TC Marshes
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Revision as of 04:17, 16 August 2017 by Bird Thing (talk | contribs) (map article reformatting and corrections (where possible))
TC Marshes | ||
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Environment: | Marshland / Swamp | |
Temperature: | 25 | |
Planet: | Gei-Fu | |
Coords: | 58.16, -200.82 | |
Size: | 4096 x 4096 | |
Game Modes: | ||
First Available In: | 0.4.0 | |
Assets | ||
Assets: | ||
Number of Bases: | IS: 1 Clan: 1 Neutral: 4 | |
Tactical Map | ||
"In an attempt to join the St. Ives compact at an inopportune time, the Gei-Fu militia found itself subject to the full wrath of the Capellan Confederation. This airfield was destroyed in the brutal counter-coup. It is now overgrown and infested with poisonous reptiles." |
— Map introduction |
Contents
Overview
Bases
E2
Type: Clan home base
Defenses: 2x Calliope, 1x Hellgiver, 2x LAMS
Captureable: No
Can build: all Mechs, all Vehicles
Services: Repair, Rearm
E6
Type: IS home base
Defenses: 2x Calliope, 1x Hellgiver, 2x LAMS
Captureable: No
Can build: all Mechs, all Vehicles
Services: Repair, Rearm
B2
Type: neutral base
Defenses: 3x Sentinel
Captureable: Yes
Can build: all Mechs, all Vehicles
Services: Repair, Rearm
D4
Type: neutral airfield
Defenses: 4x Sentinel
Captureable: Yes
Can build: all VTOL
Services: Repair (VTOL), Rearm (VTOL)
G4
Type: neutral base
Defenses: 1x Sentinel, 1x Hellgiver
Captureable: Yes
Can build: none
Services: Repair
G5
Type: neutral base
Defenses: 1x Sentinel, 1x Hellgiver
Captureable: Yes
Can build: none
Services: Repair