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  • * The Uncapturable [[Main Mech Hangar]] * The Uncapturable [[Structures#Aerospace Fighter Hangar|Main Runway]]
    17 KB (3,052 words) - 07:55, 1 September 2023
  • ...abbreviated to AA, refers to assets that are able to effectively combat [[aerospace fighters]] or [[VTOL]]s. Good AA assets often bring a combination of high p Another way to force bombers or VTOLs off your team is to bring an aerospace fighter yourself. Choose one of the Fighter variants equipped with strong a
    44 KB (7,482 words) - 08:28, 12 September 2023
  • ...o buy Mechs, Vehicles and BA Equipment using [[C-Bills]]. You can also buy Aerospace Fighters or VTOLs if you've spawned at an airbase. At the top of the buy me ...ew Mech is in. You'll have to move out of the spawn area and down into the hangar to access the various Mech Bays. When your Mech is completed, an indicator
    21 KB (3,719 words) - 02:44, 6 September 2023
  • ==Big Mech Hangar== The ''Big 'Mech Hangar'' that can be found at almost every starting base in [[Team Solaris Arena]]
    6 KB (1,007 words) - 23:51, 18 September 2022
  • ...avily damaged target retreating to a forward base with a [[Structures|Mech Hangar]], it may be dangerous to charge in and engage. This is because one of thei * For [[VTOL]] & [[Aerospace]]:
    23 KB (4,063 words) - 21:47, 14 April 2024
  • # Damaging or destroying enemy assets such as Mechs, Tanks, VTOLs, Aerospace, Battle Armor, or turrets increases C-Bills (and progress towards the next ...ns on [[mech]] [[arm|arms]] or [[external|externals]] or on the wings of [[aerospace]]) then the player may find it necessary to [[eject]], [[sell]] their asset
    16 KB (2,438 words) - 21:30, 23 September 2023
  • ...Vehicles and Mechs must be placed mostly in a [[Structures#Vehicle Related|Hangar Bay]] or a [[Structures#Repair Pad|Repair Pad]] in order to be repaired. ...l as a [[Structures#Repair Pad|Repair Pad]], but are also capable of using Aerospace hangars and/or runways if the specific map supports doing so. [[Battle Armo
    3 KB (563 words) - 09:51, 30 July 2022
  • ...bases, and added functional queue system on single hangars to prevent most hangar pileups - Dune: fixed terrain clipping in Clan main hangar
    354 KB (59,525 words) - 05:51, 11 April 2024
  • - From mech bays, for example inside a [[Structures#Small Mech Hangar|small hangar]]<br> ...in front of an [[Structures#Aerospace Fighter Hangar|ASF hangar]], or the hangar itself<br>
    3 KB (440 words) - 06:55, 6 August 2022
  • ...of Armor]] '''Armor''' is the material on the chassis of 'Mechs, Vehicles, Aerospace, and VTOLs that provides protection from enemy weapons fire. ...ing|repaired]] at a [[Structures|Repair Pad]] or in some [[Structures|Mech Hangar]]s at the cost of [[CBill]]s.
    10 KB (1,650 words) - 08:04, 5 September 2023
  • ...- its paltry damage output makes it difficult to justify taking out of the hangar, save for very specific circumstances. ...have been fired, more must be purchased from a buy zone like those in a [[hangar]], [[build bay]], [[APC]], [[Goblin]], or [[Hephaestus]]. After SRMs have b
    20 KB (3,017 words) - 19:34, 1 March 2022
  • #redirect [[Structures#Aerospace Fighter Hangar]]
    49 bytes (5 words) - 12:47, 9 April 2021