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  • ...C]] is capable of crippling any light 'Mech with few well-placed [[ERML | Medium Laser]] alpha strikes, as is the 2 CGauss [[Vulture#Variant A|Vulture A]], ...Ultra AutoCannons|UAC2]]s or a powerful, single-shot weapon like a [[Gauss Rifle]], the trick is a matter of finding the correct distance by which to lead t
    44 KB (7,482 words) - 08:28, 12 September 2023
  • ...or "flying" around being a distraction. Some mechs are terrible at killing BA and need support (e.g. [[Hollander II#Variant A|Hollander II A]]). ...e [[HAG]], [[Gauss]], or [[Battle_Armor#Battle_Armor_Weapons|BA Recoilless Rifle]].
    12 KB (1,945 words) - 18:41, 1 September 2023
  • '''Battle Armor''' (abbreviated '''BA''') is a powered armor that the player spawns in. For the [[Inner Sphere]] ...Armor are extreme high risk, high reward units. A single full blast from a medium laser can end them, but they are also the single most agile asset in the ga
    7 KB (1,105 words) - 07:08, 25 April 2024
  • - BA SRMs always update in the HUD correctly whether they are selected or not, b - When left empty, each BA SRM tube needs to be manually reloaded (can be initiated by using the fire
    354 KB (59,525 words) - 05:51, 11 April 2024
  • ...Armor can carry two weapons, and hold up to 8 [[Battle Armor Weapons#SRM-2|BA-SRM]]. These weapons and missiles can be purchased from some controlled poi ...t angle in increase the chance that one of the missiles will hit the enemy BA.
    20 KB (3,017 words) - 19:34, 1 March 2022