Difference between revisions of "User:Sabrist"

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(something something dmg modifiers)
m (modifier tables)
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{| border="1" cellspacing="0" cellpadding="1" class= "wikitable sortable mw-collapsible" style="text-align:center; font-size:13px; margin:auto;"
 
{| border="1" cellspacing="0" cellpadding="1" class= "wikitable sortable mw-collapsible" style="text-align:center; font-size:13px; margin:auto;"
|- style="text-align:center; height:60px;"
+
|- style="text-align:center;"
! data-sort-type="number" style="vertical-align:top; width: 100px;" class="unsortable" | <div class="mw-collapsible-toggle" style="color:hotpink; font-size:12px; font-weight:bold; cursor:pointer; float: left; margin-bottom: 0.5em;">[Show/Hide]</div><br>
+
! style="vertical-align:top; width: 100px;" class="unsortable" rowspan ="2" | <div class="mw-collapsible-toggle" style="color:hotpink; font-size:12px; font-weight:bold; cursor:pointer; float: left; margin-bottom: 0.5em;">[Show/Hide]</div><br><br>'''Damage Type'''
 +
! colspan="10" | '''Armor Type'''
 +
|- style="height:50px;"
 
! data-sort-type="number" style="width: 100px;" | [[ Mechs | '''Mech''']]
 
! data-sort-type="number" style="width: 100px;" | [[ Mechs | '''Mech''']]
 
! data-sort-type="number" style="width: 100px;" | [[ Mechs | '''Mech Head''']]
 
! data-sort-type="number" style="width: 100px;" | [[ Mechs | '''Mech Head''']]
Line 19: Line 21:
 
|-
 
|-
  
! '''Mgun'''
+
! style="color:#e69710;" | '''Mgun'''
 
| 0.7 (0.1)
 
| 0.7 (0.1)
 
| 0.7 (0.1)
 
| 0.7 (0.1)
Line 31: Line 33:
 
|-
 
|-
  
! '''Light&nbsp;Kinetic'''
+
! style="color:#e69710;" | '''Light&nbsp;Kinetic'''
 
| 1.0 (1.0)
 
| 1.0 (1.0)
 
| 1.0 (0.1)
 
| 1.0 (0.1)
| 1.15* (1.0)
+
| 1.15* (1.0) <!-- 1.3 hull, except Rommel and Huit-->
 
| 1.3 (0.1)
 
| 1.3 (0.1)
 
| 1.5 (0.3)
 
| 1.5 (0.3)
 
| 1.0 (1.0)
 
| 1.0 (1.0)
| 1.95* (1.0)
+
| 1.95* (1.0) <!-- average value ; 1.85(Xerx,Shiva)-1.95(Rusalka,Visi)-2.05(Rest) -->
 
| 1.6 (1.0)
 
| 1.6 (1.0)
 
| 1.6
 
| 1.6
 
|-
 
|-
  
! '''Kinetic'''
+
! style="color:#e69710;" | '''Kinetic'''
| 1.0 (1.0)
 
 
| 1.0 (1.0)
 
| 1.0 (1.0)
 +
| 1.0 (1.0) <!-- 0.8 (0.8) for Hollander-->
 
| 1.0 (1.0)
 
| 1.0 (1.0)
 
| 1.0 (1.0)
 
| 1.0 (1.0)
 
| 0.8 (0.8)
 
| 0.8 (0.8)
 
| 1.0 (1.0)
 
| 1.0 (1.0)
| 1.8* (1.0)
+
| 1.8* (1.0) <!-- average value ; 1.75(Xerx,Shiva)-1.8(Rusalka,Visi)-1.85(Rest) -->
 
| 1.2 (1.0)
 
| 1.2 (1.0)
 
| 1.8
 
| 1.8
 
|-
 
|-
  
! '''Heavy&nbsp;Kinetic'''
+
! style="color:#e69710;" | '''Heavy&nbsp;Kinetic'''
 
| 1.0 (1.0)
 
| 1.0 (1.0)
 
| 1.0 (1.0)
 
| 1.0 (1.0)
Line 67: Line 69:
 
|-
 
|-
  
! '''Kinetic&#8209;air'''
+
! style="color:#e69710;" | '''Kinetic&#8209;air'''
 
| 1.0 (1.0)
 
| 1.0 (1.0)
 
| 1.0 (1.0)
 
| 1.0 (1.0)
Line 74: Line 76:
 
| 1.0 (1.0)
 
| 1.0 (1.0)
 
| 1.0 (1.0)
 
| 1.0 (1.0)
| 1.4 (1.0)
+
| 1.4* (1.0) <!-- average value ; 1.3(Xerx,Shiva)-1.4(Avar,SparrowH)-1.5(Rest) -->
 
| 1.2 (1.0)
 
| 1.2 (1.0)
 
| 1.5
 
| 1.5
 
|-
 
|-
  
! '''Flak'''
+
! style="color:#e69710;" | '''Flak'''
 
| 1.0 (1.0)
 
| 1.0 (1.0)
| 1.0* (1.0*)
+
| 1.0* (1.0*) <!-- 0.03 (0.03) for some mechs (C-B,Cougar,Buma,Awesome,Bushy,Cata,Chimmy,Raven,Whammer)-->
| 2.25* (1.0)
+
| 1.75* (1.0) <!-- average value; 2.25 Sides, 3.0 Back, 1.5 Turret, 1.0 Front and Hull (Huit,Mithras,Chevy use hovercraft values)-->
| 1.35* (1.0)
+
| 1.2* (1.0) <!-- average value; 1.3 Sides, 1.6 Back, 1.15 Turret, 1.0 Front and Hull (0.1 Heph, 0.2 Chevy Front, Regulator all values 0.1 -->
 
| 0.1 (0.1)
 
| 0.1 (0.1)
| 1.35* (1.0)
+
| 1.2* (1.0) <!-- average value; 1.3 Sides, 1.6 Back, 1.15 Turret, 1.0 Front and Hull -->
| 2.12* (0.5)
+
| 2.12* (1.0*) <!-- average value ; SparrowH: 1.75 (1.0), Avar: 1.75 (0), Corsair 2.0 (0.5), Sulla 2.0 (1.0), Rusalka 2.25 (0), Visgoth 2.25 (1.0), Xerx & Shiva 2.5 (1.0) -->
| 1.6 (1.0)
+
| 1.6 (1.0*) <!-- Bonar 1.0 splash, HMoth 0.0 -->
 
| 1.0
 
| 1.0
 
|-
 
|-
  
! '''Missile'''
+
! style="color:#e69710;" | '''Missile'''
 
| 1.0 (1.0)
 
| 1.0 (1.0)
| 0.5 (0.6)
+
| 0.5 (0.6) <!-- 0.4 (0.4) Masakari, 0.8 (0.6) HollanderII -->
 
| 1.0 (1.0)
 
| 1.0 (1.0)
 
| 1.0 (1.0)
 
| 1.0 (1.0)
Line 103: Line 105:
 
|-
 
|-
  
! '''Frag'''
+
! style="color:#e69710;" | '''Frag'''
 
| 0.05 (0.05)
 
| 0.05 (0.05)
 
| 0.05 (0.05)
 
| 0.05 (0.05)
 
| 0.05 (0.05)
 
| 0.05 (0.05)
 
| 0.05 (0.05)
 
| 0.05 (0.05)
| 0.05* (0.05*)
+
| 0.05* (0.05*) <!-- 0.025 (0.015) Hull -->
 
| 0.05 (0.05)
 
| 0.05 (0.05)
| 0.1* (0.1*)
+
| 0.1 (0.1)  
 
| 0.05 (0.05)
 
| 0.05 (0.05)
 
| 0.7
 
| 0.7
 
|-
 
|-
  
! '''Energy'''
+
! style="color:#e69710;" | '''Energy'''
 
| 1.0 (1.0)
 
| 1.0 (1.0)
 
| 0.5 (0.4)
 
| 0.5 (0.4)
Line 122: Line 124:
 
| 0.8 (0.8)
 
| 0.8 (0.8)
 
| 1.0 (1.0)
 
| 1.0 (1.0)
| 1.28* (1.0)
+
| 1.26* (1.0) <!-- average value ; 1.1(Xerx,Shiva)-1.2(Visi,Rusalka,SparrowH)-1.3(Avar)-1.5(Corsair,Sulla) -->
 
| 1.0 (1.0)
 
| 1.0 (1.0)
 
| 0.8
 
| 0.8
 
|-
 
|-
  
! '''Energy&#8209;air'''
+
! style="color:#e69710;" | '''Energy&#8209;air'''
 
| 1.0 (1.0)
 
| 1.0 (1.0)
 
| 0.5 (0.4)
 
| 0.5 (0.4)
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|-
 
|-
  
! '''EMP'''
+
! style="color:#e69710;" | '''EMP'''
 
| 1.0 (1.0)
 
| 1.0 (1.0)
| 1.0* (1.0*)
+
| 0.5* (0.4*) <!-- 1.0 (1.0) Solitaire and Anubis -->
 
| 1.0 (1.0)
 
| 1.0 (1.0)
 
| 1.0 (1.0)
 
| 1.0 (1.0)
Line 151: Line 153:
 
|-
 
|-
  
! '''Flame'''
+
! style="color:#e69710;" | '''Flame'''
 
| 0.01 (0.01)
 
| 0.01 (0.01)
 
| 0.05 (0.05)
 
| 0.05 (0.05)
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|-
 
|-
  
! '''Collision'''
+
! style="color:#e69710;" | '''Collision'''
 
| 0.05 (0.05)
 
| 0.05 (0.05)
 
| 1.0 (1.0)
 
| 1.0 (1.0)
Line 170: Line 172:
 
| 0.05 (0.05)
 
| 0.05 (0.05)
 
| 0.05 (0.05)
 
| 0.05 (0.05)
 +
| 1.25* (1.0*) <!-- average value ;0.75 (0.5) Xerx,Shiva - 1.0 (1.0)[25 wings] Visi,Rusalka - 1.25 (1.0) Corsair,Sulla - 2.0 (1.0) Avar, SparrowH -->
 +
| 1.0 (1.5*) <!-- average; HawkMoth 1.0, Bonar 2.0 -->
 +
| 0.8
 +
|-
 +
|}
 +
 +
Chevy/Mithras table:
 +
 +
{| border="1" cellspacing="0" cellpadding="1" class= "wikitable sortable mw-collapsible" style="text-align:center; font-size:13px; margin:auto;"
 +
|- style="text-align:center;"
 +
! style="vertical-align:top; width: 100px;" class="unsortable" rowspan ="2" | <div class="mw-collapsible-toggle" style="color:hotpink; font-size:12px; font-weight:bold; cursor:pointer; float: left; margin-bottom: 0.5em;">[Show/Hide]</div><br><br>'''Damage Type'''
 +
! colspan="10" | '''Armor Type'''
 +
|- style="height:50px;"
 +
! data-sort-type="number" style="width: 100px; color:#e69710;" | '''Front'''
 +
! data-sort-type="number" style="width: 100px; color:#e69710;" | '''Side'''
 +
! data-sort-type="number" style="width: 100px; color:#e69710;" | '''Back'''
 +
! data-sort-type="number" style="width: 100px; color:#e69710;" | '''Turret'''
 +
! data-sort-type="number" style="width: 100px; color:#e69710;" | '''Hull'''
 +
|-
 +
 +
! style="color:#e69710;" | '''Mgun'''
 +
| 0.7 (0.1)
 +
| 0.7 (0.1)
 +
| 0.7 (0.1)
 +
| 0.7 (0.1)
 +
| 0.7 (0.1)
 +
|-
 +
 +
! style="color:#e69710;" | '''Light&nbsp;Kinetic'''
 +
| 1.15 (1.0)
 +
| 1.15 (1.0)
 +
| 1.15 (1.0)
 +
| 1.15 (1.0)
 +
| 1.3 (1.0)
 +
|-
 +
 +
! style="color:#e69710;" | '''Kinetic'''
 +
| 1.0 (1.0)
 +
| 1.0 (1.0)
 +
| 1.0 (1.0)
 +
| 1.0 (1.0)
 +
| 1.0 (1.0)
 +
|-
 +
 +
! style="color:#e69710;" | '''Heavy&nbsp;Kinetic'''
 
| 1.0 (1.0)
 
| 1.0 (1.0)
 
| 1.0 (1.0)
 
| 1.0 (1.0)
| 0.8
+
| 1.0 (1.0)
 +
| 1.0 (1.0)
 +
| 1.0 (1.0)
 +
|-
 +
 
 +
! style="color:#e69710;" | '''Kinetic&#8209;air'''
 +
| 1.2 (1.0)
 +
| 1.2 (1.0)
 +
| 1.2 (1.0)
 +
| 1.2 (1.0)
 +
| 1.2 (1.0)
 +
|-
 +
 
 +
! style="color:#e69710;" | '''Flak'''
 +
| 1.0 (1.0)
 +
| 1.3 (1.0)
 +
| 1.6 (0)
 +
| 1.15 (1.0)
 +
| 1.0 (1.0)
 +
|-
 +
 
 +
! style="color:#e69710;" | '''Missile'''
 +
| 1.0 (1.0)
 +
| 1.0 (1.0)
 +
| 1.0 (1.0)
 +
| 1.0 (1.0)
 +
| 1.0 (1.0)
 +
|-
 +
 
 +
! style="color:#e69710;" | '''Frag'''
 +
| 0.05 (0.05)
 +
| 0.5 (0.25)
 +
| 0.05 (0.05)
 +
| 0.05 (0.05)
 +
| 0.05 (0.05)
 +
|-
 +
 
 +
! style="color:#e69710;" | '''Energy'''
 +
| 1.0 (0.75)
 +
| 1.0 (0.5)
 +
| 1.0 (0.75)
 +
| 1.0 (0.75)
 +
| 1.0 (0.75)
 +
|-
 +
 
 +
! style="color:#e69710;" | '''Energy&#8209;air'''
 +
| 1.0 (1.0)
 +
| 1.0 (1.0)
 +
| 1.0 (1.0)
 +
| 1.0 (1.0)
 +
| 1.0 (1.0)
 +
|-
 +
 
 +
! style="color:#e69710;" | '''EMP'''
 +
| 1.0 (1.0)
 +
| 0.025 (0.25)
 +
| 1.0 (1.0)
 +
| 1.0 (1.0)
 +
| 1.0 (1.0)
 +
|-
 +
 
 +
! style="color:#e69710;" | '''Flame'''
 +
| 0.01 (0.01)
 +
| 0.01 (0.01)
 +
| 0.01 (0.01)
 +
| 0.01 (0.01)
 +
| 0.01 (0.01)
 +
|-
 +
 
 +
! style="color:#e69710;" | '''Collision'''
 +
| 0.05 (0.05)
 +
| 0.05 (0.05)
 +
| 0.05 (0.05)
 +
| 0.05 (0.05)
 +
| 0.05 (0.05)
 
|-
 
|-
 +
 
|}
 
|}

Revision as of 17:20, 24 April 2019

To Ride, Shoot Straight and Speak the truth

Tables

Damage modifiers (WIP):

[Show/Hide]


Damage Type
Armor Type
Mech Mech Head Tank Hovercraft APC Long Tom ASF VTOL BA
Mgun 0.7 (0.1) 0.7 (0.1) 0.7 (0.1) 0.7 (0.1) 0.7 (0.1) 0.7 (0.1) 4.0 (1.0) 4.5 (1.0) 5.0
Light Kinetic 1.0 (1.0) 1.0 (0.1) 1.15* (1.0) 1.3 (0.1) 1.5 (0.3) 1.0 (1.0) 1.95* (1.0) 1.6 (1.0) 1.6
Kinetic 1.0 (1.0) 1.0 (1.0) 1.0 (1.0) 1.0 (1.0) 0.8 (0.8) 1.0 (1.0) 1.8* (1.0) 1.2 (1.0) 1.8
Heavy Kinetic 1.0 (1.0) 1.0 (1.0) 1.0 (1.0) 1.0 (1.0) 1.0 (1.0) 1.0 (1.0) 1.6 (1.0) 1.2 (1.0) 0.8
Kinetic‑air 1.0 (1.0) 1.0 (1.0) 1.2 (1.0) 1.2 (1.0) 1.0 (1.0) 1.0 (1.0) 1.4* (1.0) 1.2 (1.0) 1.5
Flak 1.0 (1.0) 1.0* (1.0*) 1.75* (1.0) 1.2* (1.0) 0.1 (0.1) 1.2* (1.0) 2.12* (1.0*) 1.6 (1.0*) 1.0
Missile 1.0 (1.0) 0.5 (0.6) 1.0 (1.0) 1.0 (1.0) 0.8 (0.8) 1.0 (1.0) 1.0 (1.0) 0.8 (0.8) 1.0
Frag 0.05 (0.05) 0.05 (0.05) 0.05 (0.05) 0.05 (0.05) 0.05* (0.05*) 0.05 (0.05) 0.1 (0.1) 0.05 (0.05) 0.7
Energy 1.0 (1.0) 0.5 (0.4) 1.0 (1.0) 1.0 (1.0) 0.8 (0.8) 1.0 (1.0) 1.26* (1.0) 1.0 (1.0) 0.8
Energy‑air 1.0 (1.0) 0.5 (0.4) 1.0 (1.0) 1.0 (1.0) 1.0 (1.0) 1.0 (1.0) 1.6 (1.0) 1.4 (1.0) 1.0
EMP 1.0 (1.0) 0.5* (0.4*) 1.0 (1.0) 1.0 (1.0) 1.0 (1.0) 1.0 (1.0) 1.4 (1.4) 1.0 (1.0) 1.0
Flame 0.01 (0.01) 0.05 (0.05) 0.01 (0.01) 0.01 (0.01) 1.0 (1.0) 0.01 (0.01) 1.0 (1.0) 1.0 (1.0) 2.0
Collision 0.05 (0.05) 1.0 (1.0) 0.05 (0.05) 0.05 (0.05) 0.05 (0.05) 0.05 (0.05) 1.25* (1.0*) 1.0 (1.5*) 0.8

Chevy/Mithras table:

[Show/Hide]


Damage Type
Armor Type
Front Side Back Turret Hull
Mgun 0.7 (0.1) 0.7 (0.1) 0.7 (0.1) 0.7 (0.1) 0.7 (0.1)
Light Kinetic 1.15 (1.0) 1.15 (1.0) 1.15 (1.0) 1.15 (1.0) 1.3 (1.0)
Kinetic 1.0 (1.0) 1.0 (1.0) 1.0 (1.0) 1.0 (1.0) 1.0 (1.0)
Heavy Kinetic 1.0 (1.0) 1.0 (1.0) 1.0 (1.0) 1.0 (1.0) 1.0 (1.0)
Kinetic‑air 1.2 (1.0) 1.2 (1.0) 1.2 (1.0) 1.2 (1.0) 1.2 (1.0)
Flak 1.0 (1.0) 1.3 (1.0) 1.6 (0) 1.15 (1.0) 1.0 (1.0)
Missile 1.0 (1.0) 1.0 (1.0) 1.0 (1.0) 1.0 (1.0) 1.0 (1.0)
Frag 0.05 (0.05) 0.5 (0.25) 0.05 (0.05) 0.05 (0.05) 0.05 (0.05)
Energy 1.0 (0.75) 1.0 (0.5) 1.0 (0.75) 1.0 (0.75) 1.0 (0.75)
Energy‑air 1.0 (1.0) 1.0 (1.0) 1.0 (1.0) 1.0 (1.0) 1.0 (1.0)
EMP 1.0 (1.0) 0.025 (0.25) 1.0 (1.0) 1.0 (1.0) 1.0 (1.0)
Flame 0.01 (0.01) 0.01 (0.01) 0.01 (0.01) 0.01 (0.01) 0.01 (0.01)
Collision 0.05 (0.05) 0.05 (0.05) 0.05 (0.05) 0.05 (0.05) 0.05 (0.05)