Difference between revisions of "MWLLFlowNodes:SetAmbientTemp"
From MechWarrior: Living Legends Wiki
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m (rise my images) |
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#Set it's height to desired level - for Mechs 20 should work well | #Set it's height to desired level - for Mechs 20 should work well | ||
#Add Entity -> Triggers -> AreaTrigger | #Add Entity -> Triggers -> AreaTrigger | ||
− | #Select AreaShape, below Target box click "Pick", click on the AreaTrigger <br>[[File: | + | #Select AreaShape, below Target box click "Pick", click on the AreaTrigger <br>[[File:SetAmbientTemp_Example1a.png|300px]] |
#Select AreaTrigger, click "Create" Flow Graph | #Select AreaTrigger, click "Create" Flow Graph | ||
− | #Create flowgraph as follows:<br>[[File: | + | #Create flowgraph as follows:<br>[[File:SetAmbientTemp_Example1b.png]]<br>Note: Remember to have flowgraph ''MultiPlayer Options'' as ''ClientOnly'' (set by default) - otherwise it won't work. |
{{Navbox FlowNodes}} | {{Navbox FlowNodes}} | ||
[[Category:FlowNodes]] | [[Category:FlowNodes]] |
Revision as of 16:47, 4 August 2017
SetAmbientTemp is the MWLL Flowgraph Node setting temperature (it won't be visible as "ext" (external) in HUD, only cause Core temperature to raise)
Examples
- Add Area -> Shape
- Set it's height to desired level - for Mechs 20 should work well
- Add Entity -> Triggers -> AreaTrigger
- Select AreaShape, below Target box click "Pick", click on the AreaTrigger
- Select AreaTrigger, click "Create" Flow Graph
- Create flowgraph as follows:
Note: Remember to have flowgraph MultiPlayer Options as ClientOnly (set by default) - otherwise it won't work.