MWLLFlowNodes:SetAmbientTemp

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Revision as of 18:37, 3 August 2017 by Unbroken (talk | contribs) (Created page with "{{MWLLFlowNode| | Image = File:SetAmbientTemp.png | Name =SetAmbientTemp | {{FlowIn|AmbientTemperature|Float|Temperature which will be set on unit}} {{FlowIn|LocalConducti...")
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SetAmbientTemp is the MWLL Flowgraph Node setting temperature (it won't be visible as "ext" (external) in HUD, only cause Core temperature to raise)

Examples

  1. Add Area -> Shape
  2. Set it's height to desired level - for Mechs 20 should work well
  3. Add Entity -> Triggers -> AreaTrigger
  4. Select AreaShape, below Target box click "Pick", click on the AreaTrigger
    SetAmbientTemp Example1a.png
  5. Select AreaTrigger, click "Create" Flow Graph
  6. Create flowgraph as follows:
    SetAmbientTemp Example1b.png
    Note: Remember to have flowgraph MultiPlayer Options as ClientOnly (set by default) - otherwise it won't work.