Difference between revisions of "TC ThunderRift"

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===E2===
 
===E2===
 
'''Type:''' neutral base<br>
 
'''Type:''' neutral base<br>
'''Defenses:''' 2x [[Turrets#|Sentinel|Sentinel]]<br>
+
'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]]<br>
 
'''Captureable:''' Yes<br>
 
'''Captureable:''' Yes<br>
 
'''Can build:''' up to 65t [[Mechs]], all except assault [[Vehicles]]<br>
 
'''Can build:''' up to 65t [[Mechs]], all except assault [[Vehicles]]<br>
Line 52: Line 52:
 
===D7===
 
===D7===
 
'''Type:''' neutral base<br>
 
'''Type:''' neutral base<br>
'''Defenses:''' 2x [[Turrets#|Sentinel|Sentinel]]<br>
+
'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]]<br>
 
'''Captureable:''' Yes<br>
 
'''Captureable:''' Yes<br>
 
'''Can build:''' up to 65t [[Mechs]], all except assault [[Vehicles]]<br>
 
'''Can build:''' up to 65t [[Mechs]], all except assault [[Vehicles]]<br>
Line 59: Line 59:
 
===D4===
 
===D4===
 
'''Type:''' neutral base<br>
 
'''Type:''' neutral base<br>
'''Defenses:''' 2x [[Turrets#|Sentinel|Sentinel]]<br>
+
'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]]<br>
 
'''Captureable:''' Yes<br>
 
'''Captureable:''' Yes<br>
 
'''Can build:''' none<br>
 
'''Can build:''' none<br>
Line 66: Line 66:
 
===E5===
 
===E5===
 
'''Type:''' neutral base<br>
 
'''Type:''' neutral base<br>
'''Defenses:''' 2x [[Turrets#|Sentinel|Sentinel]]<br>
+
'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]]<br>
 
'''Captureable:''' Yes<br>
 
'''Captureable:''' Yes<br>
 
'''Can build:''' none<br>
 
'''Can build:''' none<br>

Revision as of 16:08, 17 August 2017

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TC ThunderRift
Thunder-Rift.jpg
Environment: Cave
Temperature: 25
Planet: Trell 1
Coords: -115.01, 390.42
Size: 2048 x 2048
Game Modes:
First Available In: 0.5.0
Assets
Assets:
Number of Bases: IS: 1
Clan: 1
Neutral: 4
Tactical Map


"Carved from volcanic activity, this tangled web of caverns is an exceptional feature of Trellwan's geology, which suffers from a short orbital year and a long rotational day. It was here that Victor Steiner-Davion encountered the clans for the first time using the first effective strategy against them despite his loss."
— Map introduction

Overview

Bases

F2

Type: Clan home base
Defenses: 4x Calliope, 2x LAMS
Captureable: No
Can build: all Mechs, all Vehicles
Services: Repair, Rearm

C7

Type: IS home base
Defenses: 4x Calliope, 2x LAMS
Captureable: No
Can build: all Mechs, all Vehicles
Services: Repair, Rearm

E2

Type: neutral base
Defenses: 2x Sentinel
Captureable: Yes
Can build: up to 65t Mechs, all except assault Vehicles
Services: Repair, Rearm

D7

Type: neutral base
Defenses: 2x Sentinel
Captureable: Yes
Can build: up to 65t Mechs, all except assault Vehicles
Services: Repair, Rearm

D4

Type: neutral base
Defenses: 2x Sentinel
Captureable: Yes
Can build: none
Services: none

E5

Type: neutral base
Defenses: 2x Sentinel
Captureable: Yes
Can build: none
Services: none

Points of Interest

See also

TSA_ThunderRift