Template:Map
From MechWarrior: Living Legends Wiki
Revision as of 22:56, 14 August 2017 by DragonGod004 (talk | contribs) (This is broken while I figure out how to resize the Tactical Map, and also some params are not programmed correctly.)
Map | ||
---|---|---|
Environment: | Forest | |
Size: | 8192 x 8192 | |
Game Modes: | ||
First Available In: | Beta 1.0 | |
Assets | ||
Assets: | ||
Tactical Map | ||
Template for maps
Usage
{{Map|
| Image = 300px
| Name = In Game Name
| Environment = Environment description
| Temperature = Number only, if multiple add after slash
| Planet = Name of planet, from loading screen
| Coords = planet coordinates, from loading screen
| Size = Number x Number
| Game Modes = Bullet list, see: Game Modes
| Available = First MWLL version in which map was available, Number only
| Mech = One of: 1/0
| Tank = One of: 1/0
| VTOL = One of: 1/0
| Aero = One of: 1/0
| Base Defenses = One of: 1/0
| BaseIS = Number (in brackets a number of ASF+VTOL or VTOL pads, eg. ASF: 2)
| BaseCL = Number (in brackets a number of ASF+VTOL or VTOL pads, eg. VTOL: 1)
| Map = 300px
}}
Notes
- Primary image should be pictured from default camera location before starting the match (if camera is misplaced - random location may be chosen)
- Map image needs to be minimap.dds converted to JPG file and downsized to 1024 before the upload.
- Mech, Tank, VTOL and Aero are automatically placed on template with proper links, so only number should be added.