Air Weapons

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This is a quick reference for all air-based Weapons currently in the Beta, as well as relevant statistics. Weapons are divided into three classes: ballistic, missile, and energy.


Ballistic Air Weapons

Weapon Listed Range Max Range Ammo per Ton Heat Damage Damage Type Secondary Damage Secondary Damage Type Splash Radius Shots per Min Overheat Cooldown Mech Damage per Sec Heat per Sec Ammo Cost per Ton Max Damage per Ton Ammo Damage Fall-off Fall-off After Notes
Air UAC2 1250m 1250m 800 1.32 12 MGun --- --- --- 1080 2s 2.5s 67.2 23.76 450 6720 10 1200m ---
Air UAC5 900m 860m 200 3 32.84 Energy --- --- 1.3m 600 1.5s 6s 65.68 30 450 6568 --- --- ---
Air UAC10 800m 760m 100 10 73.5 Energy --- --- 2m 400 1.5s 6s 98 66.67 450 7350 --- --- ---
Air UAC20 700m 660m 50 15 180 Energy --- --- 3m 300 1.5s 6s 180 75 450 9000 --- --- ---

Missile Air Weapons

Laser Air Weapons