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  • | Faction = Clan The '''Visigoth''' is a [[Clan]] Interceptor which houses 26 tons of pod space available for weaponry and
    10 KB (1,668 words) - 05:05, 29 July 2023
  • | Faction = Clan ...va]] - lethal to unwary ground units, yet virtually helpless against enemy aerospace assets. Every variant is equipped with a [[RFL|Rear-Firing Laser]] to provi
    11 KB (1,787 words) - 04:03, 25 March 2024
  • | Faction = Clan The '''Oro''' is a [[Clan]] main battle [[tank]] build to maintain one big gun along with secondary a
    8 KB (1,332 words) - 19:47, 11 February 2024
  • | Faction = Clan ...it''' (short form of '''Huitzilopochtli''', also called '''Huey''') is a [[Clan]] fire support [[tank]]. It is one of 3 tanks capable of bearing the [[Arro
    13 KB (2,156 words) - 23:23, 29 July 2023
  • | Faction = Clan The '''Morrigu''' is a [[Clan]] Main Battle [[tank]] released in version 0.4.0. It focuses primarily on h
    7 KB (1,134 words) - 03:12, 22 July 2024
  • | Faction = Clan The '''Puma''' (Clan designation '''Adder''') is a [[Clan]] [[Light Mech]]. All Puma variants lack [[Jump Jets]] and carry a [[Flame
    10 KB (1,757 words) - 03:01, 28 July 2023
  • | Faction = Clan The '''Vulture''' (Clan designation '''Mad Dog''') is a [[Clan]] [[Heavy Mech]] used primarily in highly specialized fire-support roles. N
    13 KB (2,082 words) - 20:49, 20 July 2024
  • ...air resistance. With a Max Speed: 432 km/h the '''Shiva''' is the slowest Aerospace unit. All units are equipped with a automated defense turret [[RFL|Rear Fir One might expect the Shiva A to be an annoying [[kiting]] aerospace, but in practice, the A can't perform in that capacity unless it forgoes th
    13 KB (2,292 words) - 19:58, 1 December 2023
  • ...of Armor]] '''Armor''' is the material on the chassis of 'Mechs, Vehicles, Aerospace, and VTOLs that provides protection from enemy weapons fire. ...tyle="font-size:14px; background:#2E2E2E;"|'''[[Engines#Extra_Light_Engine|Clan XL]]'''
    10 KB (1,650 words) - 07:04, 5 September 2023
  • ...ground vehicles currently in the game. For flight-capable vehicles, see [[Aerospace]] and [[VTOL]]. ===[[Clan]]===
    4 KB (555 words) - 23:55, 3 April 2021
  • ...ame. To learn more about aerospace in general, read the [[Air_Combat_Guide#aerospace|Air Combat Guide]]. ==[[Inner Sphere]] Aerospace==
    1 KB (175 words) - 08:53, 22 August 2020
  • ...an attempt to disorganize the clanners. This strategy was thwarted by Clan aerospace supremacy, reducing mobility and leaving no place to hide. Recent volcanic *'''Type:''' [[Clan]] home base
    8 KB (1,067 words) - 08:26, 18 January 2023
  • Aerospace fighters can be deployed with good success on this map against teams that o *'''Type:''' [[Clan]] airfield
    8 KB (1,152 words) - 16:12, 11 September 2019
  • ...or [[Arrow IV]] strikes, particularly when the spotting asset is an [[ASF|aerospace fighter]]. Massed [[LAMS]], [[AECM]] or [[Black Lanner]] rushes can counter *'''Type:''' [[Clan]] home base
    4 KB (593 words) - 14:53, 17 September 2019
  • ...se weapons very effective against Battle Armor, Combat Vehicles, VTOLs and Aerospace Fighters. The following Clan assets equip HAGs:
    7 KB (861 words) - 06:24, 17 February 2024
  • The '''Light Machine Gun''' was originally created by Clan Smoke Jaguar for use by their ProtoMechs, trading firepower for superior ra ...nd long reload time. This weapon deals [[Damage Types|Flak]] damage, which Aerospace, Hovercraft and '''''especially Tanks''''' are weak to. A nimble Battle Arm
    20 KB (3,017 words) - 19:09, 29 October 2024
  • Fusion Engines are the most common type of BattleMech and aerospace power plant in the BattleTech Universe. Fusion engines can supply great qua ...tyle="font-size:14px; background:#2E2E2E;"|'''[[Engines#Extra_Light_Engine|Clan XL]]'''
    10 KB (1,621 words) - 23:53, 1 July 2024
  • R&D Start Date: 3000 (Lyran Commonwealth), 3030 (Clan Wolf) Prototype Design and Production: 3012 (Lyran Commonwealth), 3032 (Clan Wolf)
    4 KB (500 words) - 20:30, 5 November 2021

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