Difference between revisions of "Template:ASF/doc"
DragonGod004 (talk | contribs) (Added information/parameters for armor.) |
m |
||
(7 intermediate revisions by 4 users not shown) | |||
Line 6: | Line 6: | ||
| Tickets = 5 | | Tickets = 5 | ||
| Tonnage = 45 | | Tonnage = 45 | ||
+ | | Tier = 6 | ||
| Class Prime = Fighter | | Class Prime = Fighter | ||
Line 11: | Line 12: | ||
| ArmorT Prime = 10,000 | | ArmorT Prime = 10,000 | ||
| MaxSpeed Prime = 400 | | MaxSpeed Prime = 400 | ||
+ | | TurnSpeed Prime = 300 | ||
| Maneuver Prime = 7.2 | | Maneuver Prime = 7.2 | ||
| Weapons Prime = <ul> | | Weapons Prime = <ul> | ||
Line 34: | Line 36: | ||
| MaxSpeed A = 300 | | MaxSpeed A = 300 | ||
| Maneuver A = 5.2 | | Maneuver A = 5.2 | ||
+ | | TurnSpeed Prime = 200 | ||
| Weapons A = <ul> | | Weapons A = <ul> | ||
− | <li>1 [[AirCMPL]] | + | <li>1 [[MPL|AirCMPL]] |
<li>1 [[CLBX5]] | <li>1 [[CLBX5]] | ||
<li>2 [[AirLRM5]] | <li>2 [[AirLRM5]] | ||
Line 50: | Line 53: | ||
| Armor B = 1100 | | Armor B = 1100 | ||
| Armor LW = 1200 | | Armor LW = 1200 | ||
− | | Armor RW = 1300 | + | | Armor RW = 1300<!-- |
+ | | Armor LRW = 2000--> | ||
| Armor E = 1400 | | Armor E = 1400 | ||
| Armor T = 1500 | | Armor T = 1500 | ||
Line 62: | Line 66: | ||
| Faction = | | Faction = | ||
| Tickets = | | Tickets = | ||
+ | | Tier = | ||
| Class Prime = | | Class Prime = | ||
Line 68: | Line 73: | ||
| Maneuver Prime = | | Maneuver Prime = | ||
| MaxSpeed Prime = | | MaxSpeed Prime = | ||
+ | | TurnSpeed Prime = | ||
| Weapons Prime = <ul> | | Weapons Prime = <ul> | ||
<li> | <li> | ||
Line 83: | Line 89: | ||
| Maneuver A = | | Maneuver A = | ||
| MaxSpeed A = | | MaxSpeed A = | ||
+ | | TurnSpeed A = | ||
| Weapons A = <ul> | | Weapons A = <ul> | ||
<li> | <li> | ||
Line 98: | Line 105: | ||
| Maneuver B = | | Maneuver B = | ||
| MaxSpeed B = | | MaxSpeed B = | ||
+ | | TurnSpeed B = | ||
| Weapons B = <ul> | | Weapons B = <ul> | ||
<li> | <li> | ||
Line 113: | Line 121: | ||
| Maneuver C = | | Maneuver C = | ||
| MaxSpeed C = | | MaxSpeed C = | ||
+ | | TurnSpeed C = | ||
| Weapons C = <ul> | | Weapons C = <ul> | ||
<li> | <li> | ||
Line 124: | Line 133: | ||
</ul> | </ul> | ||
| Armor B = | | Armor B = | ||
+ | | Armor LRW = | ||
| Armor LW = | | Armor LW = | ||
| Armor RW = | | Armor RW = | ||
| Armor E = | | Armor E = | ||
| Armor T = | | Armor T = | ||
+ | |||
+ | | Version = | ||
}} | }} | ||
</pre> | </pre> | ||
+ | |||
===Armor values=== | ===Armor values=== | ||
These armor values will display overlayed on an armor layout chart below the variant information. The Armor total to the right of each variant is not always the same so all armor values should be taken from the Prime variant. The formatting for Armor is as follows: | These armor values will display overlayed on an armor layout chart below the variant information. The Armor total to the right of each variant is not always the same so all armor values should be taken from the Prime variant. The formatting for Armor is as follows: | ||
<pre style="overflow: auto"> | <pre style="overflow: auto"> | ||
Armor B = Body armor, number only | Armor B = Body armor, number only | ||
− | Armor LW = Left wing armor, number only | + | Armor LRW = Left and Right wing armor, number only. |
− | Armor RW = Right wing armor, number only | + | Armor LW = Left wing armor if asymmetrical, number only |
+ | Armor RW = Right wing armor if asymmetrical, number only | ||
Armor E = Engine armor, number only | Armor E = Engine armor, number only | ||
Armor T = Tail armor, number only</pre> | Armor T = Tail armor, number only</pre> | ||
Line 160: | Line 174: | ||
| Yes | | Yes | ||
| The number of tickets this asset gives on destruction in the TC gametype. | | The number of tickets this asset gives on destruction in the TC gametype. | ||
+ | |- | ||
+ | | Tier | ||
+ | | Yes | ||
+ | | The tier level of the asset, which determines cbill income from damaging other assets | ||
|- | |- | ||
| Tonnage | | Tonnage | ||
Line 184: | Line 202: | ||
| Yes | | Yes | ||
| The top speed of the Asset. | | The top speed of the Asset. | ||
+ | |- | ||
+ | | TurnSpeed Prime | ||
+ | | Yes | ||
+ | | Optimal turning speed of the Asset. | ||
|- | |- | ||
| Weapons Prime | | Weapons Prime | ||
Line 221: | Line 243: | ||
| Equipment for each additional variant (up to 9). Weapons and Equipment require '''<nowiki><ul></nowiki>''' and '''<nowiki><li></nowiki>''' to function properly as unordered lists. | | Equipment for each additional variant (up to 9). Weapons and Equipment require '''<nowiki><ul></nowiki>''' and '''<nowiki><li></nowiki>''' to function properly as unordered lists. | ||
|- | |- | ||
− | | Armor B | + | | Armor B |
| Yes* | | Yes* | ||
| Armor value for ASF Body (or fuselage). Number only. Required for armor diagram to be displayed. | | Armor value for ASF Body (or fuselage). Number only. Required for armor diagram to be displayed. | ||
|- | |- | ||
− | | Armor LW | + | | Armor LRW |
+ | | No | ||
+ | | Armor value of ASF Left and Right Wings when symmetrical. Overwritten by LW or RW if those are also used. | ||
+ | |- | ||
+ | | Armor LW | ||
| No | | No | ||
− | | Armor value for ASF Left Wing. Number only. | + | | Armor value for ASF Left Wing. Will override Left Wing of LRW if used. Number only. |
|- | |- | ||
− | | Armor RW | + | | Armor RW |
| No | | No | ||
− | | Armor value for ASF Right Wing. Number only. | + | | Armor value for ASF Right Wing. Will override Right Wing of LRW if used. Number only. |
|- | |- | ||
− | | Armor E | + | | Armor E |
| No | | No | ||
| Armor value for ASF Engine. Number only. | | Armor value for ASF Engine. Number only. | ||
|- | |- | ||
− | | Armor | + | | Armor T |
| No | | No | ||
| Armor value for ASF Tail. Number only. | | Armor value for ASF Tail. Number only. | ||
+ | |- | ||
+ | | Version | ||
+ | | No | ||
+ | | Value informing that stats are up to date for this version. Will use default value if left blank. | ||
|- | |- | ||
|} | |} |
Latest revision as of 22:34, 29 July 2020
This infobox template contains all essential information for MWLL's Aerospace assets.
Usage
ASF/doc | ||
---|---|---|
Faction | Clan | |
Ticket cost: | 5 upon destruction | |
Tier: | 6 | |
Tonnage: | 45 tons | |
Variant Armament | ||
Variant | Weapons | Equipment |
Prime: Class: Fighter Price: 65,000 CBills Total Armor: 10,000 Maneuverability: 7.2 Max Speed: 400 km/h Opt. Turning: 200 km/h |
||
A: Class: Bomber Price: 75,000 CBills Total Armor: 16,000 Maneuverability: 5.2 Max Speed: 300 km/h Opt. Turning: |
||
Armor Points Distribution | ||
|
All stats current as of release 0.15.3
The infobox may be added by pasting the template as shown below into an article and then filling in the desired fields. Some parameters are not required and will not be displayed when left blank or omitted. This infobox currently supports up to 10 variants.
Blank template
{{ASF | Image = | ImageSize = | Faction = | Tickets = | Tier = | Class Prime = | Price Prime = | ArmorT Prime = | Maneuver Prime = | MaxSpeed Prime = | TurnSpeed Prime = | Weapons Prime = <ul> <li> <li> <li> </ul> | Equip Prime = <ul> <li> <li> <li> </ul> | Class A = | Price A = | ArmorT A = | Maneuver A = | MaxSpeed A = | TurnSpeed A = | Weapons A = <ul> <li> <li> <li> </ul> | Equip A = <ul> <li> <li> <li> </ul> | Class B = | Price B = | ArmorT B = | Maneuver B = | MaxSpeed B = | TurnSpeed B = | Weapons B = <ul> <li> <li> <li> </ul> | Equip B = <ul> <li> <li> <li> </ul> | Class C = | Price C = | ArmorT C = | Maneuver C = | MaxSpeed C = | TurnSpeed C = | Weapons C = <ul> <li> <li> <li> </ul> | Equip C = <ul> <li> <li> <li> </ul> | Armor B = | Armor LRW = | Armor LW = | Armor RW = | Armor E = | Armor T = | Version = }}
Armor values
These armor values will display overlayed on an armor layout chart below the variant information. The Armor total to the right of each variant is not always the same so all armor values should be taken from the Prime variant. The formatting for Armor is as follows:
Armor B = Body armor, number only Armor LRW = Left and Right wing armor, number only. Armor LW = Left wing armor if asymmetrical, number only Armor RW = Right wing armor if asymmetrical, number only Armor E = Engine armor, number only Armor T = Tail armor, number only
Parameters
As noted before some parameters are optional, however some must be included. The following is a list of parameters, their functions, and whether or not they are required.
Parameter | Required | Function |
---|---|---|
Image | Yes | Image name: File:abc.jpg, File:xpz.png, Image:123.gif; Image name must be prefixed with Image: or File: to function. Image should be Prime variant on white, black, or transparent background.
|
ImageSize | No | Image size is the width of the image. Will also determine the width of the infobox. Defaults to 350px when omitted. |
Faction | Yes | The faction of the Asset's creators. Either Inner Sphere or Clan. Creates a link to the Faction's page. |
Tickets | Yes | The number of tickets this asset gives on destruction in the TC gametype. |
Tier | Yes | The tier level of the asset, which determines cbill income from damaging other assets |
Tonnage | No | Tonnage (mass) of the Asset in question. |
Class Prime | Yes | eg: Fighter, Bomber, Attacker. |
Price Prime | Yes | Price of prime, number only |
ArmorT Prime | Yes | Total Armor of the Prime variant. |
Maneuver Prime | Yes | The maneuverability of the Asset. |
MaxSpeed Prime | Yes | The top speed of the Asset. |
TurnSpeed Prime | Yes | Optimal turning speed of the Asset. |
Weapons Prime | Yes | Weapons used by the Prime variant. Weapons and Equipment require <ul> and <li> to function properly as unordered lists. |
Equip Prime | Yes | Equipment used by the Prime variant. Weapons and Equipment require <ul> and <li> to function properly as unordered lists. |
Class A... J | No | eg: Fighter, Bomber, Attacker. |
Price A... J | No | Price of each additional variant. |
ArmorT A... J | No | Total Armor of each additional variant. |
Maneuver A... J | No | The maneuverability of each additional variant. |
MaxSpeed A... J | No | The top speed of the each additional variant. |
Weapons A... J | No* | Weapons for each additional variant (up to 9). Variants will not display if this field is blank or omitted. Weapons and Equipment require <ul> and <li> to function properly as unordered lists. |
Equip A... J | No | Equipment for each additional variant (up to 9). Weapons and Equipment require <ul> and <li> to function properly as unordered lists. |
Armor B | Yes* | Armor value for ASF Body (or fuselage). Number only. Required for armor diagram to be displayed. |
Armor LRW | No | Armor value of ASF Left and Right Wings when symmetrical. Overwritten by LW or RW if those are also used. |
Armor LW | No | Armor value for ASF Left Wing. Will override Left Wing of LRW if used. Number only. |
Armor RW | No | Armor value for ASF Right Wing. Will override Right Wing of LRW if used. Number only. |
Armor E | No | Armor value for ASF Engine. Number only. |
Armor T | No | Armor value for ASF Tail. Number only. |
Version | No | Value informing that stats are up to date for this version. Will use default value if left blank. |