J = Price of J, number only (commas accepted)
| ArmorT J = Total Armor, number only (commas accepted)
| Maneuver J = Number only
| MaxSpeed J = Number only
| Equip J = Equipment*
| Weapons J = Weapon* (required to be shown)
NOTE: Armor currently not working!
| Armor CT = Center torso armor, number only
| Armor LRT = Left and right torso armor if symmetrical, number only
| Armor LT = Left torso armor if asymmetrical, number only
| Armor RT = Right torso armor if asymmetrical, number only
| Armor LRA = Left and right arm armor, number only
| Armor LRL= Left and right leg armor, number only
| Armor H = Head armor, number only
| Armor B = Back armor, number only
| Armor LE = Left external armor, number only (use only if all variants have external pods)
| Armor RE = Right external armor, number only (use only if all variants have external pods)
}}
Notes
- Use proper name for Faction as this is used for categorization.
- Image should be Prime variant on white, black, or transparent background.
- Total Armor - sum of armor points for components minus the external pods armor (to avoid confusion between variants with and without external pods).
- Weapons and Equipment require <ul> and <li> to function properly as unordered lists (see template).
- Variants will not display if no Weapons are listed.
Template
{{ASF | Image = | ImageSize = | Faction = | Tickets = | Class Prime = | Price Prime = | ArmorT Prime = | Maneuver Prime = | MaxSpeed Prime = | Weapons Prime = <ul> <li> <li> <li> </ul> | Equip Prime = <ul> <li> <li> <li> </ul> | Class A = | Price A = | ArmorT A = | Maneuver A = | MaxSpeed A = | Weapons A = <ul> <li> <li> <li> </ul> | Equip A = <ul> <li> <li> <li> </ul> | Class B = | Price B = | ArmorT B = | Maneuver B = | MaxSpeed B = | Weapons B = <ul> <li> <li> <li> </ul> | Equip B = <ul> <li> <li> <li> </ul> | Class C = | Price C = | ArmorT C = | Maneuver C = | MaxSpeed C = | Weapons C = <ul> <li> <li> <li> </ul> | Equip C = <ul> <li> <li> <li> </ul> }}