Difference between revisions of "User:Sabrist"
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=To Ride, Shoot Straight and Speak the truth= | =To Ride, Shoot Straight and Speak the truth= | ||
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==Tables== | ==Tables== | ||
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| 1.0 (1.0) | | 1.0 (1.0) | ||
| 1.0 (0.1) | | 1.0 (0.1) | ||
− | | 1.15 | + | | 1.15<sup>[[ #Notes |[1]]]</sup> (1.0) <!-- 1.3 hull, except Rommel and Huit--> |
| 1.3 (0.1) | | 1.3 (0.1) | ||
| 1.5 (0.3) | | 1.5 (0.3) | ||
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|} | |} | ||
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+ | ==Notes== | ||
+ | '''1'''^ 1.3 against Hull Armor, except Rommel and Huit |
Revision as of 18:11, 24 April 2019
To Ride, Shoot Straight and Speak the truth
Tables
Damage modifiers (WIP):
[Show/Hide] Damage Type |
Armor Type | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Mech | Mech Head | Tank | Hovercraft | APC | Long Tom | ASF | VTOL | BA | ||
Mgun | 0.7 (0.1) | 0.7 (0.1) | 0.7 (0.1) | 0.7 (0.1) | 0.7 (0.1) | 0.7 (0.1) | 4.0 (1.0) | 4.5 (1.0) | 5.0 | |
Light Kinetic | 1.0 (1.0) | 1.0 (0.1) | 1.15[1] (1.0) | 1.3 (0.1) | 1.5 (0.3) | 1.0 (1.0) | 1.95* (1.0) | 1.6 (1.0) | 1.6 | |
Kinetic | 1.0 (1.0) | 1.0 (1.0) | 1.0 (1.0) | 1.0 (1.0) | 0.8 (0.8) | 1.0 (1.0) | 1.8* (1.0) | 1.2 (1.0) | 1.8 | |
Heavy Kinetic | 1.0 (1.0) | 1.0 (1.0) | 1.0 (1.0) | 1.0 (1.0) | 1.0 (1.0) | 1.0 (1.0) | 1.6 (1.0) | 1.2 (1.0) | 0.8 | |
Kinetic‑air | 1.0 (1.0) | 1.0 (1.0) | 1.2 (1.0) | 1.2 (1.0) | 1.0 (1.0) | 1.0 (1.0) | 1.4* (1.0) | 1.2 (1.0) | 1.5 | |
Flak | 1.0 (1.0) | 1.0* (1.0*) | 1.75* (1.0) | 1.2* (1.0) | 0.1 (0.1) | 1.2* (1.0) | 2.12* (1.0*) | 1.6 (1.0*) | 1.0 | |
Missile | 1.0 (1.0) | 0.5 (0.6) | 1.0 (1.0) | 1.0 (1.0) | 0.8 (0.8) | 1.0 (1.0) | 1.0 (1.0) | 0.8 (0.8) | 1.0 | |
Frag | 0.05 (0.05) | 0.05 (0.05) | 0.05 (0.05) | 0.05 (0.05) | 0.05* (0.05*) | 0.05 (0.05) | 0.1 (0.1) | 0.05 (0.05) | 0.7 | |
Energy | 1.0 (1.0) | 0.5 (0.4) | 1.0 (1.0) | 1.0 (1.0) | 0.8 (0.8) | 1.0 (1.0) | 1.26* (1.0) | 1.0 (1.0) | 0.8 | |
Energy‑air | 1.0 (1.0) | 0.5 (0.4) | 1.0 (1.0) | 1.0 (1.0) | 1.0 (1.0) | 1.0 (1.0) | 1.6 (1.0) | 1.4 (1.0) | 1.0 | |
EMP | 1.0 (1.0) | 0.5* (0.4*) | 1.0 (1.0) | 1.0 (1.0) | 1.0 (1.0) | 1.0 (1.0) | 1.4 (1.4) | 1.0 (1.0) | 1.0 | |
Flame | 0.01 (0.01) | 0.05 (0.05) | 0.01 (0.01) | 0.01 (0.01) | 1.0 (1.0) | 0.01 (0.01) | 1.0 (1.0) | 1.0 (1.0) | 2.0 | |
Collision | 0.05 (0.05) | 1.0 (1.0) | 0.05 (0.05) | 0.05 (0.05) | 0.05 (0.05) | 0.05 (0.05) | 1.25* (1.0*) | 1.0 (1.5*) | 0.8 |
Chevy/Mithras table:
[Show/Hide] Damage Type |
Armor Type | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Front | Side | Back | Turret | Hull | ||||||
Mgun | 0.7 (0.1) | 0.7 (0.1) | 0.7 (0.1) | 0.7 (0.1) | 0.7 (0.1) | |||||
Light Kinetic | 1.15 (1.0) | 1.15 (1.0) | 1.15 (1.0) | 1.15 (1.0) | 1.3 (1.0) | |||||
Kinetic | 1.0 (1.0) | 1.0 (1.0) | 1.0 (1.0) | 1.0 (1.0) | 1.0 (1.0) | |||||
Heavy Kinetic | 1.0 (1.0) | 1.0 (1.0) | 1.0 (1.0) | 1.0 (1.0) | 1.0 (1.0) | |||||
Kinetic‑air | 1.2 (1.0) | 1.2 (1.0) | 1.2 (1.0) | 1.2 (1.0) | 1.2 (1.0) | |||||
Flak | 1.0 (1.0) | 1.3 (1.0) | 1.6 (0) | 1.15 (1.0) | 1.0 (1.0) | |||||
Missile | 1.0 (1.0) | 1.0 (1.0) | 1.0 (1.0) | 1.0 (1.0) | 1.0 (1.0) | |||||
Frag | 0.05 (0.05) | 0.5 (0.25) | 0.05 (0.05) | 0.05 (0.05) | 0.05 (0.05) | |||||
Energy | 1.0 (0.75) | 1.0 (0.5) | 1.0 (0.75) | 1.0 (0.75) | 1.0 (0.75) | |||||
Energy‑air | 1.0 (1.0) | 1.0 (1.0) | 1.0 (1.0) | 1.0 (1.0) | 1.0 (1.0) | |||||
EMP | 1.0 (1.0) | 0.025 (0.25) | 1.0 (1.0) | 1.0 (1.0) | 1.0 (1.0) | |||||
Flame | 0.01 (0.01) | 0.01 (0.01) | 0.01 (0.01) | 0.01 (0.01) | 0.01 (0.01) | |||||
Collision | 0.05 (0.05) | 0.05 (0.05) | 0.05 (0.05) | 0.05 (0.05) | 0.05 (0.05) |
Notes
1^ 1.3 against Hull Armor, except Rommel and Huit