Difference between revisions of "TC DeathValley"
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Bird Thing (talk | contribs) m (beginning map article reformatting and corrections (where possible)) |
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{{stub}} | {{stub}} | ||
{{Map| | {{Map| | ||
− | | Image = | + | | Image = File:TC_DeathValley.jpg |
| Name = TC_DeathValley | | Name = TC_DeathValley | ||
| Environment = Desert | | Environment = Desert | ||
Line 9: | Line 9: | ||
| Coords = 13.04, 00.52 | | Coords = 13.04, 00.52 | ||
| Size = 2048 x 2048 | | Size = 2048 x 2048 | ||
− | | Game Modes = | + | | Game Modes = <ul> |
− | + | <li>[[Team Solaris Arena]] | |
+ | <li>[[Terrain Control]] | ||
+ | </ul> | ||
| Available = 0.4.0 | | Available = 0.4.0 | ||
| Mech = 1 | | Mech = 1 | ||
Line 20: | Line 22: | ||
| BaseCL = 1 | | BaseCL = 1 | ||
| BaseNtl = 5 | | BaseNtl = 5 | ||
− | | Map = | + | | Map = File:TC_DeathValley_minimap.jpg |
}} | }} | ||
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'''Defenses:''' 4x [[LAMS]], 2x [[Calliope]], 1x [[Eagle Eye]]<br> | '''Defenses:''' 4x [[LAMS]], 2x [[Calliope]], 1x [[Eagle Eye]]<br> | ||
'''Captureable:''' No<br> | '''Captureable:''' No<br> | ||
− | '''Can build:''' all [[ | + | '''Can build:''' all [[Mechs]], all [[Vehicles]], all [[ASF]], all [[VTOL]]<br> |
'''Services:''' [[Repair]], [[Rearm]] | '''Services:''' [[Repair]], [[Rearm]] | ||
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'''Defenses:''' 4x [[LAMS]], 2x [[Calliope]], 1x [[Eagle Eye]]<br> | '''Defenses:''' 4x [[LAMS]], 2x [[Calliope]], 1x [[Eagle Eye]]<br> | ||
'''Captureable:''' No<br> | '''Captureable:''' No<br> | ||
− | '''Can build:''' all [[ | + | '''Can build:''' all [[Mechs]], all [[Vehicles]], all [[ASF]], all [[VTOL]]<br> |
'''Services:''' [[Repair]], [[Rearm]] | '''Services:''' [[Repair]], [[Rearm]] | ||
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'''Defenses:''' 2x [[Sentinel]], 1x [[Hawk Eye]]<br> | '''Defenses:''' 2x [[Sentinel]], 1x [[Hawk Eye]]<br> | ||
'''Captureable:''' Yes<br> | '''Captureable:''' Yes<br> | ||
− | '''Can build:''' all [[ | + | '''Can build:''' all [[Mechs]], all [[Vehicles]]<br> |
'''Services:''' [[Repair]], [[Rearm]] | '''Services:''' [[Repair]], [[Rearm]] | ||
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'''Defenses:''' 2x [[Sentinel]], 1x [[Hawk Eye]]<br> | '''Defenses:''' 2x [[Sentinel]], 1x [[Hawk Eye]]<br> | ||
'''Captureable:''' Yes<br> | '''Captureable:''' Yes<br> | ||
− | '''Can build:''' all [[ | + | '''Can build:''' all [[Mechs]], all [[Vehicles]]<br> |
'''Services:''' [[Repair]], [[Rearm]] | '''Services:''' [[Repair]], [[Rearm]] | ||
Revision as of 04:04, 16 August 2017
TC DeathValley | ||
---|---|---|
Environment: | Desert | |
Temperature: | +55 | |
Planet: | Caph | |
Coords: | 13.04, 00.52 | |
Size: | 2048 x 2048 | |
Game Modes: | ||
First Available In: | 0.4.0 | |
Assets | ||
Assets: | ||
Number of Bases: | IS: 1 Clan: 1 Neutral: 5 | |
Tactical Map | ||
"This arena is set on a blistering hot desert on a small planet close to a nearby star. It challenges everyones abilities and sanity." |
— Map introduction |
Overview
Bases
E1
Type: Clan home base
Defenses: 4x LAMS, 2x Calliope, 1x Eagle Eye
Captureable: No
Can build: all Mechs, all Vehicles, all ASF, all VTOL
Services: Repair, Rearm
E8
Type: IS home base
Defenses: 4x LAMS, 2x Calliope, 1x Eagle Eye
Captureable: No
Can build: all Mechs, all Vehicles, all ASF, all VTOL
Services: Repair, Rearm
C2
Type: neutral base
Defenses: 1x Sentinel, 1x Hawk Eye
Captureable: Yes
Can build: none
Services: none
B5
Type: neutral base
Defenses: 2x Sentinel, 1x Hawk Eye
Captureable: Yes
Can build: all Mechs, all Vehicles
Services: Repair, Rearm
D4
Type: neutral base
Defenses: none
Captureable: Yes
Can build: none
Services: Repair
G4
Type: neutral base
Defenses: 2x Sentinel, 1x Hawk Eye
Captureable: Yes
Can build: all Mechs, all Vehicles
Services: Repair, Rearm
F7
Type: neutral base
Defenses: 1x Sentinel, 1x Hawk Eye
Captureable: Yes
Can build: none
Services: none