Air Weapons
From MechWarrior: Living Legends Wiki
This is a quick reference for all air-based Weapons currently in the Beta, as well as relevant statistics. Weapons are divided into three classes: ballistic, missile, and energy.
Ballistic Air Weapons
Weapon | Listed Range | Max Range | Ammo per Ton | Heat | Damage | Damage Type | Secondary Damage | Secondary Damage Type | Splash Radius | Shots per Min | Overheat | Cooldown | Mech Damage per Sec | Heat per Sec | Ammo Cost per Ton | Max Damage per Ton Ammo | Damage Fall-off | Fall-off After | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Air UAC2 | 1250m | 1250m | 800 | 1.32 | 12 | MGun | --- | --- | --- | 1080 | 2s | 2.5s | 67.2 | 23.76 | 450 | 6720 | 10 | 1200m | --- |
Air UAC5 | 900m | 860m | 200 | 3 | 32.84 | Energy | --- | --- | 1.3m | 600 | 1.5s | 6s | 65.68 | 30 | 450 | 6568 | --- | --- | --- |
Air UAC10 | 800m | 760m | 100 | 10 | 73.5 | Energy | --- | --- | 2m | 400 | 1.5s | 6s | 98 | 66.67 | 450 | 7350 | --- | --- | --- |
Air UAC20 | 700m | 660m | 50 | 15 | 180 | Energy | --- | --- | 3m | 300 | 1.5s | 6s | 180 | 75 | 450 | 9000 | --- | --- | --- |