User contributions
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- 18:31, 1 March 2020 (diff | hist) . . (-10) . . Hellhound (→Variant D - "Stink Eye": fluff is in place)
- 18:31, 1 March 2020 (diff | hist) . . (+180) . . Hellhound (→Variant D - "G.I.": it's not GI any more -_-)
- 18:02, 1 March 2020 (diff | hist) . . (0) . . Hellhound (→Variant C - "MadHouse": Mad Mouse???)
- 17:57, 1 March 2020 (diff | hist) . . (+7) . . Turrets (→Twin ERPPC: ?)
- 17:57, 1 March 2020 (diff | hist) . . (+456) . . Turrets (→Twin ERPPC: fluff)
- 21:31, 21 January 2020 (diff | hist) . . (-949) . . Uziel (→Variant C: updated (from scratch))
- 18:07, 7 December 2019 (diff | hist) . . (+803) . . TC Lunacy (fluff)
- 09:42, 21 November 2019 (diff | hist) . . (+10) . . DPS
- 09:40, 21 November 2019 (diff | hist) . . (+12) . . N File:Timeouts dark.png (dark version)
- 09:39, 21 November 2019 (diff | hist) . . (+12) . . N File:Shooting dark.png (dark version)
- 08:46, 21 November 2019 (diff | hist) . . (+389) . . New Art (→Blender3D: new blender has no cry plugins tested by us yet)
- 09:09, 7 November 2019 (diff | hist) . . (0) . . Chimera (test)
- 09:08, 7 November 2019 (diff | hist) . . (-15) . . Chimera (test)
- 09:07, 7 November 2019 (diff | hist) . . (+45) . . Chimera (trial)
- 08:31, 18 October 2019 (diff | hist) . . (+295) . . Maps (added infor for direct map download and the 12VR stats page)
- 21:09, 6 October 2019 (diff | hist) . . (+36) . . m Hyper-Assault Gauss Rifle (→Overview)
- 21:07, 6 October 2019 (diff | hist) . . (-4) . . m Hyper-Assault Gauss Rifle
- 20:47, 24 September 2019 (diff | hist) . . (+6) . . m Shiva (→Variant F)
- 20:44, 24 September 2019 (diff | hist) . . (+1) . . m Shiva (→Variant D)
- 20:42, 24 September 2019 (diff | hist) . . (+13) . . m Shiva (→Variant A)
- 20:41, 24 September 2019 (diff | hist) . . (+6) . . m Shiva (→Prime: typo i presume)
- 22:59, 13 September 2019 (diff | hist) . . (+83) . . Hyper-Velocity AutoCannons (→Overview: i asked Invictus back then and this was the takeway i got from the discussion)
- 13:43, 29 August 2019 (diff | hist) . . (+15) . . Awesome (took it for a spin ;-))
- 13:42, 29 August 2019 (diff | hist) . . (+174) . . N File:Awesome rotating 350px.gif (The Awesome Prime spinning 15 degrees every 180 msec full circle Created with Sandbox2 editor and G.I.M.P. For use on MW:LL wiki. Reusing limited to fair use only. And memes.) (current)
- 23:03, 27 August 2019 (diff | hist) . . (+21) . . TC Phlegeton (→Overview: added author)
- 22:44, 27 August 2019 (diff | hist) . . (+657) . . TC Phlegeton (fluff?)
- 16:02, 22 August 2019 (diff | hist) . . (+29) . . Old Art (→Creation)
- 16:01, 22 August 2019 (diff | hist) . . (+61) . . N File:Maps folders.png (where the maps are relative to other game folders/directories) (current)
- 15:56, 22 August 2019 (diff | hist) . . (+256) . . Old Art (→Creation)
- 21:28, 20 August 2019 (diff | hist) . . (+156) . . Dedicated Server (→launching: temporary example for the shortcut creation)
- 08:31, 19 August 2019 (diff | hist) . . (+73) . . Troubleshooting (→Assesing networking status with the console)
- 18:26, 18 August 2019 (diff | hist) . . (+5) . . Turret Entities (→Prerequisites)
- 18:25, 18 August 2019 (diff | hist) . . (+105) . . Door Entities (→Flowgraph Doors)
- 18:15, 18 August 2019 (diff | hist) . . (+1) . . New Art (→PyFFI)
- 18:07, 18 August 2019 (diff | hist) . . (+32) . . Folderstructure (→Map) (current)
- 18:03, 18 August 2019 (diff | hist) . . (+11) . . Maprelease (→Folder structure and hierarchy) (current)
- 18:03, 18 August 2019 (diff | hist) . . (+11) . . Maprelease (→Folder structure and hierarchy)
- 17:58, 18 August 2019 (diff | hist) . . (+4) . . Maprelease (→Maprelease: broken link (remove or fix))
- 17:47, 18 August 2019 (diff | hist) . . (+122) . . Folderstructure (→ScreenShots)
- 17:44, 18 August 2019 (diff | hist) . . (+52) . . Folderstructure (→stray files)
- 17:43, 18 August 2019 (diff | hist) . . (+14) . . Folderstructure (→Bin folders)
- 17:40, 18 August 2019 (diff | hist) . . (0) . . m Old Art (→Creation)
- 17:39, 18 August 2019 (diff | hist) . . (+1) . . Old Art (→Creation)
- 17:35, 18 August 2019 (diff | hist) . . (+194) . . Old Art (→Materials - effects and options)
- 17:33, 18 August 2019 (diff | hist) . . (+15) . . Old Art (→the Material editor)
- 17:24, 18 August 2019 (diff | hist) . . (+118) . . Old Art (→Moving in the Editor by the mouse and keyboard)
- 14:25, 13 August 2019 (diff | hist) . . (+11) . . Atlas (spun up!)
- 14:24, 13 August 2019 (diff | hist) . . (+177) . . N File:Atlas rotating 350px.gif (The Atlas variant D, spinning 15 degrees every 180 msec full circle Created with Sandbox2 editor and G.I.M.P. For use on MW:LL wiki. Reusing limited to fair use only. And memes.) (current)
- 17:29, 11 August 2019 (diff | hist) . . (+188) . . Uziel (→Game History: Torso got narrower in 0.10.0?)
- 14:13, 11 August 2019 (diff | hist) . . (+1) . . m Hellhound (→Variant G - "Bayonet": i doubt the author mean paring (sa in paring knife), i go for pairing (as in add on package))
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