Difference between revisions of "Vehicle Entities"

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  *- Some of the assets can cause the map not to be able to be loaded by the server. This hasn't been investigated thoroughly yet.
 
  *- Some of the assets can cause the map not to be able to be loaded by the server. This hasn't been investigated thoroughly yet.
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{{Navbox Mapping}}

Revision as of 19:57, 13 February 2018

It is possible to select arbitrary vehicles found across MW:LL.

including in the map

  1. One selects the entity
  2. Drag and drop the pointer to the map
  3. In the properties select the Model (a.k.a. Variant) ("Prime", A, B, C or what ever suits the need) -*
  4. For the variant to be reflected, the script has to be reloaded. There is a button in the properties tab.
  5. Any other change, like position, or angle, also require the script to be reloaded to be shown.
*- Some of the assets can cause the map not to be able to be loaded by the server. This hasn't been investigated thoroughly yet.