Difference between revisions of "RFL"
From MechWarrior: Living Legends Wiki
(added image) |
m (→Weapon Stats: table upgrade) |
||
Line 8: | Line 8: | ||
<div style="overflow-x: auto; margin-right:auto; margin-left:auto; margin-top: 20px; margin-bottom: 0px;"> | <div style="overflow-x: auto; margin-right:auto; margin-left:auto; margin-top: 20px; margin-bottom: 0px;"> | ||
− | {| class= "wikitable sortable" style="text-align:center; font-size:13px; margin:auto;" | + | {| class= "wikitable sortable" style="text-align:center; font-size:13px; margin:auto; border-spacing:0px; border-collapse:separate; white-space:nowrap" |
− | |- style="text-align:center; height:70px;" | + | |- style="text-align:center; height:70px; white-space:normal" |
− | ! data-sort-type="number" style="width: 100px" | '''Weapon''' | + | ! data-sort-type="number" style="width: 100px; position: sticky; position: -webkit-sticky; left:0; z-index: 999;" | '''Weapon''' |
! data-sort-type="number" style="width: 80px" | '''Max<br>Range''' <!-- calculated and/or approximated max range to cause damage --> | ! data-sort-type="number" style="width: 80px" | '''Max<br>Range''' <!-- calculated and/or approximated max range to cause damage --> | ||
! data-sort-type="number" style="width: 80px" | '''Beam Duration''' | ! data-sort-type="number" style="width: 80px" | '''Beam Duration''' | ||
− | ! style="width: 85px" | '''Damage<wbr/>/Shot''' <!-- Shot is the minimum amount of ammo/beams one can shoot--> | + | ! style="width: 85px" | '''Hit Damage<wbr/>/Shot''' <!-- Shot is the minimum amount of ammo/beams one can shoot--> |
! class="unsortable" style="width: 110px; padding: 5px;" | '''[[Damage types|Damage<br>Type]]''' | ! class="unsortable" style="width: 110px; padding: 5px;" | '''[[Damage types|Damage<br>Type]]''' | ||
! data-sort-type="number" style="width: 90px" | '''Shots<br>/min''' <!-- Shot cycles per minute more accurately. (Max rpm for rapid fire weapons) --> | ! data-sort-type="number" style="width: 90px" | '''Shots<br>/min''' <!-- Shot cycles per minute more accurately. (Max rpm for rapid fire weapons) --> | ||
Line 20: | Line 20: | ||
|- | |- | ||
− | | | + | | style="color:#e69710; position: sticky; position: -webkit-sticky; left:0; z-index: 999;" | '''RFL''' |
| 500m | | 500m | ||
| 0.5s | | 0.5s | ||
Line 31: | Line 31: | ||
|} | |} | ||
</div> | </div> | ||
− | {{Version tag | Width = | + | {{Version tag | Width = 920px | Version=0.11.3}} |
==Usage== | ==Usage== |
Revision as of 18:33, 1 January 2020
Rear Firing Laser is an automated defense turret found on some heavier Aerospace fighters.
RFL primary purpose is to target and fire upon enemy ASFs and VTOLs that come within range of its beam, 500 meters, thus helping to free up the pilot of distraction while performing a bombing run or engaged in aerial combat. By their nature bombers are heaver, slower and less maneuverable in a dogfight when compared to all other aircraft.
Weapon Stats
Weapon | Max Range |
Beam Duration | Hit Damage |
Damage Type |
Shots /min |
Sustained DPS |
Heat /Shot |
---|---|---|---|---|---|---|---|
RFL | 500m | 0.5s | 202 | Energy | 20 | 76 | --- |
All stats are current as of release 0.14.10 | |
Usage
The following ASF variants equip RFL:
All lists are current as of release 0.14.10 | |
|