Template:Map
Map | ||
---|---|---|
Environment: | Forest | |
Size: | 8192 x 8192 | |
Game Modes: | ||
First Available In: | Beta 1.0 | |
Assets | ||
Assets: | ||
Tactical Map | ||
Template for maps
Usage
{{Map|
| Image = File:Name Of Image.jpg
| ImageSize = Number only (in px; optional; default 350)
| Environment = Environment description
| Temperature = Number only, if multiple add after slash
| Planet = Name of planet, from loading screen
| Coords = Planet coordinates, from loading screen
| Size = Number x Number
| Game Modes = Bullet list, see: Game Modes
| Available = First MWLL version in which map was available, Number only
| Mech = Yes or blank
| Tank = Yes or blank
| VTOL = Yes or blank
| Aero = Yes or blank
| Base Defenses = Yes or blank
| BaseIS = Number (in brackets a number of ASF+VTOL or VTOL pads, eg. ASF: 2)
| BaseCL = Number (in brackets a number of ASF+VTOL or VTOL pads, eg. VTOL: 1)
| Map = File:Name Of Image.jpg
}}
Template
{{Map | Image = | ImageSize = | Environment = | Temperature = | Planet = | Coords = | Size = | Game Modes = | Available = | Mech = | Tank = | VTOL = | Aero = | Base Defenses = | BaseIS = | BaseCL = | Map = }}
Notes
- Primary image should be pictured from default camera location before starting the match (if camera is misplaced - random location may be chosen)
- Map image needs to be minimap.dds converted to JPG file and downsized to 1024 before the upload.
- Mech, Tank, VTOL and Aero are automatically placed on template with proper links, so only "Yes" should be added, otherwise these will default to blank.
- Base Defenses should be "Yes" if there are any, anything else will display "None".
- Multiple Game Modes require <ul> and <li> to function properly as unordered lists.