User contributions
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)
- 10:53, 23 November 2017 (diff | hist) . . (+1,365) . . Talk:Map Editing (Added bitmap apps and maya plugins, setup process outilne)
- 18:18, 22 November 2017 (diff | hist) . . (+2,890) . . N Talk:Map Editing (Trying to get infrastructure for the guides and recipes)
- 17:34, 22 November 2017 (diff | hist) . . (+49) . . N File:Firemodes Pulse.jpg (Some examples of the fire-mode tweaks (and fails)) (current)
- 17:33, 22 November 2017 (diff | hist) . . (+86) . . N File:9. Renaming.jpg (There are few places for each class to be renamed - watch carefully for the three here) (current)
- 17:32, 22 November 2017 (diff | hist) . . (+66) . . N File:8. Create Entities.jpg (Some entities can be created by copying - beware of the unique IDs) (current)
- 17:31, 22 November 2017 (diff | hist) . . (+48) . . N File:7. Turrets XMLs.jpg (Find the XMLs defining turrets (in this example)) (current)
- 17:30, 22 November 2017 (diff | hist) . . (+35) . . N File:6. Weapons XMLs.jpg (Find the XML files defining weapons) (current)
- 17:30, 22 November 2017 (diff | hist) . . (+87) . . N File:5. Edit it.jpg (The process of editing strongly depends on the good editor - lots of changes to be done) (current)
- 17:29, 22 November 2017 (diff | hist) . . (+54) . . N File:4. Find it.jpg (Find the library in the filesystem to edit it manually) (current)
- 17:28, 22 November 2017 (diff | hist) . . (+43) . . N File:3. Save library.jpg (Once done, save the library (game/Libs/...)) (current)
- 17:27, 22 November 2017 (diff | hist) . . (+65) . . N File:2. As many as needed.jpg (Further, add entity items as many as needed (later to be edited)) (current)
- 17:26, 22 November 2017 (diff | hist) . . (+91) . . N File:1. New library.jpg (The first step in creating Entity archetypes is to place them in a new library (screenshot)) (current)
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)