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- * The Uncapturable [[Structures#Aerospace Fighter Hangar|Main Runway]] * Capturable [[Structures#Aerospace Fighter Hangar|Runways]]17 KB (3,052 words) - 07:55, 1 September 2023
- ...abbreviated to AA, refers to assets that are able to effectively combat [[aerospace fighters]] or [[VTOL]]s. Good AA assets often bring a combination of high p Another way to force bombers or VTOLs off your team is to bring an aerospace fighter yourself. Choose one of the Fighter variants equipped with strong a44 KB (7,482 words) - 08:28, 12 September 2023
- * '''ASF''' / '''Aero''' - [[Aerospace]] Fighter. ...ooning]]''' - The act of attacking ground targets from a high angle with [[aerospace]] and [[VTOL|VTOLs]] in order to avoid return fire.12 KB (1,945 words) - 18:41, 1 September 2023
- ...in the ''BattleTech'' universe that include [[Battle Armor]], [[Tanks]], [[Aerospace Fighters]], [[VTOLs]] and of course, [[Mechs]] where teamwork and combined- ...of being one ton like CBT, regardless of being regular, extended-range or Clan. This change was made because MLs of any kind are very efficient weapons fo18 KB (3,075 words) - 01:10, 7 September 2020
- ...us things, such as creating assets. Assets include Mechs, tanks, VTOLs and aerospace fighters which can be used in combat. ...arch is open to any and all [[MWLL]] players, regardless of skill level or clan/unit affiliations; the only requirement is that players follow the instruct7 KB (1,200 words) - 22:13, 1 June 2019
- | Faction = Clan ...s the [[Clan]] equivalent to the [[Sparrowhawk]] - a fast, cheap and light aerospace asset that can fill a variety of roles depending on which variant is used.10 KB (1,541 words) - 06:34, 29 July 2023
- '''Heavy Lasers''' are powerful [[Clan]] used [[Lasers|laser weapons]], sacrificing range for raw firepower. Heavy Lasers are Clan weapons which deal more damage per shot than any other laser weapon. A Heav11 KB (1,430 words) - 12:51, 3 December 2022
- *Federated Commonwelth (union of House Steiner and Davion at the time of Clan Invasion) * [[:Category:Inner Sphere Aerospace|Aerospace]]2 KB (244 words) - 18:23, 3 August 2017
- Clan players currently spawn in the [[Elemental]] [[Battle Armor]]. ...only clan logo displayed in MWLL currently is the logo for Clan Wolf, the Clan that Nicholas Kerensky himself joined.3 KB (427 words) - 01:18, 31 March 2020
- * For [[VTOL]] & [[Aerospace]]: ...ir body to take extra damage. Destroyed engines typically will prevent the aerospace from ever taking off again.23 KB (4,063 words) - 21:47, 14 April 2024
- ! style="font-size:14px; padding:10px; background:#2E2E2E;"|'''Clan''' # Damaging or destroying enemy assets such as Mechs, Tanks, VTOLs, Aerospace, Battle Armor, or turrets increases C-Bills (and progress towards the next16 KB (2,438 words) - 21:30, 23 September 2023
- ...e highest point on any capture zone. This was done to ensure that VTOL and aerospace assets could not be used to easily capture ground objectives. ...through the entity inside a flowgraph, the states are, Neutral-InnerSphere-Clan, and represent which team holds the capture point if any. While one of the24 KB (4,134 words) - 18:40, 12 December 2023
- | Name = Clan Jade Wolf Clan Jade Wolf is a unit for the game Mechwarrior: Living Legends. We are compri5 KB (836 words) - 09:37, 27 May 2020
- | Name = Clan Wolf ''creature, I name you. You are Clan Wolf.6 KB (908 words) - 05:30, 15 August 2017
- ...enemies want you least. As a bonus, this chassis can effectively handle [[aerospace]] as well, considering your entire arsenal has strong AA capabilities, and Date Introduced 3061 during the Era known as "Clan Invasion" (3050 - 3061) - Unit Role: Skirmisher14 KB (2,257 words) - 09:37, 5 September 2023
- - New Clan Heavy Vtol Gunship Anhur (60t); ticket cost 11; tier 12 - New Clan weapon AP Gauss Array (Anhur exclusive); fires high rate of fire fast flyin354 KB (59,525 words) - 05:51, 11 April 2024
- When a mech, tank, aerospace, or any other kind of asset is destroyed, the owning team looses tickets ba ! style="font-size:14px; padding:10px; background:#2E2E2E;"|'''Clan'''13 KB (1,914 words) - 21:11, 23 September 2023
- ...nt will shine brighter in hot climates where its [[Donar]] cousin with a [[Clan]] engineered [[LPL]] will be overheating. Date Introduced 3060 during the Era known as "Clan Invasion" (3050 - 3061) - Unit Role: Sniper10 KB (1,688 words) - 00:41, 14 September 2023
- | Faction = Clan ...iles are effective at exploiting the holes that its laser can open up. The Clan's version of Eyes in The Sky also comes with various arrays of electronics.8 KB (1,278 words) - 05:45, 29 July 2023
- | Faction = Clan The '''Sulla''' is a [[Clan]] Medium [[Aerospace]] fighter, mixing high firepower with good speed and armor. The Sulla is an12 KB (1,945 words) - 06:15, 29 July 2023
- | Faction = Clan The '''Visigoth''' is a [[Clan]] Interceptor which houses 26 tons of pod space available for weaponry and10 KB (1,668 words) - 06:05, 29 July 2023
- | Faction = Clan ...va]] - lethal to unwary ground units, yet virtually helpless against enemy aerospace assets. Every variant is equipped with a [[RFL|Rear-Firing Laser]] to provi11 KB (1,787 words) - 05:03, 25 March 2024
- | Faction = Clan The '''Oro''' is a [[Clan]] main battle [[tank]] build to maintain one big gun along with secondary a8 KB (1,332 words) - 20:47, 11 February 2024
- | Faction = Clan ...it''' (short form of '''Huitzilopochtli''', also called '''Huey''') is a [[Clan]] fire support [[tank]]. It is one of 3 tanks capable of bearing the [[Arro13 KB (2,156 words) - 00:23, 30 July 2023
- | Faction = Clan The '''Morrigu''' is a [[Clan]] Main Battle [[tank]] released in version 0.4.0. It focuses primarily on h7 KB (1,151 words) - 00:13, 30 July 2023
- | Faction = Clan The '''Puma''' (Clan designation '''Adder''') is a [[Clan]] [[Light Mech]]. All Puma variants lack [[Jump Jets]] and carry a [[Flame10 KB (1,757 words) - 04:01, 28 July 2023
- | Faction = Clan The '''Vulture''' (Clan designation '''Mad Dog''') is a [[Clan]] [[Heavy Mech]] used primarily in highly specialized fire-support roles. N13 KB (2,106 words) - 06:38, 23 March 2024
- ...air resistance. With a Max Speed: 432 km/h the '''Shiva''' is the slowest Aerospace unit. All units are equipped with a automated defense turret [[RFL|Rear Fir One might expect the Shiva A to be an annoying [[kiting]] aerospace, but in practice, the A can't perform in that capacity unless it forgoes th13 KB (2,292 words) - 20:58, 1 December 2023
- ...of Armor]] '''Armor''' is the material on the chassis of 'Mechs, Vehicles, Aerospace, and VTOLs that provides protection from enemy weapons fire. ...tyle="font-size:14px; background:#2E2E2E;"|'''[[Engines#Extra_Light_Engine|Clan XL]]'''10 KB (1,650 words) - 08:04, 5 September 2023
- ...ground vehicles currently in the game. For flight-capable vehicles, see [[Aerospace]] and [[VTOL]]. ===[[Clan]]===4 KB (555 words) - 00:55, 4 April 2021
- ...ame. To learn more about aerospace in general, read the [[Air_Combat_Guide#aerospace|Air Combat Guide]]. ==[[Inner Sphere]] Aerospace==1 KB (175 words) - 09:53, 22 August 2020
- ...an attempt to disorganize the clanners. This strategy was thwarted by Clan aerospace supremacy, reducing mobility and leaving no place to hide. Recent volcanic *'''Type:''' [[Clan]] home base8 KB (1,067 words) - 09:26, 18 January 2023
- Aerospace fighters can be deployed with good success on this map against teams that o *'''Type:''' [[Clan]] airfield8 KB (1,152 words) - 17:12, 11 September 2019
- ...or [[Arrow IV]] strikes, particularly when the spotting asset is an [[ASF|aerospace fighter]]. Massed [[LAMS]], [[AECM]] or [[Black Lanner]] rushes can counter *'''Type:''' [[Clan]] home base4 KB (593 words) - 15:53, 17 September 2019
- ...se weapons very effective against Battle Armor, Combat Vehicles, VTOLs and Aerospace Fighters. The following Clan assets equip HAGs:7 KB (861 words) - 07:24, 17 February 2024
- The '''Light Machine Gun''' was originally created by Clan Smoke Jaguar for use by their ProtoMechs, trading firepower for superior ra ...nd long reload time. This weapon deals [[Damage Types|Flak]] damage, which Aerospace, Hovercraft and '''''especially Tanks''''' are weak to. A nimble Battle Arm20 KB (3,017 words) - 19:34, 1 March 2022
- Fusion Engines are the most common type of BattleMech and aerospace power plant in the BattleTech Universe. Fusion engines can supply great qua ...tyle="font-size:14px; background:#2E2E2E;"|'''[[Engines#Extra_Light_Engine|Clan XL]]'''10 KB (1,621 words) - 08:09, 25 April 2024
- R&D Start Date: 3000 (Lyran Commonwealth), 3030 (Clan Wolf) Prototype Design and Production: 3012 (Lyran Commonwealth), 3032 (Clan Wolf)4 KB (500 words) - 21:30, 5 November 2021