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This special page shows all uploaded files.

File list
 
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Date Name Thumbnail Size User Description Versions
17:58, 1 September 2017 TC Altay.jpg (file) 582 KB Bird Thing Overview image of TC_Altay 1
17:59, 1 September 2017 TC Altay Minimap.png (file) 7.11 MB Bird Thing Tactical minimap of TC_Altay 1
20:00, 1 September 2017 TC ValleyForge.jpg (file) 705 KB Bird Thing Overview image of TC_ValleyForge 1
20:00, 1 September 2017 TC ValleyForge Minimap.png (file) 4.76 MB Bird Thing Tactical minimap of TC_ValleyForge 1
02:14, 7 September 2017 TC Bogs.jpg (file) 300 KB Bird Thing Overview image of TC_Bogs 1
02:19, 7 September 2017 TC Bogs Minimap.png (file) 888 KB Bird Thing Tactical minimap for TC_Bogs 1
15:27, 21 September 2017 ClanWolverine.jpg (file) 11 KB Unbroken Insignia of ''Wolverines Rebirth''. 1
20:11, 15 October 2017 Launcher.png (file) 238 KB DragonGod004   4
18:21, 17 November 2017 MWLL- logo.png (file) 481 KB Haarp   1
18:25, 17 November 2017 MWLL NOSTALGIA.png (file) 25 KB Haarp smaller version for use as wiki logo 2
20:44, 17 November 2017 MWLL- logo180.png (file) 39 KB Haarp return thin borders 2
16:27, 18 November 2017 MWLL logo large.png (file) 47 KB Haarp Reverted to version as of 11:10, 25 July 2017 (CEST) - not the wiki banner anymore, revert to original 6
16:26, 22 November 2017 1. New library.jpg (file) 358 KB Fire-hound The first step in creating Entity archetypes is to place them in a new library (screenshot) 1
16:27, 22 November 2017 2. As many as needed.jpg (file) 441 KB Fire-hound Further, add entity items as many as needed (later to be edited) 1
16:28, 22 November 2017 3. Save library.jpg (file) 447 KB Fire-hound Once done, save the library (game/Libs/...) 1
16:29, 22 November 2017 4. Find it.jpg (file) 270 KB Fire-hound Find the library in the filesystem to edit it manually 1
16:30, 22 November 2017 5. Edit it.jpg (file) 584 KB Fire-hound The process of editing strongly depends on the good editor - lots of changes to be done 1
16:30, 22 November 2017 6. Weapons XMLs.jpg (file) 393 KB Fire-hound Find the XML files defining weapons 1
16:31, 22 November 2017 7. Turrets XMLs.jpg (file) 383 KB Fire-hound Find the XMLs defining turrets (in this example) 1
16:32, 22 November 2017 8. Create Entities.jpg (file) 371 KB Fire-hound Some entities can be created by copying - beware of the unique IDs 1
16:33, 22 November 2017 9. Renaming.jpg (file) 454 KB Fire-hound There are few places for each class to be renamed - watch carefully for the three here 1
16:34, 22 November 2017 Firemodes Pulse.jpg (file) 420 KB Fire-hound Some examples of the fire-mode tweaks (and fails) 1
10:53, 23 November 2017 Resource compiler-RC.jpg (file) 331 KB Fire-hound The path and position of the resource compiler,needed for the import into the engine to work at all 1
10:16, 5 December 2017 7b. Renaming.jpg (file) 598 KB Fire-hound Renaming of the Classes in the library 1
17:52, 21 December 2017 Backup.jpg (file) 37 KB Ouch From Sandbox2 Editor 1
18:01, 21 December 2017 Example.jpg (file) 63 KB Ouch memory meter 1
22:34, 25 December 2017 UV sync selection.png (file) 52 KB Fire-hound synchronize the selection between the UV map and 3d window 1
22:36, 25 December 2017 UV tenis ball like seams.png (file) 143 KB Fire-hound Unwrapping can be seen as an fine art. 1
22:39, 25 December 2017 Partial re unwrap overlaps.png (file) 160 KB Fire-hound This prepared UV-unwrap is ideal for partial UV overlap 1
20:52, 30 December 2017 Undo settings.jpg (file) 45 KB Ouch   1
20:53, 30 December 2017 Memory tip.jpg (file) 53 KB Ouch   1
21:28, 30 December 2017 Layers example.jpg (file) 28 KB Ouch   1
21:55, 30 December 2017 Layers on off.jpg (file) 142 KB Ouch   1
18:35, 3 February 2018 Sliding Doors Flowgraph.png (file) 184 KB Fire-hound The simple Flowgraph for a double sliding doors 1
18:37, 3 February 2018 RigidBodyEx Settings.png (file) 47 KB Fire-hound Settings for the BA grenade bug to be ineffective on a non brush object 1
18:39, 3 February 2018 RigidBodyEx.png (file) 1.34 MB Fire-hound The RigdBodyEx entity usage as a sliding door's panel 1
20:31, 27 February 2018 Aero paperdoll.png (file) 22 KB DragonGod004   1
20:32, 27 February 2018 Vehicle paperdoll.png (file) 14 KB DragonGod004   1
20:32, 27 February 2018 VTOL paperdoll.png (file) 19 KB DragonGod004   1
23:00, 28 February 2018 Mech paperdoll.png (file) 21 KB Ouch mech paperdoll 2018 1
18:41, 1 March 2018 Mech 700.png (file) 63 KB DragonGod004   2
22:21, 5 March 2018 Aero 700.png (file) 29 KB DragonGod004   1
22:21, 5 March 2018 Vehicle 700.png (file) 19 KB DragonGod004   1
22:21, 5 March 2018 Vtol 700.png (file) 33 KB DragonGod004   1
01:20, 7 March 2018 Anubistest.png (file) 71 KB RickHunter   1
12:58, 14 April 2018 Ultra Autocannon.png (file) 31 KB Ouch Generic Ultra Autocannon 1
09:55, 16 June 2018 Map-File-structure.png (file) 9 KB Fire-hound How to structure the zip file holding the map 1
10:04, 16 June 2018 1. 7zip-file-manager.png (file) 70 KB Fire-hound where files are 1
10:04, 16 June 2018 2. renaming.png (file) 7 KB Fire-hound   1
10:04, 16 June 2018 3. more-renaming.png (file) 5 KB Fire-hound   1
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