Difference between revisions of "Template:Mech"
DragonGod004 (talk | contribs) m (Fixed an error with Speed With MASC still displaying if the variable was missing) |
DragonGod004 (talk | contribs) m (Fixed class link to link to appropriate class on Mechs page.) |
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| colspan="3" style="text-align:center" | [[{{{Image}}} | {{#if: {{{ImageSize|}}}|{{{ImageSize}}}px|350px}}]] | | colspan="3" style="text-align:center" | [[{{{Image}}} | {{#if: {{{ImageSize|}}}|{{{ImageSize}}}px|350px}}]] | ||
|- | |- | ||
| − | | Class: || colspan="2" style="background:#383838" | [[{{{Class}}}]] | + | | Class: || colspan="2" style="background:#383838" | [[Mechs#{{{Class}}} Mechs|{{{Class}}} Mech]] |
|- | |- | ||
| Faction || colspan="2" style="background:#383838" | [[{{{Faction}}}]] | | Faction || colspan="2" style="background:#383838" | [[{{{Faction}}}]] | ||
Revision as of 22:25, 7 August 2017
| Mech | ||
|---|---|---|
| Class: | Medium Mech | |
| Faction: | Inner Sphere | |
| Ticket cost: | 15 upon destruction | |
| Tier: | {{{Tier}}} | |
| Speed: | 120 km/h | |
| Torso yaw: | 360° | |
| Torso pitch: | -75° to +80° while standing -75° to +85° while crouching | |
| Variant Armament | ||
| Variant | Weapons | Equipment |
| Prime: Price: 65,000 CBills Total armor: 100,000 Engine Size: |
||
| A: Price: 65,000 CBills Total armor: 100,000 Engine Size: |
||
All stats current as of release 0.15.3
Usage
{{Mech
| Image = [[File:Name Of Image.png]]
| ImageSize = Number only (in px; optional; default 350)
| Class = One of: Light/Medium/Heavy/Assault
| Faction = Inner Sphere or Clan
| Tickets = Number only
| Speed = Number only
| SpeedWithMasc = Number only
| Rotation = Number only
| PitchStand = minimum° to maximum°
| PitchCrouch = minimum° to maximum°
| Price Prime = Price of prime, number only (commas accepted)
| ArmorT Prime = Total Armor, number only (commas accepted)
| Equip Prime = Equipment*
| Weapons Prime = Weapon* (required)
| Price A = Price of A, number only (commas accepted)
| ArmorT A = Total Armor, number only (commas accepted)
| Weapons A = Weapon* (required to be shown)
| Equip A = Equipment*
| Price B = Price of B, number only (commas accepted)
| ArmorT B = Total Armor, number only (commas accepted)
| Weapons B = Weapon* (required to be shown)
| Equip B = Equipment*
| Price C = Price of C, number only (commas accepted)
| ArmorT C = Total Armor, number only (commas accepted)
| Weapons C = Weapon* (required to be shown)
| Equip C = Equipment*
. . .
| Price J = Price of J, number only (commas accepted)
| ArmorT J = Total Armor*, number only (commas accepted)
| Weapons J = * Weapon (required to be shown)
| Equip J = * Equipment
NOTE: Armor currently not working!
| Armor CT = Center torso armor, number only
| Armor LRT = Left and right torso armor if symmetrical, number only
| Armor LT = Left torso armor if asymmetrical, number only
| Armor RT = Right torso armor if asymmetrical, number only
| Armor LRA = Left and right arm armor, number only
| Armor LRL= Left and right leg armor, number only
| Armor H = Head armor, number only
| Armor B = Back armor, number only
| Armor LE = Left external armor, number only (use only if all variants have external pods)
| Armor RE = Right external armor, number only (use only if all variants have external pods)
}}
Notes
- Use proper name for Class and Faction as these are used for categorization of Mechs.
- Image should be Prime variant on white, black, or transparent background.
- Total Armor - sum of armor points for components minus the external pods armor (to avoid confusion between variants with and without external pods).
- Weapons and Equipment require <ul> and <li> to function properly as unordered lists (see template).
- Variants will not display if no Weapons are listed.
Template
{{Mech
| Image =
| ImageSize =
| Class =
| Faction =
| Tickets =
| Speed =
| SpeedWithMasc =
| Rotation =
| PitchStand = min° to max°
| PitchCrouch = min° to max°
| Price Prime =
| ArmorT Prime =
| Weapons Prime = <ul>
<li>
<li>
<li>
</ul>
| Equip Prime = <ul>
<li>
<li>
<li>
</ul>
| Price A =
| ArmorT A =
| Weapons A = <ul>
<li>
<li>
<li>
</ul>
| Equip A = <ul>
<li>
<li>
<li>
</ul>
| Price B =
| ArmorT B =
| Weapons B = <ul>
<li>
<li>
<li>
</ul>
| Equip B = <ul>
<li>
<li>
<li>
</ul>
| Price C =
| ArmorT C =
| Weapons C = <ul>
<li>
<li>
<li>
</ul>
| Equip C = <ul>
<li>
<li>
<li>
</ul>
}}