TC ThunderRift
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Revision as of 04:20, 16 August 2017 by Bird Thing (talk | contribs) (map article reformatting and corrections (where possible))
TC ThunderRift | ||
---|---|---|
Environment: | Cave | |
Temperature: | 25 | |
Planet: | Trell 1 | |
Coords: | -115.01, 390.42 | |
Size: | 2048 x 2048 | |
Game Modes: | ||
First Available In: | 0.5.0 | |
Assets | ||
Assets: | ||
Number of Bases: | IS: 1 Clan: 1 Neutral: 4 | |
Tactical Map | ||
"Carved from volcanic activity, this tangled web of caverns is an exceptional feature of Trellwan's geology, which suffers from a short orbital year and a long rotational day. It was here that Victor Steiner-Davion encountered the clans for the first time using the first effective strategy against them despite his loss." |
— Map introduction |
Contents
Overview
Bases
F2
Type: Clan home base
Defenses: 4x Calliope, 2x LAMS
Captureable: No
Can build: all Mechs, all Vehicles
Services: Repair, Rearm
C7
Type: IS home base
Defenses: 4x Calliope, 2x LAMS
Captureable: No
Can build: all Mechs, all Vehicles
Services: Repair, Rearm
E2
Type: neutral base
Defenses: 2x Sentinel
Captureable: Yes
Can build: all Mechs, all Vehicles
Services: Repair, Rearm
D7
Type: neutral base
Defenses: 2x Sentinel
Captureable: Yes
Can build: none
Services: Repair
D2
Type: neutral base
Defenses: 2x Sentinel
Captureable: Yes
Can build: all Mechs, all Vehicles
Services: Repair, Rearm
E5
Type: neutral base
Defenses: 2x Sentinel
Captureable: Yes
Can build: none
Services: Repair