Difference between revisions of "Template:Snekbox2"

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m (Formatting)
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<includeonly>
 
<includeonly>
{| class="snekbox2" style="border:1px solid #250b2d; text-align:left; font-size:9pt; width:350px;" cellpadding="1" cellspacing="0" rules="all" align="right"
+
{| class="snekbox2" style="border:1px solid #250b2d; text-align:left; font-size:9pt; width:{{{ImageSize}}}px;" cellpadding="0" cellspacing="0" rules="all" align="right"
! colspan="3" style="background:#2a2a2a; text-align:center; width:350px; font-size:12pt" | {{PAGENAME}}
+
! colspan="3" style="background:#2a2a2a; text-align:center; width:{{{ImageSize}}}px; font-size:12pt" | {{PAGENAME}}
 
|-
 
|-
 
| colspan="3" style="text-align:center" | [[{{{Image}}} | {{#if: {{{ImageSize|}}}|{{{ImageSize}}}px|350px}}]]  
 
| colspan="3" style="text-align:center" | [[{{{Image}}} | {{#if: {{{ImageSize|}}}|{{{ImageSize}}}px|350px}}]]  
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| colspan="3" style="background:#2a2a2a;text-align:center;font-size:9pt" | '''Variant Armament'''
 
| colspan="3" style="background:#2a2a2a;text-align:center;font-size:9pt" | '''Variant Armament'''
 
|-
 
|-
| style="background:#383838; width:100px" | Variant || style="background:#383838; width:100px" | Weapons || style="background:#383838; width:100px" | Equipment
+
| style="background:#383838; min-width:100px" | Variant || style="background:#383838; min-width:100px" | Weapons || style="background:#383838; min-width:100px" | Equipment
 
|- style="vertical-align:top;"
 
|- style="vertical-align:top;"
| style="font-size:8pt" | Prime:<br> {{{Price Prime}}} CBills<br> Total base armor: {{{ArmorT Prime}}}
+
| style="font-size:8pt" | Prime:<br> Price: {{{Price Prime}}} CBills<br> Total base armor: {{{ArmorT Prime}}}
 
| style="background:#383838" | {{{Weapons Prime}}}
 
| style="background:#383838" | {{{Weapons Prime}}}
 
| {{{Equip Prime}}}
 
| {{{Equip Prime}}}
 
|- style="vertical-align:top;"
 
|- style="vertical-align:top;"
 
{{#if: {{{Weapons A|}}} |
 
{{#if: {{{Weapons A|}}} |
{{!}} style="font-size:8pt" {{!}} A:<br> {{{Price A}}} CBills<br> Total base armor: {{{ArmorT A}}}
+
{{!}} style="font-size:8pt" {{!}} A:<br> Price: {{{Price A}}} CBills<br> Total base armor: {{{ArmorT A}}}
 
{{!}} style="background:#383838" {{!}} {{{Weapons A}}}
 
{{!}} style="background:#383838" {{!}} {{{Weapons A}}}
 
{{!}} {{{Equip A}}}
 
{{!}} {{{Equip A}}}
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|- style="vertical-align:top;"
 
|- style="vertical-align:top;"
 
{{#if: {{{Weapons B|}}} |
 
{{#if: {{{Weapons B|}}} |
{{!}} style="font-size:8pt" {{!}} B:<br> {{{Price B}}} CBills<br> Total base armor: {{{ArmorT B}}}
+
{{!}} style="font-size:8pt" {{!}} B:<br> Price: {{{Price B}}} CBills<br> Total base armor: {{{ArmorT B}}}
 
{{!}} style="background:#383838" {{!}} {{{Weapons B}}}
 
{{!}} style="background:#383838" {{!}} {{{Weapons B}}}
 
{{!}} {{{Equip B}}}
 
{{!}} {{{Equip B}}}
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|- style="vertical-align:top;"
 
|- style="vertical-align:top;"
 
{{#if: {{{Weapons C|}}} |
 
{{#if: {{{Weapons C|}}} |
{{!}} style="font-size:8pt" {{!}} C:<br> {{{Price C}}} CBills<br> Total base armor: {{{ArmorT C}}}
+
{{!}} style="font-size:8pt" {{!}} C:<br> Price: {{{Price C}}} CBills<br> Total base armor: {{{ArmorT C}}}
 
{{!}} style="background:#383838" {{!}} {{{Weapons C}}}
 
{{!}} style="background:#383838" {{!}} {{{Weapons C}}}
 
{{!}} {{{Equip C}}}
 
{{!}} {{{Equip C}}}
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|- style="vertical-align:top;"
 
|- style="vertical-align:top;"
 
{{#if: {{{Weapons D|}}} |
 
{{#if: {{{Weapons D|}}} |
{{!}} style="font-size:8pt" {{!}} D:<br> {{{Price D}}} CBills<br> Total base armor: {{{ArmorT D}}}
+
{{!}} style="font-size:8pt" {{!}} D:<br> Price: {{{Price D}}} CBills<br> Total base armor: {{{ArmorT D}}}
 
{{!}} style="background:#383838" {{!}} {{{Weapons D}}}
 
{{!}} style="background:#383838" {{!}} {{{Weapons D}}}
 
{{!}} {{{Equip D}}}
 
{{!}} {{{Equip D}}}
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|- style="vertical-align:top;"
 
|- style="vertical-align:top;"
 
{{#if: {{{Weapons E|}}} |
 
{{#if: {{{Weapons E|}}} |
{{!}} style="font-size:8pt" {{!}} E:<br> {{{Price E}}} CBills<br> Total base armor: {{{ArmorT E}}}
+
{{!}} style="font-size:8pt" {{!}} E:<br> Price: {{{Price E}}} CBills<br> Total base armor: {{{ArmorT E}}}
 
{{!}} style="background:#383838" {{!}} {{{Weapons E}}}
 
{{!}} style="background:#383838" {{!}} {{{Weapons E}}}
 
{{!}} {{{Equip E}}}
 
{{!}} {{{Equip E}}}
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|- style="vertical-align:top;"
 
|- style="vertical-align:top;"
 
{{#if: {{{Weapons F|}}} |
 
{{#if: {{{Weapons F|}}} |
{{!}} style="font-size:8pt" {{!}} F:<br> {{{Price F}}} CBills<br> Total base armor: {{{ArmorT F}}}
+
{{!}} style="font-size:8pt" {{!}} F:<br> Price: {{{Price F}}} CBills<br> Total base armor: {{{ArmorT F}}}
 
{{!}} style="background:#383838" {{!}} {{{Weapons F}}}
 
{{!}} style="background:#383838" {{!}} {{{Weapons F}}}
 
{{!}} {{{Equip F}}}
 
{{!}} {{{Equip F}}}
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|- style="vertical-align:top;"
 
|- style="vertical-align:top;"
 
{{#if: {{{Weapons G|}}} |
 
{{#if: {{{Weapons G|}}} |
{{!}} style="font-size:8pt" {{!}} G:<br> {{{Price G}}} CBills<br> Total base armor: {{{ArmorT G}}}
+
{{!}} style="font-size:8pt" {{!}} G:<br> Price: {{{Price G}}} CBills<br> Total base armor: {{{ArmorT G}}}
 
{{!}} style="background:#383838" {{!}} {{{Weapons G}}}
 
{{!}} style="background:#383838" {{!}} {{{Weapons G}}}
 
{{!}} {{{Equip G}}}
 
{{!}} {{{Equip G}}}
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|- style="vertical-align:top;"
 
|- style="vertical-align:top;"
 
{{#if: {{{Weapons H|}}} |
 
{{#if: {{{Weapons H|}}} |
{{!}} style="font-size:8pt" {{!}} H:<br> {{{Price H}}} CBills<br> Total base armor: {{{ArmorT H}}}
+
{{!}} style="font-size:8pt" {{!}} H:<br> Price: {{{Price H}}} CBills<br> Total base armor: {{{ArmorT H}}}
 
{{!}} style="background:#383838" {{!}} {{{Weapons H}}}
 
{{!}} style="background:#383838" {{!}} {{{Weapons H}}}
 
{{!}} {{{Equip H}}}
 
{{!}} {{{Equip H}}}
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|- style="vertical-align:top;"
 
|- style="vertical-align:top;"
 
{{#if: {{{Weapons I|}}} |
 
{{#if: {{{Weapons I|}}} |
{{!}} style="font-size:8pt" {{!}} I:<br> {{{Price I}}} CBills<br> Total base armor: {{{ArmorT I}}}
+
{{!}} style="font-size:8pt" {{!}} I:<br> Price: {{{Price I}}} CBills<br> Total base armor: {{{ArmorT I}}}
 
{{!}} style="background:#383838" {{!}} {{{Weapons I}}}
 
{{!}} style="background:#383838" {{!}} {{{Weapons I}}}
 
{{!}} {{{Equip I}}}
 
{{!}} {{{Equip I}}}
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|- style="vertical-align:top;"
 
|- style="vertical-align:top;"
 
{{#if: {{{Weapons J|}}} |
 
{{#if: {{{Weapons J|}}} |
{{!}} style="font-size:8pt" {{!}} J:<br> {{{Price J}}} CBills<br> Total base armor: {{{ArmorT J}}}
+
{{!}} style="font-size:8pt" {{!}} J:<br> Price: {{{Price J}}} CBills<br> Total base armor: {{{ArmorT J}}}
 
{{!}} style="background:#383838" {{!}} {{{Weapons J}}}
 
{{!}} style="background:#383838" {{!}} {{{Weapons J}}}
 
{{!}} {{{Equip J}}}
 
{{!}} {{{Equip J}}}

Revision as of 03:37, 3 August 2017



Snekbox2
Happy-Snake-wiki.png
Class: Medium Mech
Faction: Snek God
Ticket cost: All tickets upon destruction
Tier: {{{Tier}}}
Speed: Fast km/h (Heckin Fast km/h with MASC)
Torso yaw: 360°
Torso pitch: -75° to +80° while standing.
-75° to +85° while crouching.
Variant Armament
Variant Weapons Equipment
Prime:
Price: 65,000 CBills
Total base armor: 100,000
Engine Size:
A:
Price: 65,000 CBills
Total base armor: 100,000
Engine Size:

All stats current as of release {{{Version}}}

Usage

{{snekbox2|
| Image = [[File:Name Of Image.png]]
| ImageSize = Number only (in px; optional; default 350)
| Class = One of: Light/Medium/Heavy/Assault
| Faction = Inner Sphere or Clan
| Tickets = Number only
| Speed = Number only
| SpeedWithMasc = Number only
| Rotation = Number only
| PitchStand = minimum° to maximum°
| PitchCrouch = minimum° to maximum°

| Price Prime = Price of prime, number only (commas accepted)
| ArmorT Prime = Total Armor, number only (commas accepted)
| Equip Prime = Equipment*
| Weapons Prime = Weapon* (required)
| Price A = Price of A, number only (commas accepted)
| ArmorT A = Total Armor, number only (commas accepted)
| Weapons A = Weapon* (required to be shown)
| Equip A = Equipment*
| Price B = Price of B, number only (commas accepted)
| ArmorT B = Total Armor, number only (commas accepted)
| Weapons B = Weapon* (required to be shown)
| Equip B = Equipment*
| Price C = Price of C, number only (commas accepted)
| ArmorT C = Total Armor, number only (commas accepted)
| Weapons C = Weapon* (required to be shown)
| Equip C = Equipment*
. . .
| Price J = Price of J, number only (commas accepted)
| ArmorT J = Total Armor*, number only (commas accepted)
| Weapons J = * Weapon (required to be shown)
| Equip J = * Equipment

NOTE: Armor currently not working!
| Armor CT = Center torso armor, number only
| Armor LRT = Left and right torso armor if symmetrical, number only
| Armor LT = Left torso armor if asymmetrical, number only
| Armor RT = Right torso armor if asymmetrical, number only
| Armor LRA = Left and right arm armor, number only
| Armor LRL= Left and right leg armor, number only
| Armor H = Head armor, number only
| Armor B = Back armor, number only
| Armor LE = Left external armor, number only (use only if all variants have external pods)
| Armor RE = Right external armor, number only (use only if all variants have external pods)
}}

Notes

  • Use proper name for Class and Faction as these are used for categorization of Mechs.
  • Image should be Prime variant on white, black, or transparent background.
  • Total Armor - sum of armor points for components minus the external pods armor (to avoid confusion between variants with and without external pods).
  • Weapons and Equipment require <ul> and <li> to function properly as unordered lists (see template).
  • Variants will not display if no Weapons are listed.


Template

{{snekbox2
| Image = 
| ImageSize = 
| Class = 
| Faction = 
| Tickets = 
| Speed = 
| SpeedWithMasc = 
| Rotation = 
| PitchStand = 
| PitchCrouch = 

| Price Prime = 
| ArmorT Prime = 
| Weapons Prime = <ul>
<li>
<li>
<li>
</ul>
| Equip Prime = <ul>
<li>
<li>
<li>
</ul>
| Price A = 
| ArmorT A = 
| Weapons A = <ul>
<li>
<li>
<li>
</ul>
| Equip A = <ul>
<li>
<li>
<li>
</ul>
| Price B = 
| ArmorT B = 
| Weapons B = <ul>
<li>
<li>
<li>
</ul>
| Equip B = <ul>
<li>
<li>
<li>
</ul>
| Price C = 
| ArmorT C = 
| Weapons C = <ul>
<li>
<li>
<li>
</ul>
| Equip C = <ul>
<li>
<li>
<li>
</ul>
}}