Difference between revisions of "Template:BA Weapons/doc"

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==Usage=={{BA Weapons
 
==Usage=={{BA Weapons
 
| Image = File:MWLL S LASER.png
 
| Image = File:MWLL S LASER.png
| Max Range = 1
+
| Name = Zoom Lazer
| Primary Damage = 2
+
| Price = 1
| Damage Type = 3
+
| Max Range = 2
| Secondary Damage = 4
+
| Primary Damage = 3
| Secondary Damage Type = 5
+
| Damage Type = 4
| Splash Radius = 6
+
| Secondary Damage = 5
| Shots per Min = 7
+
| Secondary Damage Type = 6
| Overheat = 8
+
| Splash Radius = 7
| Cooldown = 9
+
| Shots per Min = 8
| Heat per Sec = 10
+
| Damage per Sec = 9
| Damage Fall-off = 11
+
| Overheat = 10
| Fall-off After = 12
+
| Cooldown = 11
 +
| Heat per Sec = 12
 +
| Damage Fall-off = 13
 +
| Fall-off After = 14
 
}}The infobox may be added by pasting the template as shown below into an article and then filling in the desired fields.
 
}}The infobox may be added by pasting the template as shown below into an article and then filling in the desired fields.
 
===Blank Template===
 
===Blank Template===
 
<pre style="overflow:auto">
 
<pre style="overflow:auto">
 
{{BA Weapons
 
{{BA Weapons
| Image = File:MWLL S LASER.png
+
| Image =  
 +
| Name =
 +
| Price =
 
| Max Range =  
 
| Max Range =  
 
| Primary Damage =  
 
| Primary Damage =  
Line 26: Line 31:
 
| Splash Radius =  
 
| Splash Radius =  
 
| Shots per Min =  
 
| Shots per Min =  
 +
| Damage per Sec =
 
| Overheat =  
 
| Overheat =  
 
| Cooldown =  
 
| Cooldown =  

Latest revision as of 23:04, 28 February 2019

This infobox template contains all essential information for MWLL's Battle Armor Weapons.

Usage

Zoom Lazer
MWLL S LASER.png
Price: 1
Max Range: 2
Primary Damage: 3
Primary Damage Type: 4
Secondary Damage: 5
Secondary Damage Type: 6
Splash Radius: 7
Shots per Minute: 8
Damage per Second: 9
Overheat: 10
Cooldown: 11
Heat per Second: 12
Damage Fall-off: 13
Fall-off After: 14

The infobox may be added by pasting the template as shown below into an article and then filling in the desired fields.

Blank Template

{{BA Weapons
| Image = 
| Name = 
| Price = 
| Max Range = 
| Primary Damage = 
| Damage Type = 
| Secondary Damage = 
| Secondary Damage Type = 
| Splash Radius = 
| Shots per Min = 
| Damage per Sec = 
| Overheat = 
| Cooldown = 
| Heat per Sec = 
| Damage Fall-off = 
| Fall-off After = 
}}