Difference between revisions of "Template:Map"
From MechWarrior: Living Legends Wiki
DragonGod004 (talk | contribs) m (Fix bug where removing the line for an available asset would still show the asset in the infobox.) |
DragonGod004 (talk | contribs) (Removed Base Defenses) |
||
| Line 43: | Line 43: | ||
{{#if:{{{VTOL|}}} | * [[VTOLs]] |}} | {{#if:{{{VTOL|}}} | * [[VTOLs]] |}} | ||
{{#if:{{{Aero|}}} | * [[Aerospace Fighters]] |}} | {{#if:{{{Aero|}}} | * [[Aerospace Fighters]] |}} | ||
| − | |||
| − | |||
| − | |||
| − | |||
|- | |- | ||
{{#if: {{{BaseIS|}}} | | {{#if: {{{BaseIS|}}} | | ||
| Line 77: | Line 73: | ||
| VTOL = 1 | | VTOL = 1 | ||
| Aero = 1 | | Aero = 1 | ||
| − | |||
| Map = File:Clearcut minimap.jpg | | Map = File:Clearcut minimap.jpg | ||
}} | }} | ||
| Line 97: | Line 92: | ||
| VTOL = '''Yes or blank'''<br> | | VTOL = '''Yes or blank'''<br> | ||
| Aero = '''Yes or blank'''<br> | | Aero = '''Yes or blank'''<br> | ||
| − | |||
| BaseIS = '''Number (in brackets a number of ASF+VTOL or VTOL pads, eg. ASF: 2)'''<br> | | BaseIS = '''Number (in brackets a number of ASF+VTOL or VTOL pads, eg. ASF: 2)'''<br> | ||
| BaseCL = '''Number (in brackets a number of ASF+VTOL or VTOL pads, eg. VTOL: 1)'''<br> | | BaseCL = '''Number (in brackets a number of ASF+VTOL or VTOL pads, eg. VTOL: 1)'''<br> | ||
| Line 119: | Line 113: | ||
| VTOL = | | VTOL = | ||
| Aero = | | Aero = | ||
| − | |||
| BaseIS = | | BaseIS = | ||
| BaseCL = | | BaseCL = | ||
Revision as of 21:19, 29 August 2017
| Map | ||
|---|---|---|
| | ||
| Environment: | Forest | |
| Size: | 8192 x 8192 | |
| Game Modes: | ||
| First Available In: | Beta 1.0 | |
| Assets | ||
| Assets: | ||
| Tactical Map | ||
Template for maps
Usage
{{Map|
| Image = File:Name Of Image.jpg
| ImageSize = Number only (in px; optional; default 350)
| Environment = Environment description
| Temperature = Number only, if multiple add after slash
| Planet = Name of planet, from loading screen
| Coords = Planet coordinates, from loading screen
| Size = Number x Number
| Game Modes = Bullet list, see: Game Modes
| Available = First MWLL version in which map was available, Number only
| Mech = Yes or blank
| Tank = Yes or blank
| VTOL = Yes or blank
| Aero = Yes or blank
| BaseIS = Number (in brackets a number of ASF+VTOL or VTOL pads, eg. ASF: 2)
| BaseCL = Number (in brackets a number of ASF+VTOL or VTOL pads, eg. VTOL: 1)
| Map = File:Name Of Image.jpg
}}
Template
{{Map
| Image =
| ImageSize =
| Environment =
| Temperature =
| Planet =
| Coords =
| Size =
| Game Modes =
| Available =
| Mech =
| Tank =
| VTOL =
| Aero =
| BaseIS =
| BaseCL =
| Map =
}}
Notes
- Primary image should be pictured from default camera location before starting the match (if camera is misplaced - random location may be chosen)
- Map image needs to be minimap.dds converted to JPG file and downsized to 1024 before the upload.
- Mech, Tank, VTOL and Aero are automatically placed on template with proper links, so only "Yes" should be added, otherwise these will default to blank.
- Base Defenses should be "Yes" if there are any, anything else will display "None".
- Multiple Game Modes require <ul> and <li> to function properly as unordered lists.