Difference between revisions of "MWLLFlowNodes:SetMapAeroDynamics"
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{| class="wikitable" style="border:1px solid #250b2d; text-align:left; width:500px;" cellpadding="1" cellspacing="0" rules="all" align="right" | {| class="wikitable" style="border:1px solid #250b2d; text-align:left; width:500px;" cellpadding="1" cellspacing="0" rules="all" align="right" | ||
− | ! colspan="3" style="background:#2a2a2a; text-align:center; font-size:12pt" | | + | ! colspan="3" style="background:#2a2a2a; text-align:center; font-size:12pt" | SetMapAeroDynamics |
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| '''Name''' || '''Type''' || '''Description''' | | '''Name''' || '''Type''' || '''Description''' |
Revision as of 03:13, 15 August 2017
SetMapAeroDynamics | ||
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Name | Type | Description |
AirResistance | Float | ? |
Gravity | Float | Strength of gravity on falling objects, such as jumping assets and artillery shells |
SetMapAeroDynamics is the MWLL Flowgraph Node setting up the map aerodynamics.