Difference between revisions of "MWLLFlowNodes:SetMapAeroDynamics"
From MechWarrior: Living Legends Wiki
m (stubberoo) |
m |
||
| Line 4: | Line 4: | ||
| '''Name''' || '''Type''' || '''Description''' | | '''Name''' || '''Type''' || '''Description''' | ||
|- | |- | ||
| − | | | + | |AirResistance |
|Float | |Float | ||
| − | | | + | |? |
|- | |- | ||
| − | | | + | |Gravity |
|Float | |Float | ||
| − | | | + | |Strength of gravity on falling objects, such as jumping assets and artillery shells |
|- | |- | ||
| − | !colspan="3" style="text-align:center" | [[File: | + | !colspan="3" style="text-align:center" | [[File:SetMapAeroDynamics.png]] |
|- | |- | ||
|} | |} | ||
Revision as of 03:13, 15 August 2017
| SetMapAerodynamics | ||
|---|---|---|
| Name | Type | Description |
| AirResistance | Float | ? |
| Gravity | Float | Strength of gravity on falling objects, such as jumping assets and artillery shells |
| ||
SetMapAeroDynamics is the MWLL Flowgraph Node setting up the map aerodynamics.
