User:Sabrist
From MechWarrior: Living Legends Wiki
To Ride, Shoot Straight and Speak the truth
Tables
Damage modifiers (WIP):
[Show/Hide] Damage Type |
Armor Type | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Mech | Mech Head | Tank | Hovercraft | APC | Long Tom | ASF | VTOL | BA | ||
Mgun | 0.7 (0.1) | 0.7 (0.1) | 0.7 (0.1) | 0.7 (0.1) | 0.7 (0.1) | 0.7 (0.1) | 4.0 (1.0) | 4.5 (1.0) | 5.0 | |
Light Kinetic | 1.0 (1.0) | 1.0 (0.1) | 1.15* (1.0) | 1.3 (0.1) | 1.5 (0.3) | 1.0 (1.0) | 1.95* (1.0) | 1.6 (1.0) | 1.6 | |
Kinetic | 1.0 (1.0) | 1.0 (1.0) | 1.0 (1.0) | 1.0 (1.0) | 0.8 (0.8) | 1.0 (1.0) | 1.8* (1.0) | 1.2 (1.0) | 1.8 | |
Heavy Kinetic | 1.0 (1.0) | 1.0 (1.0) | 1.0 (1.0) | 1.0 (1.0) | 1.0 (1.0) | 1.0 (1.0) | 1.6 (1.0) | 1.2 (1.0) | 0.8 | |
Kinetic‑air | 1.0 (1.0) | 1.0 (1.0) | 1.2 (1.0) | 1.2 (1.0) | 1.0 (1.0) | 1.0 (1.0) | 1.4* (1.0) | 1.2 (1.0) | 1.5 | |
Flak | 1.0 (1.0) | 1.0* (1.0*) | 1.75* (1.0) | 1.2* (1.0) | 0.1 (0.1) | 1.2* (1.0) | 2.12* (1.0*) | 1.6 (1.0*) | 1.0 | |
Missile | 1.0 (1.0) | 0.5 (0.6) | 1.0 (1.0) | 1.0 (1.0) | 0.8 (0.8) | 1.0 (1.0) | 1.0 (1.0) | 0.8 (0.8) | 1.0 | |
Frag | 0.05 (0.05) | 0.05 (0.05) | 0.05 (0.05) | 0.05 (0.05) | 0.05* (0.05*) | 0.05 (0.05) | 0.1 (0.1) | 0.05 (0.05) | 0.7 | |
Energy | 1.0 (1.0) | 0.5 (0.4) | 1.0 (1.0) | 1.0 (1.0) | 0.8 (0.8) | 1.0 (1.0) | 1.26* (1.0) | 1.0 (1.0) | 0.8 | |
Energy‑air | 1.0 (1.0) | 0.5 (0.4) | 1.0 (1.0) | 1.0 (1.0) | 1.0 (1.0) | 1.0 (1.0) | 1.6 (1.0) | 1.4 (1.0) | 1.0 | |
EMP | 1.0 (1.0) | 0.5* (0.4*) | 1.0 (1.0) | 1.0 (1.0) | 1.0 (1.0) | 1.0 (1.0) | 1.4 (1.4) | 1.0 (1.0) | 1.0 | |
Flame | 0.01 (0.01) | 0.05 (0.05) | 0.01 (0.01) | 0.01 (0.01) | 1.0 (1.0) | 0.01 (0.01) | 1.0 (1.0) | 1.0 (1.0) | 2.0 | |
Collision | 0.05 (0.05) | 1.0 (1.0) | 0.05 (0.05) | 0.05 (0.05) | 0.05 (0.05) | 0.05 (0.05) | 1.25* (1.0*) | 1.0 (1.5*) | 0.8 |
Chevy/Mithras table:
[Show/Hide] Damage Type |
Armor Type | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Front | Side | Back | Turret | Hull | ||||||
Mgun | 0.7 (0.1) | 0.7 (0.1) | 0.7 (0.1) | 0.7 (0.1) | 0.7 (0.1) | |||||
Light Kinetic | 1.15 (1.0) | 1.15 (1.0) | 1.15 (1.0) | 1.15 (1.0) | 1.3 (1.0) | |||||
Kinetic | 1.0 (1.0) | 1.0 (1.0) | 1.0 (1.0) | 1.0 (1.0) | 1.0 (1.0) | |||||
Heavy Kinetic | 1.0 (1.0) | 1.0 (1.0) | 1.0 (1.0) | 1.0 (1.0) | 1.0 (1.0) | |||||
Kinetic‑air | 1.2 (1.0) | 1.2 (1.0) | 1.2 (1.0) | 1.2 (1.0) | 1.2 (1.0) | |||||
Flak | 1.0 (1.0) | 1.3 (1.0) | 1.6 (0) | 1.15 (1.0) | 1.0 (1.0) | |||||
Missile | 1.0 (1.0) | 1.0 (1.0) | 1.0 (1.0) | 1.0 (1.0) | 1.0 (1.0) | |||||
Frag | 0.05 (0.05) | 0.5 (0.25) | 0.05 (0.05) | 0.05 (0.05) | 0.05 (0.05) | |||||
Energy | 1.0 (0.75) | 1.0 (0.5) | 1.0 (0.75) | 1.0 (0.75) | 1.0 (0.75) | |||||
Energy‑air | 1.0 (1.0) | 1.0 (1.0) | 1.0 (1.0) | 1.0 (1.0) | 1.0 (1.0) | |||||
EMP | 1.0 (1.0) | 0.025 (0.25) | 1.0 (1.0) | 1.0 (1.0) | 1.0 (1.0) | |||||
Flame | 0.01 (0.01) | 0.01 (0.01) | 0.01 (0.01) | 0.01 (0.01) | 0.01 (0.01) | |||||
Collision | 0.05 (0.05) | 0.05 (0.05) | 0.05 (0.05) | 0.05 (0.05) | 0.05 (0.05) |