Difference between revisions of "TC DustBowl"

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===E2===
 
===E2===
 
'''Type:''' [[Clan]] home base<br>
 
'''Type:''' [[Clan]] home base<br>
'''Defenses:''' 3x [[LAMS]], 2x [[Calliope]], 1x [[Eagle Eye]]<br>
+
'''Defenses:''' 3x [[Turrets#LAMS Turret|LAMS]], 2x [[Turrets#Calliope|Calliope]], 1x [[Turrets#Eagle Eye|Eagle Eye]]<br>
 
'''Captureable:''' No<br>
 
'''Captureable:''' No<br>
 
'''Can build:''' all [[Mechs]], all [[Vehicles]], all [[ASF]], all [[VTOL]]<br>
 
'''Can build:''' all [[Mechs]], all [[Vehicles]], all [[ASF]], all [[VTOL]]<br>
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===D7===
 
===D7===
 
'''Type:''' [[IS]] home base<br>
 
'''Type:''' [[IS]] home base<br>
'''Defenses:''' 3x [[LAMS]], 2x [[Calliope]], 1x [[Eagle Eye]]<br>
+
'''Defenses:''' 3x [[Turrets#LAMS Turret|LAMS]], 2x [[Turrets#Calliope|Calliope]], 1x [[Turrets#Eagle Eye|Eagle Eye]]<br>
 
'''Captureable:''' No<br>
 
'''Captureable:''' No<br>
 
'''Can build:''' all [[Mechs]], all [[Vehicles]], all [[ASF]], all [[VTOL]]<br>
 
'''Can build:''' all [[Mechs]], all [[Vehicles]], all [[ASF]], all [[VTOL]]<br>
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===C3===
 
===C3===
 
'''Type:''' [[Clan]] base<br>
 
'''Type:''' [[Clan]] base<br>
'''Defenses:''' 2x [[Sentinel]]<br>
+
'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]]<br>
 
'''Captureable:''' Yes<br>
 
'''Captureable:''' Yes<br>
 
'''Can build:''' light/medium [[Mechs]], light/medium [[Vehicles]]<br>
 
'''Can build:''' light/medium [[Mechs]], light/medium [[Vehicles]]<br>
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===C5===
 
===C5===
 
'''Type:''' neutral base<br>
 
'''Type:''' neutral base<br>
'''Defenses:''' 1x [[Sentinel]]<br>
+
'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]<br>
 
'''Captureable:''' Yes<br>
 
'''Captureable:''' Yes<br>
 
'''Can build:''' none<br>
 
'''Can build:''' none<br>
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===E5===
 
===E5===
 
'''Type:''' neutral base<br>
 
'''Type:''' neutral base<br>
'''Defenses:''' 1x [[Sentinel]]<br>
+
'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]<br>
 
'''Captureable:''' Yes<br>
 
'''Captureable:''' Yes<br>
 
'''Can build:''' none<br>
 
'''Can build:''' none<br>
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===F3===
 
===F3===
 
'''Type:''' neutral base<br>
 
'''Type:''' neutral base<br>
'''Defenses:''' 1x [[Sentinel]]<br>
+
'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]<br>
 
'''Captureable:''' Yes<br>
 
'''Captureable:''' Yes<br>
 
'''Can build:''' none<br>
 
'''Can build:''' none<br>
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===F6===
 
===F6===
 
'''Type:''' [[IS]] base<br>
 
'''Type:''' [[IS]] base<br>
'''Defenses:''' 2x [[Sentinel]]<br>
+
'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]]<br>
 
'''Captureable:''' Yes<br>
 
'''Captureable:''' Yes<br>
 
'''Can build:''' light/medium [[Mechs]], light/medium [[Vehicles]]<br>
 
'''Can build:''' light/medium [[Mechs]], light/medium [[Vehicles]]<br>

Revision as of 15:51, 17 August 2017

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TC DustBowl
TC Dustbowl.jpg
Environment: Desert
Temperature: +33
Planet: Kikuyu
Game Modes:
First Available In: 0.6.0
Assets
Assets:
Number of Bases: IS: 2
Clan: 2
Neutral: 3
Tactical Map


"On a desert region of Kikuyu lies several fortified bases, containing various underground facilities with plenty of resources for maintaining a fighting force. Battles erupt as commanders vie for control over these key structures."
— Map introduction

Overview

A somewhat rectangular map containing scrubland and light urban regions, Dustbowl features a lot of both short- and long-range combat that hinges upon the three neutral bases. Each of the middle bases' capture zones are on top of a raised installation, leaving any player attempting to wrest control of a base largely exposed to hostile fire. Repair bays at C5 and F3 are found in a garage-area below, accessible via two large doors that open when your asset approaches them.

This map also runs on a day/night cycle, where the ambient temperature drops twenty degrees during nighttime, allowing for slightly looser heat control.

Bases

E2

Type: Clan home base
Defenses: 3x LAMS, 2x Calliope, 1x Eagle Eye
Captureable: No
Can build: all Mechs, all Vehicles, all ASF, all VTOL
Services: Repair, Rearm

D7

Type: IS home base
Defenses: 3x LAMS, 2x Calliope, 1x Eagle Eye
Captureable: No
Can build: all Mechs, all Vehicles, all ASF, all VTOL
Services: Repair, Rearm

C3

Type: Clan base
Defenses: 2x Sentinel
Captureable: Yes
Can build: light/medium Mechs, light/medium Vehicles
Services: Repair, Rearm

C5

Type: neutral base
Defenses: 1x Sentinel
Captureable: Yes
Can build: none
Services: Repair

E5

Type: neutral base
Defenses: 1x Sentinel
Captureable: Yes
Can build: none
Services: Repair

F3

Type: neutral base
Defenses: 1x Sentinel
Captureable: Yes
Can build: none
Services: Repair

F6

Type: IS base
Defenses: 2x Sentinel
Captureable: Yes
Can build: light/medium Mechs, light/medium Vehicles
Services: Repair, Rearm

Points of Interest