Difference between revisions of "RFL"

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'''Rear Firing Laser''' is an automated turret found on some heavier [[Aerospace]] fighters. It targets and shoots enemy [[ASF]]s and [[VTOL]]s that come within range of its beam.
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[[File:RFL.png|300px|right|thumb|RFL on [[Shiva#Variant B - "Agent Orange"|Agent Orange]] ]]
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'''Rear Firing Laser''' is an automated defense turret found on some heavier [[Aerospace]] fighters.
  
 +
The RFL's primary purpose is to target and fire upon enemy [[ASF]]s and [[VTOL]]s that come within range of its beam, 500 meters, thus helping to free up the pilot of distraction while performing a bombing run or engaged in aerial combat. By their nature bombers are heaver, slower and less maneuverable in a [[dogfight]] when compared to all other aircraft. The RFL only works while one's radar is [[active radar|active]].
  
{{Stub}}
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{{Clear}}
 
 
 
==Weapon Stats==
 
==Weapon Stats==
  
 
<div style="overflow-x: auto; margin-right:auto; margin-left:auto; margin-top: 20px; margin-bottom: 0px;">
 
<div style="overflow-x: auto; margin-right:auto; margin-left:auto; margin-top: 20px; margin-bottom: 0px;">
{| class= "wikitable sortable" style="text-align:center; font-size:13px; margin:auto;"
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{| class= "wikitable sortable" style="text-align:center; font-size:13px; margin:auto; border-spacing:0px; border-collapse:separate; white-space:nowrap"
|- style="text-align:center; height:70px;"
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|- style="text-align:center; height:70px; white-space:normal"
! data-sort-type="number" style="width: 100px" | '''Weapon'''
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! data-sort-type="number" style="width: 100px; position: sticky; position: -webkit-sticky; left:0; z-index: 999;" | '''Weapon'''
 
! data-sort-type="number" style="width: 80px" | '''Max<br>Range''' <!-- calculated and/or approximated max range to cause damage -->
 
! data-sort-type="number" style="width: 80px" | '''Max<br>Range''' <!-- calculated and/or approximated max range to cause damage -->
 
! data-sort-type="number" style="width: 80px" | '''Beam Duration'''
 
! data-sort-type="number" style="width: 80px" | '''Beam Duration'''
! style="width: 85px" | '''Damage<wbr/>/Shot''' <!-- Shot is the minimum amount of ammo/beams one can shoot-->
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! style="width: 85px" | '''Hit Damage<wbr/>/Shot''' <!-- Shot is the minimum amount of ammo/beams one can shoot-->
 
! class="unsortable" style="width: 110px; padding: 5px;" | '''[[Damage types|Damage<br>Type]]'''
 
! class="unsortable" style="width: 110px; padding: 5px;" | '''[[Damage types|Damage<br>Type]]'''
 
! data-sort-type="number" style="width: 90px" | '''Shots<br>/min''' <!-- Shot cycles per minute more accurately. (Max rpm for rapid fire weapons) -->
 
! data-sort-type="number" style="width: 90px" | '''Shots<br>/min''' <!-- Shot cycles per minute more accurately. (Max rpm for rapid fire weapons) -->
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|-
 
|-
  
| [[Rear_Firing_Laser | RFL]]
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| style="color:#e69710; position: sticky; position: -webkit-sticky; left:0; z-index: 999;" | '''RFL'''
 
| 500m
 
| 500m
 
| 0.5s
 
| 0.5s
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|}
 
|}
 
</div>
 
</div>
{| style="font-size:12px; margin:auto; width:100%; max-width: 910px; margin-bottom: 30px"
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{{Version tag | Width = 920px | Version143=0.14.3}}
|-
 
| style=" width: 100%; text-align:right;" | All stats are current as of release 0.10.3
 
|}
 
  
 
==Usage==
 
==Usage==
 
The following ASF variants equip RFL:
 
The following ASF variants equip RFL:
  
 
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<div style="overflow-x: auto; margin-right:auto; margin-left:auto; margin-top: 20px; margin-bottom: 0px; max-height: 500px; max-width:550px">
 
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{| class= "filterable sortable hoverTable statTable stickyCol stickyHead"
{| cellpadding="0" align="center" cellspacing="3" style="border:2px solid #e69710; border:2px solid #e69710; border-radius: 8px; padding:0px 2px 10px 1px"
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|- style="height:70px;"
|- style="text-align:center; font-size:14px; background:#2E2E2E;"
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! class="unfilterable" style="width: 150px; left:0; z-index:99999" | '''Asset'''
! colspan="2" style="width: 400px" | RFL
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! class="unsortable" style="white-space:nowrap; width:90px" | '''Type''' <!-- filter instead of sorting-->
|- style="vertical-align:top;"
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! class="unsortable" style="white-space:nowrap; width:90px" | '''Faction''' <!-- filter instead of sorting-->
| style="width: 50%;" | <div style="margin-top: 0.5em;">&nbsp;&nbsp;'''Inner&nbsp;Sphere'''</div>
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! class="unfilterable" data-sort-type="number" style="width: 60px;" |'''Tons'''
*[[Shiva#Prime |Shiva (Pr]],[[Shiva#Variant A |A]],[[Shiva#Variant B |B]],[[Shiva#Variant C |C]],[[Shiva#Variant D |D]],[[Shiva#Variant E |E]],[[Shiva#Variant F |F]],[[Shiva#Variant G |G)]]
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! class="unfilterable" data-sort-type="number" style="width: 50px;" |'''RFL'''
| style="width: 50%;" | <div style="margin-top: 0.5em;">&nbsp;&nbsp;'''Clan'''</div>
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|-
*[[Xerxes#Prime |Xerxes (Pr]],[[Xerxes#Variant A |A]],[[Xerxes#Variant B |B]],[[Xerxes#Variant C |C]],[[Xerxes#Variant D |D]],[[Xerxes#Variant E |E]],[[Xerxes#Variant F |F]],[[Xerxes#Variant G |G)]]
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![[Shiva|Shiva Pr ]]
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||ASF||IS||85||1
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|-
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![[Shiva|Shiva A ]]
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||ASF||IS||85||1
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|-
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![[Shiva|Shiva B ]]
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||ASF||IS||85||1
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|-
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![[Shiva|Shiva C ]]
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||ASF||IS||85||1
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|-
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![[Shiva|Shiva D ]]
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||ASF||IS||85||1
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|-
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![[Shiva|Shiva E ]]
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||ASF||IS||85||1
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|-
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![[Shiva|Shiva F ]]
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||ASF||IS||85||1
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|-
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![[Shiva|Shiva G ]]
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||ASF||IS||85||1
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|-
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![[Xerxes|Xerxes Pr ]]
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||ASF||CL||85||1
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|-
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![[Xerxes|Xerxes A ]]
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||ASF||CL||85||1
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|-
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![[Xerxes|Xerxes B ]]
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||ASF||CL||85||1
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|-
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![[Xerxes|Xerxes C ]]
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||ASF||CL||85||1
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|-
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![[Xerxes|Xerxes D ]]
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||ASF||CL||85||1
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|-
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![[Xerxes|Xerxes E ]]
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||ASF||CL||85||1
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|-
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![[Xerxes|Xerxes F ]]
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||ASF||CL||85||1
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|-
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![[Xerxes|Xerxes G ]]
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||ASF||CL||85||1
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|-
 
|}
 
|}
 
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</div>
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{{Version tag | Width = 540px | Version143=0.14.3}}
  
  

Latest revision as of 20:36, 1 August 2022

Rear Firing Laser is an automated defense turret found on some heavier Aerospace fighters.

The RFL's primary purpose is to target and fire upon enemy ASFs and VTOLs that come within range of its beam, 500 meters, thus helping to free up the pilot of distraction while performing a bombing run or engaged in aerial combat. By their nature bombers are heaver, slower and less maneuverable in a dogfight when compared to all other aircraft. The RFL only works while one's radar is active.

Weapon Stats

Weapon Max
Range
Beam Duration Hit Damage/Shot Damage
Type
Shots
/min
Sustained
DPS
Heat
/Shot
RFL 500m 0.5s 202 Energy 20 76 ---
All stats are current as of release 0.14.10

Usage

The following ASF variants equip RFL:

Asset Type Faction Tons RFL
Shiva Pr ASF IS 85 1
Shiva A ASF IS 85 1
Shiva B ASF IS 85 1
Shiva C ASF IS 85 1
Shiva D ASF IS 85 1
Shiva E ASF IS 85 1
Shiva F ASF IS 85 1
Shiva G ASF IS 85 1
Xerxes Pr ASF CL 85 1
Xerxes A ASF CL 85 1
Xerxes B ASF CL 85 1
Xerxes C ASF CL 85 1
Xerxes D ASF CL 85 1
Xerxes E ASF CL 85 1
Xerxes F ASF CL 85 1
Xerxes G ASF CL 85 1
All stats are current as of release 0.14.10