Difference between revisions of "Template:Map"

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(This is broken while I figure out how to resize the Tactical Map, and also some params are not programmed correctly.)
 
m (slight compatibility "fix")
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| BaseIS = '''Number (in brackets a number of ASF+VTOL or VTOL pads, eg. ASF: 2)'''<br>
 
| BaseIS = '''Number (in brackets a number of ASF+VTOL or VTOL pads, eg. ASF: 2)'''<br>
 
| BaseCL = '''Number (in brackets a number of ASF+VTOL or VTOL pads, eg. VTOL: 1)'''<br>
 
| BaseCL = '''Number (in brackets a number of ASF+VTOL or VTOL pads, eg. VTOL: 1)'''<br>
| Map  = [[File:'''Name Of Image'''.jpg|300px]]<br>
+
| Map  = [[File:'''Name Of Image'''.jpg|350px]]<br>
 
}}
 
}}
  

Revision as of 23:28, 14 August 2017



Map
Clearcut.jpg
Environment: Forest
Size: 8192 x 8192
Game Modes:
First Available In: Beta 1.0
Assets
Assets:
Tactical Map
[[File:Clearcut minimap.jpg|350px|link=|alt=|]]


Template for maps

Usage

{{Map|
| Image = 300px
| Name = In Game Name
| Environment = Environment description
| Temperature = Number only, if multiple add after slash
| Planet = Name of planet, from loading screen
| Coords = planet coordinates, from loading screen
| Size = Number x Number
| Game Modes = Bullet list, see: Game Modes
| Available = First MWLL version in which map was available, Number only
| Mech = One of: 1/0
| Tank = One of: 1/0
| VTOL = One of: 1/0
| Aero = One of: 1/0
| Base Defenses = One of: 1/0
| BaseIS = Number (in brackets a number of ASF+VTOL or VTOL pads, eg. ASF: 2)
| BaseCL = Number (in brackets a number of ASF+VTOL or VTOL pads, eg. VTOL: 1)
| Map = 350px
}}

Notes

  • Primary image should be pictured from default camera location before starting the match (if camera is misplaced - random location may be chosen)
  • Map image needs to be minimap.dds converted to JPG file and downsized to 1024 before the upload.
  • Mech, Tank, VTOL and Aero are automatically placed on template with proper links, so only number should be added.