Difference between pages "TC Oasis" and "TC NewAvalon"
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DragonGod004 (talk | contribs) m (Fix typo in version available, add creator) |
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{{Map| | {{Map| | ||
− | | Image = File: | + | | Image =File:TC_NewAvalon-1.jpg |
− | | Name = | + | | Name = TC_NewAvalon |
− | | Environment = | + | | Created By = Vitos (+ Shadowkiller) |
+ | | Environment = Rolling Hills | ||
| Temperature = 25°C | | Temperature = 25°C | ||
− | | Planet = | + | | Planet = |
− | |||
| Coords = | | Coords = | ||
− | | Size = | + | | Size = 4096 x 4096 |
| Game Modes = <ul> | | Game Modes = <ul> | ||
+ | <li>[[Team Solaris Arena]] | ||
<li>[[Terrain Control]] | <li>[[Terrain Control]] | ||
</ul> | </ul> | ||
− | | Available = 0. | + | | Available = 0.4.0 |
+ | | Download = [https://mechlivinglegends.net/maps/TC/TC_NewAvalon.zip TC_NewAvalon] | ||
| Mech = 1 | | Mech = 1 | ||
| Tank = 1 | | Tank = 1 | ||
− | |||
− | |||
| Base Defenses = 1 | | Base Defenses = 1 | ||
| BaseIS = 1 | | BaseIS = 1 | ||
| BaseCL = 1 | | BaseCL = 1 | ||
− | | BaseNtl = | + | | BaseNtl = 3 |
− | | Map = | + | | Map = TC_NewAvalon_minimap.jpg |
− | | Clan_X = | + | | Clan_X = 275 |
− | | Clan_Y = | + | | Clan_Y = 265 |
− | | Clan_Mech_1_X = | + | | Clan_Mech_1_X = 257 |
− | | Clan_Mech_1_Y = | + | | Clan_Mech_1_Y = 245 |
− | |||
− | |||
− | | IS_X = | + | | IS_X = 93 |
− | | IS_Y = | + | | IS_Y = 35 |
− | | IS_Mech_1_X = | + | | IS_Mech_1_X = 116 |
− | | IS_Mech_1_Y = | + | | IS_Mech_1_Y = 60 |
− | |||
− | |||
− | + | | Neutral_Cap_1_X = 86 | |
− | + | | Neutral_Cap_1_Y = 242 | |
− | + | | Neutral_Cap_2_X = 163 | |
− | + | | Neutral_Cap_2_Y = 162 | |
− | + | | Neutral_Cap_3_X = 242 | |
− | | Neutral_Cap_1_X = | + | | Neutral_Cap_3_Y = 113 |
− | | Neutral_Cap_1_Y = | ||
− | | Neutral_Cap_2_X = | ||
− | | Neutral_Cap_2_Y = | ||
− | | Neutral_Cap_3_X = | ||
− | | Neutral_Cap_3_Y = | ||
}} | }} | ||
+ | {{Quote|"Breathtaking..."|Map introduction}} | ||
− | + | ==Overview== | |
− | + | NewAvalon, a medium to long ranged battlezone with rolling hills surrounded by mountains. The beautiful landscape is lush and divided by a river running down the middle into a lake. Three cap zones run the length of the river. Only ground assets are available. | |
− | |||
− | + | A trio of capture points with the southern-most point having a repair bay. Mobility is key! Always move at best speed in groups to cap points and do not stay at home base. | |
Line 63: | Line 54: | ||
<div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;> | <div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;> | ||
− | <div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;> | + | <div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>B3</div> |
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*'''Type:''' [[IS]] home base | *'''Type:''' [[IS]] home base | ||
− | *'''Defenses:''' | + | *'''Defenses:''' 2x [[Turrets#LAMS Turret|LAMS]], 4x [[Turrets#Calliope|Calliope]] |
*'''Capture weight''': --- | *'''Capture weight''': --- | ||
*'''Spawn''': Yes | *'''Spawn''': Yes | ||
− | *'''Can build:''' all [[Mechs]], [[Vehicles]] | + | *'''Can build:''' all [[Mechs]], all [[Vehicles]] |
*'''Services:''' [[Repair]], [[Rearm]]</div> | *'''Services:''' [[Repair]], [[Rearm]]</div> | ||
<div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;> | <div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;> | ||
− | <div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;> | + | <div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>C6</div> |
*'''Type:''' neutral outpost | *'''Type:''' neutral outpost | ||
− | *'''Defenses:''' | + | *'''Defenses:''' none |
*'''Capture weight''': 1 | *'''Capture weight''': 1 | ||
− | *'''Spawn''': | + | *'''Spawn''': Yes |
*'''Can build:''' none | *'''Can build:''' none | ||
− | *'''Services:''' | + | *'''Services:''' none</div> |
<div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;> | <div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;> | ||
<div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>D4</div> | <div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>D4</div> | ||
− | *'''Type:''' neutral | + | *'''Type:''' neutral outpost |
*'''Defenses:''' none | *'''Defenses:''' none | ||
− | *'''Capture weight''': 1 | + | *'''Capture weight''': 1 |
− | *'''Spawn''': | + | *'''Spawn''': Yes |
*'''Can build:''' none | *'''Can build:''' none | ||
*'''Services:''' none</div> | *'''Services:''' none</div> | ||
<div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;> | <div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;> | ||
− | <div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;> | + | <div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>F3</div> |
*'''Type:''' neutral outpost | *'''Type:''' neutral outpost | ||
− | *'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]] | + | *'''Defenses:''' 1x [[Turrets#LAMS Turret|LAMS]], 2x [[Turrets#Sentinel|Sentinel]] |
*'''Capture weight''': 1 | *'''Capture weight''': 1 | ||
− | *'''Spawn''': | + | *'''Spawn''': Yes |
*'''Can build:''' none | *'''Can build:''' none | ||
− | *'''Services:''' [[Repair]]</div> | + | *'''Services:''' [[Repair]], [[Rearm]]</div> |
<div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;> | <div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;> | ||
− | <div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;> | + | <div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>F7</div> |
*'''Type:''' [[Clan]] home base | *'''Type:''' [[Clan]] home base | ||
− | *'''Defenses:''' 3x [[Turrets#LAMS Turret|LAMS]], | + | *'''Defenses:''' 3x [[Turrets#LAMS Turret|LAMS]], 4x [[Turrets#Calliope|Calliope]] |
*'''Capture weight''': --- | *'''Capture weight''': --- | ||
*'''Spawn''': Yes | *'''Spawn''': Yes | ||
− | *'''Can build:''' all [[Mechs]], [[Vehicles]] | + | *'''Can build:''' all [[Mechs]], all [[Vehicles]] |
*'''Services:''' [[Repair]], [[Rearm]]</div> | *'''Services:''' [[Repair]], [[Rearm]]</div> | ||
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</div> | </div> | ||
{{Clear}} | {{Clear}} | ||
+ | |||
==Gallery== | ==Gallery== | ||
− | <gallery mode=" | + | <gallery mode="slideshow" heights=60px style="margin-top:10px; margin-left:3%; margin-right:3%; margin-bottom:30px"> |
− | File: | + | File:TC_NewAvalon-4.jpg |
− | File: | + | File:TC_NewAvalon-2.jpg |
− | File: | + | File:TC_NewAvalon-6.jpg |
− | + | File:TC_NewAvalon-5.jpg | |
− | File: | + | File:TC_NewAvalon-3.jpg |
− | File: | ||
− | |||
</gallery> | </gallery> | ||
{{Navbox Maps}} | {{Navbox Maps}} | ||
− | + | ||
[[Category:Maps]] | [[Category:Maps]] |
Revision as of 22:20, 5 September 2019
TC NewAvalon | ||
---|---|---|
Created By: | Vitos (+ Shadowkiller) | |
Environment: | Rolling Hills | |
Temperature: | 25°C | |
Size: | 4096 x 4096 | |
Game Modes: | ||
First Available In: | 0.4.0 | |
Download Link: | TC_NewAvalon | |
Assets | ||
Assets: |
| |
Number of Bases: | IS: 1 Clan: 1 Neutral: 3 | |
Tactical Map | ||
|
"Breathtaking..." |
— Map introduction |
Overview
NewAvalon, a medium to long ranged battlezone with rolling hills surrounded by mountains. The beautiful landscape is lush and divided by a river running down the middle into a lake. Three cap zones run the length of the river. Only ground assets are available.
A trio of capture points with the southern-most point having a repair bay. Mobility is key! Always move at best speed in groups to cap points and do not stay at home base.
Bases
B3
C6
- Type: neutral outpost
- Defenses: none
- Capture weight: 1
- Spawn: Yes
- Can build: none
- Services: none
D4
- Type: neutral outpost
- Defenses: none
- Capture weight: 1
- Spawn: Yes
- Can build: none
- Services: none
F3
Gallery