Difference between revisions of "AutoFlamer"

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==Usage==
 
==Usage==
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As long as one's [[asset]] is in [[active radar]] mode, the AutoFlamers will shoot at enemies that come within 150m. There are some small blind spots within about 5m, where BA can hide and not take damage from AutoFlamers.
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The following vehicles equip AutoFlamers:
 
The following vehicles equip AutoFlamers:
  
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![[Behemoth|Behemoth Prime ]]
 
![[Behemoth|Behemoth Prime ]]
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||Vehicle||IS||100||2
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![[Behemoth|Behemoth A ]]
 
||Vehicle||IS||100||2
 
||Vehicle||IS||100||2
 
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{{Version tag | Width = 545px | Version140=0.14.1}}
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{{Version tag | Width = 545px | Version143=0.14.3}}
 
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Latest revision as of 00:31, 8 September 2022

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Weapon Stats

Weapon Max
Range
Hit Damage/Shot Splash Damage/Shot Damage
Type
Sec. Splash
Damage/Shot
Sec.
Damage Type
Splash Radius
(prm/sec)
Heat Damage
/Shot
Shots
/min
Burst
DPS
AutoFlamer 150m 2 2 Flame 1 Flame 8m / 10m 4 350* 9
*Max rate of fire All stats are current as of release 0.14.10

Usage

As long as one's asset is in active radar mode, the AutoFlamers will shoot at enemies that come within 150m. There are some small blind spots within about 5m, where BA can hide and not take damage from AutoFlamers.

The following vehicles equip AutoFlamers:

Asset Type Faction Tons AutoFlamer
Behemoth Prime Vehicle IS 100 2
Behemoth A Vehicle IS 100 2
Behemoth B Vehicle IS 100 2
Behemoth C Vehicle IS 100 2
Behemoth D Vehicle IS 100 2
Behemoth E Vehicle IS 100 2
Behemoth F Vehicle IS 100 2
Behemoth G Vehicle IS 100 2
Mars Prime Vehicle CL 100 2
Mars A Vehicle CL 100 2
Mars B Vehicle CL 100 2
Mars C Vehicle CL 100 2
Mars D Vehicle CL 100 2
Mars E Vehicle CL 100 2
Mars F Vehicle CL 100 2
Mars G Vehicle CL 100 2
All stats are current as of release 0.14.10