Difference between revisions of "User:Sabrist"
From MechWarrior: Living Legends Wiki
m (weapon table format tweak) |
m (→Tables: tweaks to table format and new DPS stat) |
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==Tables== | ==Tables== | ||
− | <div style=" | + | <div style="overflow-x: auto; margin-right:auto; margin-left:auto; margin-top: 20px; margin-bottom: 0px;"> |
{| class= "wikitable sortable" style="text-align:center; font-size:13px; margin:auto;" | {| class= "wikitable sortable" style="text-align:center; font-size:13px; margin:auto;" | ||
− | |- style="text-align:center; height: | + | |- style="text-align:center; height:70px;" |
− | ! data-sort-type="number" | '''Weapon''' | + | ! data-sort-type="number" style="width: 90px" | '''Weapon''' |
− | ! data-sort-type="number" | '''Min Range''' | + | ! data-sort-type="number" style="width: 70px" | '''Min Range''' |
− | ! data-sort-type="number" | '''Max Range''' <!-- calculated and/or approximated max range to cause damage --> | + | ! data-sort-type="number" style="width: 70px" | '''Max Range''' <!-- calculated and/or approximated max range to cause damage --> |
− | ! '''Damage<wbr/>/Shot''' <!-- Shot is the minimum amount of ammo/beams one can shoot--> | + | ! style="width: 80px" | '''Damage<wbr/>/Shot''' <!-- Shot is the minimum amount of ammo/beams one can shoot--> |
− | ! class="unsortable" style="padding: 5px;" | '''[[Damage types|Damage Type]]''' | + | ! class="unsortable" style="width: 100px; padding: 5px;" | '''[[Damage types|Damage<br>Type]]''' |
− | ! '''Secondary<br>Damage<wbr/>/Shot''' | + | ! style="width: 80px" | '''Secondary<br>Damage<wbr/>/Shot''' |
− | ! class="unsortable" style="padding: 5px;" | '''Sec.<br>[[Damage types|Damage Type]]''' | + | ! class="unsortable" style="width: 100px; padding: 5px;" | '''Sec.<br>[[Damage types|Damage Type]]''' |
− | ! data-sort-type="number" | '''Splash Radius'''<br>(prm/sec) | + | ! data-sort-type="number" style="width: 100px" | '''Splash Radius'''<br>(prm/sec) |
− | ! data-sort-type="number" | '''Shots< | + | ! data-sort-type="number" style="width: 80px" | '''Shots<br>/min''' <!-- Shot cycles per minute more accurately. (Max rpm for rapid fire weapons) --> |
− | ! ''' | + | ! style="width: 70px" | '''Expected<br>Max [[DPS]]''' <!-- expected max DPS against other assets --> |
− | ! '''[[Heat]]< | + | ! style="width: 70px" | '''[[Heat]]<br>/Shot''' |
− | ! '''Ammo< | + | ! style="width: 70px" | '''Ammo<br>/ton''' <!-- Half ton ammo treated as one ton --> |
− | ! '''Ammo cost<br>/ton''' | + | ! style="width: 70px" | '''Ammo cost<br>/ton''' |
|- | |- | ||
Line 30: | Line 30: | ||
| 2m / 4m | | 2m / 4m | ||
| data-sort-value="16" | 2 x 8 | | data-sort-value="16" | 2 x 8 | ||
− | | | + | | 201 |
| --- | | --- | ||
| data-sort-value="16" | --- | | data-sort-value="16" | --- | ||
Line 45: | Line 45: | ||
| rowspan="3" | 0.95m / 2m | | rowspan="3" | 0.95m / 2m | ||
| 16.3 | | 16.3 | ||
− | | | + | | 55 |
| 12 | | 12 | ||
| 48 | | 48 | ||
Line 52: | Line 52: | ||
| data-sort-value="3" | [[SRM4 | (C)SRM4]] | | data-sort-value="3" | [[SRM4 | (C)SRM4]] | ||
− | | rowspan="2" | | + | | rowspan="2" | 355m |
| data-sort-value="400" | 4 x 100 | | data-sort-value="400" | 4 x 100 | ||
| data-sort-value="400" | 4 x 100 | | data-sort-value="400" | 4 x 100 | ||
| 15.7 | | 15.7 | ||
− | | | + | | 107 |
| 24 | | 24 | ||
| rowspan="2" | 96 | | rowspan="2" | 96 | ||
Line 66: | Line 66: | ||
| data-sort-value="600" | 6 x 100 | | data-sort-value="600" | 6 x 100 | ||
| 15.1 | | 15.1 | ||
− | | | + | | 154 |
| 36 | | 36 | ||
|- | |- | ||
Line 72: | Line 72: | ||
| data-sort-value="5" | [[DSRM4 | (C)DSRM4]] | | data-sort-value="5" | [[DSRM4 | (C)DSRM4]] | ||
| rowspan="2" | --- | | rowspan="2" | --- | ||
− | | rowspan="2" | | + | | rowspan="2" | 355m |
| data-sort-value="800" | 8 x 100 | | data-sort-value="800" | 8 x 100 | ||
| rowspan="2" | Missile | | rowspan="2" | Missile | ||
Line 79: | Line 79: | ||
| rowspan="2" | 0.95m / 2m | | rowspan="2" | 0.95m / 2m | ||
| 14.5 | | 14.5 | ||
− | | | + | | 198 |
| 48 | | 48 | ||
| rowspan="2" | 96 | | rowspan="2" | 96 | ||
Line 89: | Line 89: | ||
| data-sort-value="1200" | 12 x 100 | | data-sort-value="1200" | 12 x 100 | ||
| 13.5 | | 13.5 | ||
− | | | + | | 276 |
| 72 | | 72 | ||
|- | |- | ||
Line 95: | Line 95: | ||
| data-sort-value="7" | [[Air_Weapons#Missile Air Weapons | Air SRM2]] | | data-sort-value="7" | [[Air_Weapons#Missile Air Weapons | Air SRM2]] | ||
| rowspan="3" | --- | | rowspan="3" | --- | ||
− | | rowspan="3" | | + | | rowspan="3" | 500m |
| data-sort-value="200" | 2 x 100 | | data-sort-value="200" | 2 x 100 | ||
| rowspan="3" | Missile | | rowspan="3" | Missile | ||
Line 102: | Line 102: | ||
| rowspan="3" | 0.95m / 2m | | rowspan="3" | 0.95m / 2m | ||
| 8.8 | | 8.8 | ||
− | | | + | | 30 |
| 12 | | 12 | ||
| 48 | | 48 | ||
Line 112: | Line 112: | ||
| data-sort-value="400" | 4 x 100 | | data-sort-value="400" | 4 x 100 | ||
| 8.6 | | 8.6 | ||
− | | | + | | 59 |
| 24 | | 24 | ||
| rowspan="2" | 96 | | rowspan="2" | 96 | ||
Line 122: | Line 122: | ||
| data-sort-value="600" | 6 x 100 | | data-sort-value="600" | 6 x 100 | ||
| 8.4 | | 8.4 | ||
− | | | + | | 86 |
| 36 | | 36 | ||
|- | |- | ||
|} | |} | ||
</div> | </div> | ||
− | {| style="font-size:12px; margin:auto; width:100%; max-width: | + | {| style="font-size:12px; margin:auto; width:100%; max-width: 1370px; margin-bottom: 30px" |
|- | |- | ||
| style=" width: 50%; text-align:left;" | *Single missile (BA SRM2 launches one missile at a time) | | style=" width: 50%; text-align:left;" | *Single missile (BA SRM2 launches one missile at a time) | ||
| style=" width: 50%; text-align:right;" | All stats are current as of release 0.10.3 | | style=" width: 50%; text-align:right;" | All stats are current as of release 0.10.3 | ||
|} | |} |
Revision as of 14:48, 17 May 2019
To Ride, Shoot Straight and Speak the truth
Tables
Weapon | Min Range | Max Range | Damage |
Damage Type |
Secondary Damage |
Sec. Damage Type |
Splash Radius (prm/sec) |
Shots /min |
Expected Max DPS |
Heat /Shot |
Ammo /ton |
Ammo cost /ton |
---|---|---|---|---|---|---|---|---|---|---|---|---|
BA SRM2 | 6m | 400m | 400* | Light Kinetic | 200* | Missile | 2m / 4m | 2 x 8 | 201 | --- | --- | 1000* |
(C)SRM2 | --- | 350m | 2 x 100 | Missile | 2 x 100 | Frag | 0.95m / 2m | 16.3 | 55 | 12 | 48 | 125 |
(C)SRM4 | 355m | 4 x 100 | 4 x 100 | 15.7 | 107 | 24 | 96 | 250 | ||||
(C)SRM6 | 6 x 100 | 6 x 100 | 15.1 | 154 | 36 | |||||||
(C)DSRM4 | --- | 355m | 8 x 100 | Missile | 8 x 100 | Frag | 0.95m / 2m | 14.5 | 198 | 48 | 96 | 250 |
(C)DSRM6 | 12 x 100 | 12 x 100 | 13.5 | 276 | 72 | |||||||
Air SRM2 | --- | 500m | 2 x 100 | Missile | 2 x 100 | Frag | 0.95m / 2m | 8.8 | 30 | 12 | 48 | 125 |
Air SRM4 | 4 x 100 | 4 x 100 | 8.6 | 59 | 24 | 96 | 250 | |||||
Air SRM6 | 6 x 100 | 6 x 100 | 8.4 | 86 | 36 |
*Single missile (BA SRM2 launches one missile at a time) | All stats are current as of release 0.10.3 |