Difference between revisions of "Template:Snekbox2"
DragonGod004 (talk | contribs) (Grr, wikicode unordered lists and infobox don't get along so well) |
DragonGod004 (talk | contribs) (It works, but I need to figure out armor.) |
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| Line 1: | Line 1: | ||
<includeonly> | <includeonly> | ||
| − | {| class="snekbox2" style="border:1px solid #250b2d; text-align:left; font-size:9pt; width: | + | {| class="snekbox2" style="border:1px solid #250b2d; text-align:left; font-size:9pt; width:350px;" cellpadding="1" cellspacing="0" rules="all" align="right" |
! colspan="3" style="background:#2a2a2a; text-align:center; width:350px; font-size:12pt" | {{PAGENAME}} | ! colspan="3" style="background:#2a2a2a; text-align:center; width:350px; font-size:12pt" | {{PAGENAME}} | ||
|- | |- | ||
| − | | colspan="3" style="text-align:center" | [[{{{Image}}} | {{{ImageSize}}}]] | + | | colspan="3" style="text-align:center" | [[{{{Image}}} | {{#if: {{{ImageSize|}}}|{{{ImageSize}}}px|350px}}]] |
|- | |- | ||
| Class: || colspan="2" style="background:#383838" | [[{{{Class}}}]] | | Class: || colspan="2" style="background:#383838" | [[{{{Class}}}]] | ||
| Line 29: | Line 29: | ||
| {{{Equip Prime}}} | | {{{Equip Prime}}} | ||
|- style="vertical-align:top;" | |- style="vertical-align:top;" | ||
| − | | style="font-size:8pt" | + | {{#if: {{{Weapons A|}}} | |
| − | | style="background:#383838" | {{{Weapons | + | {{!}} style="font-size:8pt" {{!}} A:<br> {{{Price A}}} CBills<br> Total base armor: {{{ArmorT A}}} |
| − | | {{{Equip | + | {{!}} style="background:#383838" {{!}} {{{Weapons A}}} |
| + | {{!}} {{{Equip A}}} | ||
| + | |}} | ||
| + | |- style="vertical-align:top;" | ||
| + | {{#if: {{{Weapons B|}}} | | ||
| + | {{!}} style="font-size:8pt" {{!}} B:<br> {{{Price B}}} CBills<br> Total base armor: {{{ArmorT B}}} | ||
| + | {{!}} style="background:#383838" {{!}} {{{Weapons B}}} | ||
| + | {{!}} {{{Equip B}}} | ||
| + | |}} | ||
| + | |- style="vertical-align:top;" | ||
| + | {{#if: {{{Weapons C|}}} | | ||
| + | {{!}} style="font-size:8pt" {{!}} C:<br> {{{Price C}}} CBills<br> Total base armor: {{{ArmorT C}}} | ||
| + | {{!}} style="background:#383838" {{!}} {{{Weapons C}}} | ||
| + | {{!}} {{{Equip C}}} | ||
| + | |}} | ||
| + | |- style="vertical-align:top;" | ||
| + | {{#if: {{{Weapons D|}}} | | ||
| + | {{!}} style="font-size:8pt" {{!}} D:<br> {{{Price D}}} CBills<br> Total base armor: {{{ArmorT D}}} | ||
| + | {{!}} style="background:#383838" {{!}} {{{Weapons D}}} | ||
| + | {{!}} {{{Equip D}}} | ||
| + | |}} | ||
| + | |- style="vertical-align:top;" | ||
| + | {{#if: {{{Weapons E|}}} | | ||
| + | {{!}} style="font-size:8pt" {{!}} E:<br> {{{Price E}}} CBills<br> Total base armor: {{{ArmorT E}}} | ||
| + | {{!}} style="background:#383838" {{!}} {{{Weapons E}}} | ||
| + | {{!}} {{{Equip E}}} | ||
| + | |}} | ||
| + | |- style="vertical-align:top;" | ||
| + | {{#if: {{{Weapons F|}}} | | ||
| + | {{!}} style="font-size:8pt" {{!}} F:<br> {{{Price F}}} CBills<br> Total base armor: {{{ArmorT F}}} | ||
| + | {{!}} style="background:#383838" {{!}} {{{Weapons F}}} | ||
| + | {{!}} {{{Equip F}}} | ||
| + | |}} | ||
| + | |- style="vertical-align:top;" | ||
| + | {{#if: {{{Weapons G|}}} | | ||
| + | {{!}} style="font-size:8pt" {{!}} G:<br> {{{Price G}}} CBills<br> Total base armor: {{{ArmorT G}}} | ||
| + | {{!}} style="background:#383838" {{!}} {{{Weapons G}}} | ||
| + | {{!}} {{{Equip G}}} | ||
| + | |}} | ||
| + | |- style="vertical-align:top;" | ||
| + | {{#if: {{{Weapons H|}}} | | ||
| + | {{!}} style="font-size:8pt" {{!}} H:<br> {{{Price H}}} CBills<br> Total base armor: {{{ArmorT H}}} | ||
| + | {{!}} style="background:#383838" {{!}} {{{Weapons H}}} | ||
| + | {{!}} {{{Equip H}}} | ||
| + | |}} | ||
| + | |- style="vertical-align:top;" | ||
| + | {{#if: {{{Weapons I|}}} | | ||
| + | {{!}} style="font-size:8pt" {{!}} I:<br> {{{Price I}}} CBills<br> Total base armor: {{{ArmorT I}}} | ||
| + | {{!}} style="background:#383838" {{!}} {{{Weapons I}}} | ||
| + | {{!}} {{{Equip I}}} | ||
| + | |}} | ||
| + | |- style="vertical-align:top;" | ||
| + | {{#if: {{{Weapons J|}}} | | ||
| + | {{!}} style="font-size:8pt" {{!}} J:<br> {{{Price J}}} CBills<br> Total base armor: {{{ArmorT J}}} | ||
| + | {{!}} style="background:#383838" {{!}} {{{Weapons J}}} | ||
| + | {{!}} {{{Equip J}}} | ||
| + | |}} | ||
|} | |} | ||
| + | [[Category:{{{Class}}} Mechs]] | ||
| + | [[Category:{{{Faction}}} Mechs]] | ||
| + | {{ClearRight}} | ||
</includeonly> | </includeonly> | ||
| Line 38: | Line 97: | ||
{{snekbox2 | {{snekbox2 | ||
| Image = File:Happy-Snake-wiki.png | | Image = File:Happy-Snake-wiki.png | ||
| − | | ImageSize = | + | | ImageSize = |
| Class = Medium | | Class = Medium | ||
| Faction = Snek God | | Faction = Snek God | ||
| Line 66: | Line 125: | ||
<li>9T [[Armor]] | <li>9T [[Armor]] | ||
</ul> | </ul> | ||
| − | |||
| − | |||
| Price A = 65,000 | | Price A = 65,000 | ||
| ArmorT A = 100,000 | | ArmorT A = 100,000 | ||
| Line 77: | Line 134: | ||
<li>2 [[MGun]] | <li>2 [[MGun]] | ||
</ul> | </ul> | ||
| − | | Equip A = | + | | Equip A = <ul> |
| − | + | <li> [[C3]] | |
| − | + | <li> [[GECM]] | |
| − | + | <li> [[EOptics]] | |
| − | + | <li> [[MASC]] | |
| − | + | <li> 3 [[DHS]] | |
| − | + | <li> 0 [[free tons]] | |
| − | + | <li> 9T [[Armor]] | |
| + | </ul> | ||
|}} | |}} | ||
| + | |||
| + | ==Usage== | ||
| + | <nowiki>{{snekbox2|</nowiki><br> | ||
| + | | Image = '''<nowiki>[[File:Name Of Image.png]]</nowiki>'''<br> | ||
| + | | ImageSize = '''Number only (in px; optional; default 350)'''<br> | ||
| + | | Class = '''One of: Light/Medium/Heavy/Assault'''<br> | ||
| + | | Faction = '''Inner Sphere or Clan'''<br> | ||
| + | | Tickets = '''Number only'''<br> | ||
| + | | Speed = '''Number only'''<br> | ||
| + | | SpeedWithMasc = '''Number only'''<br> | ||
| + | | Rotation = '''Number only'''<br> | ||
| + | | PitchStand = '''minimum° to maximum°'''<br> | ||
| + | | PitchCrouch = '''minimum° to maximum°'''<br> | ||
| + | <br> | ||
| + | | Price Prime = '''Price of prime, number only (commas accepted)'''<br> | ||
| + | | ArmorT Prime = '''Total Armor*, number only (commas accepted)'''<br> | ||
| + | | Equip Prime = '''<nowiki>* Equipment</nowiki>'''<br> | ||
| + | | Weapons Prime = '''<nowiki>* Weapon (required)</nowiki>'''<br> | ||
| + | | Price A = '''Price of A, number only (commas accepted)'''<br> | ||
| + | | ArmorT A = '''Total Armor*, number only (commas accepted)'''<br> | ||
| + | | Weapons A = '''<nowiki>* Weapon (required to be shown)</nowiki>'''<br> | ||
| + | | Equip A = '''<nowiki>* Equipment</nowiki>'''<br> | ||
| + | | Price B = '''Price of B, number only (commas accepted)'''<br> | ||
| + | | ArmorT B = '''Total Armor*, number only (commas accepted)'''<br> | ||
| + | | Weapons B = '''<nowiki>* Weapon (required to be shown)</nowiki>'''<br> | ||
| + | | Equip B = '''<nowiki>* Equipment</nowiki>'''<br> | ||
| + | | Price C = '''Price of C, number only (commas accepted)'''<br> | ||
| + | | ArmorT C = '''Total Armor*, number only (commas accepted)'''<br> | ||
| + | | Weapons C = '''<nowiki>* Weapon (required to be shown)</nowiki>'''<br> | ||
| + | | Equip C = '''<nowiki>* Equipment</nowiki>'''<br> | ||
| + | '''. . .'''<br> | ||
| + | | Price J = '''Price of J, number only (commas accepted)'''<br> | ||
| + | | ArmorT J = '''Total Armor*, number only (commas accepted)'''<br> | ||
| + | | Weapons J = '''<nowiki>* Weapon (required to be shown)</nowiki>'''<br> | ||
| + | | Equip J = '''<nowiki>* Equipment</nowiki>'''<br> | ||
| + | <br>'''NOTE: Armor currently not working!'''<br> | ||
| + | | Armor CT = '''Center torso armor, number only'''<br> | ||
| + | | Armor LRT = '''Left and right torso armor if symmetrical, number only'''<br> | ||
| + | | Armor LT = '''Left torso armor if asymmetrical, number only'''<br> | ||
| + | | Armor RT = '''Right torso armor if asymmetrical, number only'''<br> | ||
| + | | Armor LRA = '''Left and right arm armor, number only'''<br> | ||
| + | | Armor LRL= '''Left and right leg armor, number only'''<br> | ||
| + | | Armor H = '''Head armor, number only'''<br> | ||
| + | | Armor B = '''Back armor, number only'''<br> | ||
| + | | Armor LE = '''Left external armor, number only (use only if all variants have external pods)'''<br> | ||
| + | | Armor RE = '''Right external armor, number only (use only if all variants have external pods)'''<br> | ||
| + | }} | ||
| + | |||
| + | ===Notes=== | ||
| + | * Use proper name for Class and Faction as these are used for categorization of Mechs. | ||
| + | * Image should be Prime variant on white background | ||
| + | * * Total Armor - sum of armor points for components minus the external pods armor (<small>to avoid confusion between variants with and without external pods</small>) | ||
| + | * Use either ''Armor LRT'' for symmetrically, or both ''Armor LT'' and ''Armor RT'' for asymmetrically armored mechs | ||
| + | {{Clear}} | ||
| + | |||
| + | ==Template== | ||
| + | <pre> | ||
| + | {{snekbox2 | ||
| + | | Image = | ||
| + | | ImageSize = | ||
| + | | Class = | ||
| + | | Faction = | ||
| + | | Tickets = | ||
| + | | Speed = | ||
| + | | SpeedWithMasc = | ||
| + | | Rotation = | ||
| + | | PitchStand = | ||
| + | | PitchCrouch = | ||
| + | |||
| + | | Price Prime = | ||
| + | | ArmorT Prime = | ||
| + | | Weapons Prime = | ||
| + | | Equip Prime = | ||
| + | | Price A = | ||
| + | | ArmorT A = | ||
| + | | Weapons A = | ||
| + | | Equip A = | ||
| + | | Price B = | ||
| + | | ArmorT B = | ||
| + | | Weapons B = | ||
| + | | Equip B = | ||
| + | | Price C = | ||
| + | | ArmorT C = | ||
| + | | Weapons C = | ||
| + | | Equip C = | ||
| + | |||
| + | }} | ||
| + | </pre> | ||
| + | |||
| + | [[Category:Infoboxes]] | ||
</noinclude> | </noinclude> | ||
Revision as of 02:44, 3 August 2017
| Snekbox2 | ||
|---|---|---|
| | ||
| Class: | Medium Mech | |
| Faction: | Snek God | |
| Ticket cost: | All tickets upon destruction | |
| Tier: | {{{Tier}}} | |
| Speed: | Fast km/h (Heckin Fast km/h with MASC) | |
| Torso yaw: | 360° | |
| Torso pitch: | -75° to +80° while standing. -75° to +85° while crouching. | |
| Variant Armament | ||
| Variant | Weapons | Equipment |
| Prime: Price: 65,000 CBills Total base armor: 100,000 Engine Size: |
||
| A: Price: 65,000 CBills Total base armor: 100,000 Engine Size: |
||
All stats current as of release {{{Version}}}
Usage
{{snekbox2|
| Image = [[File:Name Of Image.png]]
| ImageSize = Number only (in px; optional; default 350)
| Class = One of: Light/Medium/Heavy/Assault
| Faction = Inner Sphere or Clan
| Tickets = Number only
| Speed = Number only
| SpeedWithMasc = Number only
| Rotation = Number only
| PitchStand = minimum° to maximum°
| PitchCrouch = minimum° to maximum°
| Price Prime = Price of prime, number only (commas accepted)
| ArmorT Prime = Total Armor*, number only (commas accepted)
| Equip Prime = * Equipment
| Weapons Prime = * Weapon (required)
| Price A = Price of A, number only (commas accepted)
| ArmorT A = Total Armor*, number only (commas accepted)
| Weapons A = * Weapon (required to be shown)
| Equip A = * Equipment
| Price B = Price of B, number only (commas accepted)
| ArmorT B = Total Armor*, number only (commas accepted)
| Weapons B = * Weapon (required to be shown)
| Equip B = * Equipment
| Price C = Price of C, number only (commas accepted)
| ArmorT C = Total Armor*, number only (commas accepted)
| Weapons C = * Weapon (required to be shown)
| Equip C = * Equipment
. . .
| Price J = Price of J, number only (commas accepted)
| ArmorT J = Total Armor*, number only (commas accepted)
| Weapons J = * Weapon (required to be shown)
| Equip J = * Equipment
NOTE: Armor currently not working!
| Armor CT = Center torso armor, number only
| Armor LRT = Left and right torso armor if symmetrical, number only
| Armor LT = Left torso armor if asymmetrical, number only
| Armor RT = Right torso armor if asymmetrical, number only
| Armor LRA = Left and right arm armor, number only
| Armor LRL= Left and right leg armor, number only
| Armor H = Head armor, number only
| Armor B = Back armor, number only
| Armor LE = Left external armor, number only (use only if all variants have external pods)
| Armor RE = Right external armor, number only (use only if all variants have external pods)
}}
Notes
- Use proper name for Class and Faction as these are used for categorization of Mechs.
- Image should be Prime variant on white background
- * Total Armor - sum of armor points for components minus the external pods armor (to avoid confusion between variants with and without external pods)
- Use either Armor LRT for symmetrically, or both Armor LT and Armor RT for asymmetrically armored mechs
Template
{{snekbox2
| Image =
| ImageSize =
| Class =
| Faction =
| Tickets =
| Speed =
| SpeedWithMasc =
| Rotation =
| PitchStand =
| PitchCrouch =
| Price Prime =
| ArmorT Prime =
| Weapons Prime =
| Equip Prime =
| Price A =
| ArmorT A =
| Weapons A =
| Equip A =
| Price B =
| ArmorT B =
| Weapons B =
| Equip B =
| Price C =
| ArmorT C =
| Weapons C =
| Equip C =
}}