Template:ASF

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Revision as of 05:34, 3 August 2017 by DragonGod004 (talk | contribs) (Create ASF template based on Template:Mech)
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ASF
MWLL logo large.png
MWLL logo large.png
Faction Clan
Ticket cost: 5 upon destruction
Tier: {{{Tier}}}
Variant Armament
Variant Weapons Equipment
Prime:
Class: {{{Class Prime}}}
Price: 65,000 CBills
Total Armor: 100,000
Maneuverability: {{{Maneuver Prime}}}
Max Speed:
Opt. Turning:
A:
Class: {{{Class A}}}
Price: 65,000 CBills
Total Armor: 16,000
Maneuverability: {{{Maneuver A}}}
Max Speed:
Opt. Turning:

All stats current as of release 0.15.3


Usage

{{ASF
| Image = [[File:Name Of Image.png]]
| ImageSize = Number only (in px; optional; default 350)
| Class = Fighter/Attacker/Bomber
| Faction = Inner Sphere or Clan
| Tickets = Number only
| MaxSpeed = Number only
| Maneuver = Number only

| Price Prime = Price of prime, number only (commas accepted)
| ArmorT Prime = Total Armor, number only (commas accepted)
| Equip Prime = Equipment*
| Weapons Prime = Weapon* (required)
| Price A = Price of A, number only (commas accepted)
| ArmorT A = Total Armor, number only (commas accepted)
| Weapons A = Weapon* (required to be shown)
| Equip A = Equipment*
| Price B = Price of B, number only (commas accepted)
| ArmorT B = Total Armor, number only (commas accepted)
| Weapons B = Weapon* (required to be shown)
| Equip B = Equipment*
| Price C = Price of C, number only (commas accepted)
| ArmorT C = Total Armor, number only (commas accepted)
| Weapons C = Weapon* (required to be shown)
| Equip C = Equipment*
. . .
| Price J = Price of J, number only (commas accepted)
| ArmorT J = Total Armor*, number only (commas accepted)
| Weapons J = * Weapon (required to be shown)
| Equip J = * Equipment

NOTE: Armor currently not working!
| Armor CT = Center torso armor, number only
| Armor LRT = Left and right torso armor if symmetrical, number only
| Armor LT = Left torso armor if asymmetrical, number only
| Armor RT = Right torso armor if asymmetrical, number only
| Armor LRA = Left and right arm armor, number only
| Armor LRL= Left and right leg armor, number only
| Armor H = Head armor, number only
| Armor B = Back armor, number only
| Armor LE = Left external armor, number only (use only if all variants have external pods)
| Armor RE = Right external armor, number only (use only if all variants have external pods)
}}

Notes

  • Use proper name for Class and Faction as these are used for categorization of Mechs.
  • Image should be Prime variant on white, black, or transparent background.
  • Total Armor - sum of armor points for components minus the external pods armor (to avoid confusion between variants with and without external pods).
  • Weapons and Equipment require <ul> and <li> to function properly as unordered lists (see template).
  • Variants will not display if no Weapons are listed.


Template

{{ASF
| Image = 
| ImageSize = 
| Class = 
| Faction = 
| Tickets = 
| MaxSpeed = 
| Maneuver = 

| Price Prime = 
| ArmorT Prime = 
| Weapons Prime = <ul>
<li>
<li>
<li>
</ul>
| Equip Prime = <ul>
<li>
<li>
<li>
</ul>
| Price A = 
| ArmorT A = 
| Weapons A = <ul>
<li>
<li>
<li>
</ul>
| Equip A = <ul>
<li>
<li>
<li>
</ul>
| Price B = 
| ArmorT B = 
| Weapons B = <ul>
<li>
<li>
<li>
</ul>
| Equip B = <ul>
<li>
<li>
<li>
</ul>
| Price C = 
| ArmorT C = 
| Weapons C = <ul>
<li>
<li>
<li>
</ul>
| Equip C = <ul>
<li>
<li>
<li>
</ul>
}}