Difference between revisions of "Template:Vehicle/doc"
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| The rotation of the Vehicle's turret in degrees (typically 360). | | The rotation of the Vehicle's turret in degrees (typically 360). | ||
|- | |- | ||
− | | | + | | Pitch |
| Yes | | Yes | ||
| The pitch of the Vehicle's turret, in degrees. '''(minimum)° to (maximum)°''' | | The pitch of the Vehicle's turret, in degrees. '''(minimum)° to (maximum)°''' |
Revision as of 22:41, 1 November 2017
This infobox template contains all essential information for MWLL's Vehicle assets.
Usage
Vehicle/doc | ||
---|---|---|
Class: | Hovercraft | |
Faction | Clan | |
Ticket cost: | 0 upon destruction | |
Tier: | {{{Tier}}} | |
Tonnage: | 35 tons | |
Speed: |
90 km/h (135 km/h with boost) | |
Turret rotation: | 360° | |
Turret pitch: | -5° to +80° | |
Variant Armament | ||
Variant | Weapons | Equipment |
Prime: Price: 65,000 CBills Total armor: 100,000 |
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A: Price: 65,000 CBills Total armor: 100,000 |
All stats current as of release 0.15.3
Blank template
{{Vehicle | Image = | ImageSize = | Tonnage = | Class = | Faction = | Tickets = | Speed = | BoostSpeed = | Rotation = | Pitch = min° to max° | Price Prime = | ArmorT Prime = | Weapons Prime = <ul> <li> <li> <li> </ul> | Equip Prime = <ul> <li> <li> <li> </ul> | Price A = | ArmorT A = | Weapons A = <ul> <li> <li> <li> </ul> | Equip A = <ul> <li> <li> <li> </ul> | Price B = | ArmorT B = | Weapons B = <ul> <li> <li> <li> </ul> | Equip B = <ul> <li> <li> <li> </ul> | Price C = | ArmorT C = | Weapons C = <ul> <li> <li> <li> </ul> | Equip C = <ul> <li> <li> <li> </ul> }}
Parameters
As noted before some parameters are optional, however some must be included. The following is a list of parameters, their functions, and whether or not they are required.
Parameter | Required | Function |
---|---|---|
Image | Yes | Image name: File:abc.jpg, File:xpz.png, Image:123.gif; Image name must be prefixed with Image: or File: to function. Image should be Prime variant on white, black, or transparent background.
|
ImageSize | No | Image size is the width of the image. Will also determine the width of the infobox. Defaults to 350px when omitted. |
Tonnage | No | Tonnage (mass) of the Vehicle in question. |
Class | Yes | Creates a link to the category page of the Vehicle's class. eg: Hover, Tank. |
Faction | Yes | The faction of the Vehicle's creators. Either Inner Sphere or Clan. Creates a link to the Faction's page. |
Tickets | Yes | The number of tickets this asset gives on destruction in the TC gametype. |
Speed | Yes | The top speed of the Vehicle. |
BoostSpeed | No | The top speed of the Vehicle when boost is activated. |
Rotation | Yes | The rotation of the Vehicle's turret in degrees (typically 360). |
Pitch | Yes | The pitch of the Vehicle's turret, in degrees. (minimum)° to (maximum)° |
Price Prime | Yes | Price of the Prime variant. |
ArmorT Prime | Yes | Total Armor of the Prime variant. |
Weapons Prime | Yes | Weapons used by the Prime variant. Weapons and Equipment require <ul> and <li> to function properly as unordered lists. |
Equip Prime | Yes | Equipment used by the Prime variant. Weapons and Equipment require <ul> and <li> to function properly as unordered lists. |
Price A... J | No | Price for each additional variant (up to 9). |
ArmorT A... J | No | Total Armor for each additional variant (up to 9). Total armor is the sum of armor points for components sans the external pods armor (to avoid confusion between variants with and without external pods). |
Weapons A... J | No* | Weapons for each additional variant (up to 9). Variants will not display if this field is blank or omitted. Weapons and Equipment require <ul> and <li> to function properly as unordered lists. |
Equip A... J | No | Equipment for each additional variant (up to 9). Weapons and Equipment require <ul> and <li> to function properly as unordered lists. |