Difference between revisions of "TC Mirage"
Bird Thing (talk | contribs) m (map article reformatting and corrections (where possible)) |
m |
||
Line 32: | Line 32: | ||
===C2=== | ===C2=== | ||
'''Type:''' [[Clan]] home base<br> | '''Type:''' [[Clan]] home base<br> | ||
− | '''Defenses:''' 2x [[Calliope]], 1x [[LAMS]]<br> | + | '''Defenses:''' 2x [[Turrets#Calliope|Calliope]], 1x [[Turrets#LAMS Turret|LAMS]]<br> |
'''Captureable:''' No<br> | '''Captureable:''' No<br> | ||
'''Can build:''' all [[Mechs]], all [[Vehicles]]<br> | '''Can build:''' all [[Mechs]], all [[Vehicles]]<br> | ||
Line 38: | Line 38: | ||
===C2=== | ===C2=== | ||
'''Type:''' [[Clan]] airfield<br> | '''Type:''' [[Clan]] airfield<br> | ||
− | '''Defenses:''' 2x [[Eagle Eye]]<br> | + | '''Defenses:''' 2x [[Turrets#Eagle Eye|Eagle Eye]]<br> |
'''Captureable:''' No<br> | '''Captureable:''' No<br> | ||
'''Can build:''' all [[ASF]], all [[VTOL]]<br> | '''Can build:''' all [[ASF]], all [[VTOL]]<br> | ||
Line 44: | Line 44: | ||
===F6=== | ===F6=== | ||
'''Type:''' [[IS]] home base<br> | '''Type:''' [[IS]] home base<br> | ||
− | '''Defenses:''' 2x [[Calliope]], 1x [[LAMS]]<br> | + | '''Defenses:''' 2x [[Turrets#Calliope|Calliope]], 1x [[Turrets#LAMS Turret|LAMS]]<br> |
'''Captureable:''' No<br> | '''Captureable:''' No<br> | ||
'''Can build:''' all [[Mechs]], all [[Vehicles]]<br> | '''Can build:''' all [[Mechs]], all [[Vehicles]]<br> | ||
Line 50: | Line 50: | ||
===G5=== | ===G5=== | ||
'''Type:''' [[IS]] airfield<br> | '''Type:''' [[IS]] airfield<br> | ||
− | '''Defenses:''' 2x [[Eagle Eye]]<br> | + | '''Defenses:''' 2x [[Turrets#Eagle Eye|Eagle Eye]]<br> |
'''Captureable:''' No<br> | '''Captureable:''' No<br> | ||
'''Can build:''' all [[ASF]], all [[VTOL]]<br> | '''Can build:''' all [[ASF]], all [[VTOL]]<br> | ||
Line 57: | Line 57: | ||
===C4=== | ===C4=== | ||
'''Type:''' neutral base<br> | '''Type:''' neutral base<br> | ||
− | '''Defenses:''' 3x [[Sentinel]] (2 aiming at E4) | + | '''Defenses:''' 3x [[Turrets#Sentinel|Sentinel]] (2 aiming at E4)<br> |
'''Captureable:''' Yes<br> | '''Captureable:''' Yes<br> | ||
'''Can build:''' none<br> | '''Can build:''' none<br> | ||
Line 64: | Line 64: | ||
===E2=== | ===E2=== | ||
'''Type:''' neutral base<br> | '''Type:''' neutral base<br> | ||
− | '''Defenses:''' 1x [[Sentinel]]<br> | + | '''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]<br> |
'''Captureable:''' Yes<br> | '''Captureable:''' Yes<br> | ||
'''Can build:''' light/medium [[Mechs]], light/medium [[Vehicles]]<br> | '''Can build:''' light/medium [[Mechs]], light/medium [[Vehicles]]<br> | ||
'''Services:''' [[Repair]], [[Rearm]] | '''Services:''' [[Repair]], [[Rearm]] | ||
+ | |||
+ | '''This point is worth 0.5x the normal amount of tickets.''' | ||
===E4=== | ===E4=== | ||
Line 75: | Line 77: | ||
'''Can build:''' none<br> | '''Can build:''' none<br> | ||
'''Services:''' none | '''Services:''' none | ||
+ | |||
+ | '''This point is worth 2.0x the normal amount of tickets.''' | ||
===E6=== | ===E6=== | ||
'''Type:''' neutral base<br> | '''Type:''' neutral base<br> | ||
− | '''Defenses:''' 1x [[Sentinel]]<br> | + | '''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]<br> |
'''Captureable:''' Yes<br> | '''Captureable:''' Yes<br> | ||
'''Can build:''' light/medium [[Mechs]], light/medium [[Vehicles]]<br> | '''Can build:''' light/medium [[Mechs]], light/medium [[Vehicles]]<br> | ||
'''Services:''' [[Repair]], [[Rearm]] | '''Services:''' [[Repair]], [[Rearm]] | ||
+ | |||
+ | '''This point is worth 0.5x the normal amount of tickets.''' | ||
===F4=== | ===F4=== | ||
'''Type:''' neutral base<br> | '''Type:''' neutral base<br> | ||
− | '''Defenses:''' 3x [[Sentinel]] (2 aiming at E4) | + | '''Defenses:''' 3x [[Turrets#Sentinel|Sentinel]] (2 aiming at E4)<br> |
'''Captureable:''' Yes<br> | '''Captureable:''' Yes<br> | ||
'''Can build:''' none<br> | '''Can build:''' none<br> |
Revision as of 16:04, 17 August 2017
TC Mirage | ||
---|---|---|
Environment: | Sand / Valley | |
Temperature: | 36 | |
Planet: | Blackjack | |
Coords: | -158.31, 367.73 | |
Size: | 4096 x 4096 | |
Game Modes: | ||
First Available In: | 0.5.6 | |
Assets | ||
Assets: | ||
Number of Bases: | IS: 2 Clan: 2 Neutral: 5 | |
Tactical Map | ||
"Set in a heavily eroded canyon, this expansive battleground has been cut by wind, water, and time. An intricate system of deep valleys funneling into a wide open center make for as diverse and deadly a killing field as can be found on Blackjack." |
— Map introduction |
Contents
Overview
Bases
C2
Type: Clan home base
Defenses: 2x Calliope, 1x LAMS
Captureable: No
Can build: all Mechs, all Vehicles
Services: Repair, Rearm
C2
Type: Clan airfield
Defenses: 2x Eagle Eye
Captureable: No
Can build: all ASF, all VTOL
Services: Repair, Rearm
F6
Type: IS home base
Defenses: 2x Calliope, 1x LAMS
Captureable: No
Can build: all Mechs, all Vehicles
Services: Repair, Rearm
G5
Type: IS airfield
Defenses: 2x Eagle Eye
Captureable: No
Can build: all ASF, all VTOL
Services: Repair, Rearm
C4
Type: neutral base
Defenses: 3x Sentinel (2 aiming at E4)
Captureable: Yes
Can build: none
Services: Repair
E2
Type: neutral base
Defenses: 1x Sentinel
Captureable: Yes
Can build: light/medium Mechs, light/medium Vehicles
Services: Repair, Rearm
This point is worth 0.5x the normal amount of tickets.
E4
Type: neutral base
Defenses: none
Captureable: Yes
Can build: none
Services: none
This point is worth 2.0x the normal amount of tickets.
E6
Type: neutral base
Defenses: 1x Sentinel
Captureable: Yes
Can build: light/medium Mechs, light/medium Vehicles
Services: Repair, Rearm
This point is worth 0.5x the normal amount of tickets.
F4
Type: neutral base
Defenses: 3x Sentinel (2 aiming at E4)
Captureable: Yes
Can build: none
Services: Repair