Difference between revisions of "User:Sabrist"

From MechWarrior: Living Legends Wiki
Jump to: navigation, search
m
m
Line 211: Line 211:
 
! '''Splash<br>Radius<br>''' (prm/sec)
 
! '''Splash<br>Radius<br>''' (prm/sec)
 
! '''Shots<br>/min'''
 
! '''Shots<br>/min'''
 +
! '''Raw<br>DPS'''
 
! '''[[Heat]]'''
 
! '''[[Heat]]'''
 
! '''Ammo<br>/ton'''
 
! '''Ammo<br>/ton'''
Line 225: Line 226:
 
| 2m&nbsp;/&nbsp;4m
 
| 2m&nbsp;/&nbsp;4m
 
| data-sort-value="16" | 2&nbsp;x&nbsp;8
 
| data-sort-value="16" | 2&nbsp;x&nbsp;8
 +
| 160
 
| ---
 
| ---
 
| data-sort-value="16" |8**
 
| data-sort-value="16" |8**
Line 239: Line 241:
 
| rowspan="3" | 0.95m&nbsp;/&nbsp;2m
 
| rowspan="3" | 0.95m&nbsp;/&nbsp;2m
 
| rowspan="3" | 17
 
| rowspan="3" | 17
 +
| 113
 
| 12
 
| 12
 
| 48
 
| 48
Line 248: Line 251:
 
| data-sort-value="400" | 4&nbsp;x&nbsp;100
 
| data-sort-value="400" | 4&nbsp;x&nbsp;100
 
| data-sort-value="400" | 4&nbsp;x&nbsp;100
 
| data-sort-value="400" | 4&nbsp;x&nbsp;100
 +
| 227
 
| 24
 
| 24
 
| rowspan="2" | 96
 
| rowspan="2" | 96
Line 256: Line 260:
 
| data-sort-value="600" | 6&nbsp;x&nbsp;100
 
| data-sort-value="600" | 6&nbsp;x&nbsp;100
 
| data-sort-value="600" | 6&nbsp;x&nbsp;100
 
| data-sort-value="600" | 6&nbsp;x&nbsp;100
 +
| 340
 
| 36
 
| 36
 
|-
 
|-
Line 268: Line 273:
 
| rowspan="2" | 0.95m&nbsp;/&nbsp;2m
 
| rowspan="2" | 0.95m&nbsp;/&nbsp;2m
 
| rowspan="2" | 17
 
| rowspan="2" | 17
 +
| 453
 
| 48
 
| 48
 
| rowspan="2" | 96
 
| rowspan="2" | 96
Line 276: Line 282:
 
| data-sort-value="1200" | 12&nbsp;x&nbsp;100
 
| data-sort-value="1200" | 12&nbsp;x&nbsp;100
 
| data-sort-value="1200" | 12&nbsp;x&nbsp;100
 
| data-sort-value="1200" | 12&nbsp;x&nbsp;100
 +
| 680
 
| 72
 
| 72
 
|-
 
|-
Line 288: Line 295:
 
| rowspan="3" | 0.95m&nbsp;/&nbsp;2m
 
| rowspan="3" | 0.95m&nbsp;/&nbsp;2m
 
| rowspan="3" | 9
 
| rowspan="3" | 9
 +
| 60
 
| 12
 
| 12
 
| 48
 
| 48
Line 296: Line 304:
 
| data-sort-value="400" | 4&nbsp;x&nbsp;100
 
| data-sort-value="400" | 4&nbsp;x&nbsp;100
 
| data-sort-value="400" | 4&nbsp;x&nbsp;100
 
| data-sort-value="400" | 4&nbsp;x&nbsp;100
 +
| 120
 
| 24
 
| 24
 
| rowspan="2" | 96
 
| rowspan="2" | 96
Line 304: Line 313:
 
| data-sort-value="600" | 6&nbsp;x&nbsp;100
 
| data-sort-value="600" | 6&nbsp;x&nbsp;100
 
| data-sort-value="600" | 6&nbsp;x&nbsp;100
 
| data-sort-value="600" | 6&nbsp;x&nbsp;100
 +
| 180
 
| 36
 
| 36
 
|-
 
|-
Line 327: Line 337:
 
! '''Splash<br>Radius<br>''' (prm/sec)
 
! '''Splash<br>Radius<br>''' (prm/sec)
 
! '''Shots<br>/min'''
 
! '''Shots<br>/min'''
 +
! '''Raw<br>DPS'''
 
! '''[[Heat]]'''
 
! '''[[Heat]]'''
 
! '''Ammo<br>/ton'''
 
! '''Ammo<br>/ton'''
Line 343: Line 354:
 
| rowspan="3" | 0.8m / 3m
 
| rowspan="3" | 0.8m / 3m
 
| rowspan="3" | 15
 
| rowspan="3" | 15
 +
| 100
 
| 16
 
| 16
 
| 36
 
| 36
Line 352: Line 364:
 
| Data-sort-value="400" | 4 x 100
 
| Data-sort-value="400" | 4 x 100
 
| Data-sort-value="400" | 4 x 100
 
| Data-sort-value="400" | 4 x 100
 +
| 200
 
| 32
 
| 32
 
| rowspan="2" | 72
 
| rowspan="2" | 72
Line 360: Line 373:
 
| Data-sort-value="600" | 6 x 100
 
| Data-sort-value="600" | 6 x 100
 
| Data-sort-value="600" | 6 x 100
 
| Data-sort-value="600" | 6 x 100
 +
| 300
 
| 48
 
| 48
 
|-
 
|-
Line 374: Line 388:
 
| rowspan="2" | 0.8m / 3m
 
| rowspan="2" | 0.8m / 3m
 
| rowspan="2" | 15
 
| rowspan="2" | 15
 +
| 400
 
| 64
 
| 64
 
| rowspan="2" | 72
 
| rowspan="2" | 72
Line 382: Line 397:
 
| Data-sort-value="1200" | 12 x 100
 
| Data-sort-value="1200" | 12 x 100
 
| Data-sort-value="1200" | 12 x 100
 
| Data-sort-value="1200" | 12 x 100
 +
| 600
 
| 96
 
| 96
 
|-
 
|-
Line 396: Line 412:
 
| rowspan="3" | 0.8m / 3m
 
| rowspan="3" | 0.8m / 3m
 
| rowspan="3" | 15
 
| rowspan="3" | 15
 +
| 100
 
| 16
 
| 16
 
| 36
 
| 36
Line 404: Line 421:
 
| Data-sort-value="400" | 4 x 100
 
| Data-sort-value="400" | 4 x 100
 
| Data-sort-value="400" | 4 x 100
 
| Data-sort-value="400" | 4 x 100
 +
| 200
 
| 32
 
| 32
 
| rowspan="2" | 72
 
| rowspan="2" | 72
Line 412: Line 430:
 
| Data-sort-value="600" | 6 x 100
 
| Data-sort-value="600" | 6 x 100
 
| Data-sort-value="600" | 6 x 100
 
| Data-sort-value="600" | 6 x 100
 +
| 300
 
| 48
 
| 48
 
|-
 
|-
Line 426: Line 445:
 
| rowspan="2" | 0.8m / 3m
 
| rowspan="2" | 0.8m / 3m
 
| rowspan="2" | 15
 
| rowspan="2" | 15
 +
| 400
 
| 64
 
| 64
 
| rowspan="2" | 72
 
| rowspan="2" | 72
Line 434: Line 454:
 
| Data-sort-value="1200" | 12 x 100
 
| Data-sort-value="1200" | 12 x 100
 
| Data-sort-value="1200" | 12 x 100
 
| Data-sort-value="1200" | 12 x 100
 +
| 600
 
| 96
 
| 96
 
|-
 
|-
Line 448: Line 469:
 
| rowspan="3" | 0.95m / 2m
 
| rowspan="3" | 0.95m / 2m
 
| 19
 
| 19
 +
| 63
 
| rowspan="3" | 6*
 
| rowspan="3" | 6*
 
| 48
 
| 48
Line 455: Line 477:
 
| data-sort-value="12" | [[Air_Weapons#Missile Air Weapons| Air&nbsp;SSRM4]]
 
| data-sort-value="12" | [[Air_Weapons#Missile Air Weapons| Air&nbsp;SSRM4]]
 
| 36
 
| 36
 +
| 120
 
| 96
 
| 96
 
|-
 
|-
Line 460: Line 483:
 
| data-sort-value="13" | [[Air_Weapons#Missile Air Weapons| Air&nbsp;SSRM6]]
 
| data-sort-value="13" | [[Air_Weapons#Missile Air Weapons| Air&nbsp;SSRM6]]
 
| 51
 
| 51
 +
| 170
 
| 96
 
| 96
 
|-
 
|-
  
 
|}
 
|}

Revision as of 19:01, 30 March 2019

Tables

sortable notes
Weapon Lock
Range
Max
Range
Min
Range
Ammo
/ton
Heat Damage Dmg
Type
Secondary
Dmg
Sec
Dmg
Type
Splash
Radius
(pri/sec)
Shots
/min
DPS
vs
Mechs
Notes
BA 2x SRM 300m 200m? 10m --- --- 2x 375 Missile 2x 125 Frag 0.80m / 5m 2x 5 31.77 Each SRM loads independently
(C)SRM2 --- 350m --- 96 12 2x 100 Missile 2x 100 Frag 0.95m / 2m 17 59.50 Missiles follow crosshair when no target lock
(C)SRM4 24 4x 100 4x 100 119
(C)SRM6 36 6x 100 6x 100 178.50
(C)DSRM4 48 8x 100 8x 100 238
(C)DSRM6 72 12x 100 12x 100 357
SSRM2 350m 348.75m --- 72 16 2x 100 Missile 2x 100 Frag 0.80m / 3m 15 52.50 When target not locked missiles follow crosshairs
SSRM4 32 4x 100 4x 100 105
SSRM6 48 6x 100 6x 100 157.50
DSSRM4 64 8x 100 8x 100 210
DSSRM6 96 12x 100 12x 100 315
CSSRM2 450m 450m --- 72 16 2x 100 Missile 2x 100 Frag 0.80m / 3m 15 52.50 When target not locked missiles follow crosshairs
CSSRM4 32 4x 100 4x 100 105
CSSRM6 48 6x 100 6x 100 157.50
CDSSRM4 64 8x 100 8x 100 210
CDSSRM6 96 12x 100 12x 100 315



*Single missile (BA SRM2 launches one missile at a time)
**Max amount of missiles for BA
Weapon Min
Range
Max
Range
Damage Dmg
Type
Secondary
Dmg
Sec
Dmg
Type
Splash
Radius
(prm/sec)
Shots
/min
Raw
DPS
Heat Ammo
/ton
Ammo
cost
/ton
BA SRM2 6m 400m 400* Light Kinetic 200* Missile 2m / 4m 2 x 8 160 --- 8** 1000*
(C)SRM2 --- 350m 2 x 100 Missile 2 x 100 Frag 0.95m / 2m 17 113 12 48 125
(C)SRM4 354m 4 x 100 4 x 100 227 24 96 250
(C)SRM6 6 x 100 6 x 100 340 36
(C)DSRM4 --- 354m 8 x 100 Missile 8 x 100 Frag 0.95m / 2m 17 453 48 96 250
(C)DSRM6 12 x 100 12 x 100 680 72
Air SRM2 --- 498m 2 x 100 Missile 2 x 100 Frag 0.95m / 2m 9 60 12 48 125
Air SRM4 4 x 100 4 x 100 120 24 96 250
Air SRM6 6 x 100 6 x 100 180 36




*Single missile (Air SSRMs launch one missile at a time)
Weapon Min
Range
Max
Range
Lock
On
Range
Lock
On
Time
Damage Dmg
Type
Secondary
Dmg
Sec
Dmg
Type
Splash
Radius
(prm/sec)
Shots
/min
Raw
DPS
Heat Ammo
/ton
Ammo
cost
/ton
SSRM2 --- 349m 350m 0.3s 2 x 100 Missile 2 x 100 Frag 0.8m / 3m 15 100 16 36 175
SSRM4 351m 4 x 100 4 x 100 200 32 72 350
SSRM6 6 x 100 6 x 100 300 48
DSSRM4 --- 351m 350m 0.3s 8 x 100 Missile 8 x 100 Frag 0.8m / 3m 15 400 64 72 350
DSSRM6 12 x 100 12 x 100 600 96
CSSRM2 --- 450m 450m 0.3s 2 x 100 Missile 2 x 100 Frag 0.8m / 3m 15 100 16 36 225
CSSRM4 4 x 100 4 x 100 200 32 72 450
CSSRM6 6 x 100 6 x 100 300 48
CDSSRM4 --- 450m 450m 0.3s 8 x 100 Missile 8 x 100 Frag 0.8m / 3m 15 400 64 72 450
CDSSRM6 12 x 100 12 x 100 600 96
Air SSRM2 --- 660m 600m 1s 100* Missile 100* Frag 0.95m / 2m 19 63 6* 48 250
Air SSRM4 36 120 96
Air SSRM6 51 170 96